Player Matchup

Cerberus
Cerberus
HeadsHunterRitis
Cerberus
Level 19
God Stats
4W - 4L
1,504 SR
Queue Stats
8W - 23L
1,178 Elo+
Party 1
Eset
Eset
Pa1mon
Eset
Level 15
God Stats
0W - 5L
1,500 SR
Queue Stats
49W - 171L
1,023 Elo+
Party 1
Nu Wa
Nu Wa
Rirenai
Nu Wa
Level 28
God Stats
11W - 38L
1,240 SR
Queue Stats
76W - 208L
1,217 Elo+
Party 1
Achilles
Achilles
arabia1999
Achilles
Level 15
God Stats
3W - 5L
1,395 SR
Queue Stats
51W - 170L
1,036 Elo+
Party 1
Ah Puch
Ah Puch
thanostsidhs
Ah Puch
Level 89
God Stats
2W - 3L
1,695 SR
Queue Stats
67W - 168L
1,224 Elo+
Party 1
Team Averages
Level 33
1,467 SR
1,135 Elo+

VS

Team Averages
Level 71
1,501 SR
1,451 Elo+
Erlang Shen
Erlang Shen
AYAXX
Erlang Shen
Level 119
God Stats
12W - 14L
1,375 SR
Queue Stats
195W - 204L
1,486 Elo+
Solo
Jing Wei
Jing Wei
BunnehVirus
Jing Wei
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
63W - 83L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
MaggieMooM00
Kukulkan
Level 33
God Stats
24W - 36L
1,389 SR
Queue Stats
26W - 39L
1,405 Elo+
Solo
Izanami
Izanami
Xamba
Izanami
Level 29
God Stats
26W - 17L
1,516 SR
Queue Stats
56W - 71L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
pinkunicornstuff
Baron Samedi
Level 49
God Stats
18W - 24L
1,496 SR
Queue Stats
107W - 117L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 18
14,460
964
17,954
29,499
44,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Pa1mon
Eset
20
0 / 6 / 12
13,141
876
7,911
16,404
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Rirenai
Nu Wa
20
1 / 6 / 11
13,494
900
6,702
12,515
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
arabia1999
Achilles
19
3 / 8 / 9
13,874
925
8,284
23,256
31,121
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
thanostsidhs
Ah Puch
20
15 / 3 / 3
17,824
1,188
33,806
14,897
6,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AYAXX
Erlang Shen
20
7 / 1 / 10
15,083
1,006
13,211
18,338
10,400
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
BunnehVirus
Jing Wei
20
12 / 3 / 8
17,037
1,136
30,692
13,638
3,494
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
MaggieMooM00
Kukulkan
20
1 / 4 / 8
14,077
938
15,139
14,109
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xamba
Izanami
20
3 / 6 / 12
14,242
949
16,813
16,003
4,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
pinkunicornstuff
Baron Samedi
20
4 / 5 / 9
14,747
983
13,373
14,865
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
74
19
Kills
27
27
Deaths
19
53
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AYAXX
Erlang Shen
7
1
10
12
W
Jing Wei
BunnehVirus
Jing Wei
12
3
8
5.33
L
0
4
18
2.25
W
Kukulkan
MaggieMooM00
Kukulkan
1
4
8
1.25
L
Eset
Pa1mon
Eset
0
6
12
1
L
Nu Wa
Rirenai
Nu Wa
1
6
11
1.08
W
Izanami
Xamba
Izanami
3
6
12
1.5
L
Achilles
arabia1999
Achilles
3
8
9
0.94
W
Baron Samedi
pinkunicornstuff
Baron Samedi
4
5
9
1.7
L
Ah Puch
thanostsidhs
Ah Puch
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,657
Damage
89,228
96,571
Taken
76,953
95,274
Mitigated
27,829
11,534
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AYAXX
Erlang Shen
13,211
3,631
0
8,040
18,338
10,400
0
16,092
2,246
7,120
20,567
W
Jing Wei
BunnehVirus
Jing Wei
30,692
25,621
0
2,204
13,638
3,494
0
12,522
1,116
0
55,145
L
17,954
1,411
0
6,085
29,499
44,999
0
11,364
18,135
36,853
0
W
Kukulkan
MaggieMooM00
Kukulkan
15,139
678
322
1,313
14,109
3,743
0
12,425
1,684
51,104
0
L
Eset
Pa1mon
Eset
7,911
372
1,073
1,716
16,404
7,069
0
5,383
11,021
17,303
0
L
Nu Wa
Rirenai
Nu Wa
6,702
2,102
0
135
12,515
5,117
0
4,960
7,555
21,741
0
W
Izanami
Xamba
Izanami
16,813
13,233
0
1,222
16,003
4,883
0
13,320
2,683
0
46,359
L
Achilles
arabia1999
Achilles
8,284
1,586
0
202
23,256
31,121
0
7,253
16,003
1,696
20,623
W
Baron Samedi
pinkunicornstuff
Baron Samedi
13,373
1,284
2,378
3,645
14,865
5,309
0
12,519
2,346
48,027
0
L
Ah Puch
thanostsidhs
Ah Puch
33,806
565
857
1,466
14,897
6,968
0
3,083
11,814
86,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,793
Gold Earned
75,186
263
Minions Killed
344
3
Camps Cleared
14
1,320,693
Distance Traveled
1,325,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,083
1,006
42
3
1
289,096
3
W
Jing Wei
17,037
1,136
44
3
3
290,943
0
L
Cerberus
14,460
964
43
3
0
266,710
2
W
Kukulkan
14,077
938
93
6
8
251,665
0
L
Eset
13,141
876
21
1
1
269,050
0
L
Nu Wa
13,494
900
24
2
0
219,516
0
W
Izanami
14,242
949
93
6
1
247,958
0
L
Achilles
13,874
925
31
2
1
266,808
0
W
Baron Samedi
14,747
983
72
5
1
245,932
0
L
Ah Puch
17,824
1,188
144
10
1
298,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role