Player Matchup

Cerberus
Cerberus
Jestair
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 1
Shiva
Shiva
Weilaw
Shiva
Level 101
God Stats
0W - 2L
1,337 SR
Queue Stats
29W - 49L
1,320 Elo+
Party 1
Olorun
Olorun
eonkid15
Olorun
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 51L
1,228 Elo+
Party 1
Team Averages
Level 81
1,446 SR
1,299 Elo+

VS

Team Averages
Level 76
1,533 SR
1,434 Elo+
Rama
Rama
ATyrAbove
Rama
Level 127
God Stats
6W - 2L
1,557 SR
Queue Stats
46W - 40L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beastmodetime
Morgan Le Fay
Level 75
God Stats
11W - 13L
1,335 SR
Queue Stats
73W - 131L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
dkw107
Sylvanus
Level 26
God Stats
2W - 0L
1,708 SR
Queue Stats
175W - 279L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jestair
Cerberus
15
1 / 5 / 8
10,791
600
7,433
19,929
23,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Weilaw
Shiva
15
4 / 5 / 6
11,603
645
16,313
17,056
15,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
eonkid15
Olorun
17
7 / 4 / 1
12,563
698
14,466
17,056
6,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 4 / 5
13,135
730
17,325
19,654
7,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
beastmodetime
Morgan Le Fay
18
4 / 3 / 8
12,527
696
23,110
11,290
4,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
dkw107
Sylvanus
18
4 / 5 / 8
13,741
763
7,510
18,615
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
14
14
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
6
4
5
2.13
L
Cerberus
Jestair
Cerberus
1
5
8
1
L
Shiva
Weilaw
Shiva
4
5
6
1.4
W
Morgan Le Fay
beastmodetime
Morgan Le Fay
4
3
8
2.67
W
Sylvanus
dkw107
Sylvanus
4
5
8
1.6
L
Olorun
eonkid15
Olorun
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,212
Damage
47,945
54,041
Taken
49,559
46,045
Mitigated
30,701
13,182
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,325
14,170
0
7,789
19,654
7,442
1,848
8,483
10,804
0
70,859
L
Cerberus
Jestair
Cerberus
7,433
1,324
0
3,006
19,929
23,755
167
9,890
10,039
18,970
0
L
Shiva
Weilaw
Shiva
16,313
3,079
2,005
2,766
17,056
15,792
0
9,289
7,767
0
29,041
W
Morgan Le Fay
beastmodetime
Morgan Le Fay
23,110
2,405
0
2,350
11,290
4,122
143
5,887
5,199
54,966
0
W
Sylvanus
dkw107
Sylvanus
7,510
2,607
2,957
6,664
18,615
19,137
49
8,070
10,088
27,487
0
L
Olorun
eonkid15
Olorun
14,466
7,197
904
4,501
17,056
6,498
1,452
11,624
5,432
62,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
39,403
148
Minions Killed
195
3
Camps Cleared
11
893,498
Distance Traveled
928,202
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,135
730
107
6
10
308,725
3
L
Cerberus
10,791
600
27
2
0
297,832
0
L
Shiva
11,603
645
27
2
2
304,845
1
W
Morgan Le Fay
12,527
696
53
3
1
337,689
3
W
Sylvanus
13,741
763
35
2
0
281,788
1
L
Olorun
12,563
698
94
5
1
290,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role