Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FattPandda
Thor
Level 138
God Stats
4W - 6L
1,466 SR
Queue Stats
324W - 535L
1,400 Elo+
Party 2
Anubis
Anubis
IADrummer
Anubis
Level 67
God Stats
9W - 5L
1,485 SR
Queue Stats
14W - 18L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
Kalooshaa_
Sun Wukong
Level 109
God Stats
102W - 157L
1,453 SR
Queue Stats
295W - 471L
1,377 Elo+
Party 2
Artemis
Artemis
inaki2233
Artemis
Level 86
God Stats
4W - 2L
1,503 SR
Queue Stats
83W - 89L
1,402 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,397 Elo+

VS

Team Averages
Level 97
1,531 SR
1,417 Elo+
Hou Yi
Hou Yi
BennyBoyBatista
Hou Yi
Level 76
God Stats
15W - 11L
1,572 SR
Queue Stats
94W - 86L
1,449 Elo+
Party 3
Izanami
Izanami
KFK1166
Izanami
Level 153
God Stats
10W - 6L
1,524 SR
Queue Stats
141W - 149L
1,472 Elo+
Solo
Thor
Thor
Shott_asS
Thor
Level 76
God Stats
4W - 7L
1,288 SR
Queue Stats
172W - 204L
1,318 Elo+
Solo
Bacchus
Bacchus
StinkyLi
Bacchus
Level 80
God Stats
1W - 1L
1,714 SR
Queue Stats
135W - 138L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 101
God Stats
202W - 258L
1,556 SR
Queue Stats
591W - 651L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 8
7,102
646
5,270
7,573
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 2 / 2
6,439
585
2,952
7,223
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
IADrummer
Anubis
12
3 / 0 / 0
6,643
604
3,925
5,688
2,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Kalooshaa_
Sun Wukong
11
1 / 1 / 2
6,297
572
4,861
7,171
6,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
inaki2233
Artemis
11
8 / 0 / 3
6,559
596
9,523
5,297
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,636
421
3,053
8,023
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
KFK1166
Izanami
12
3 / 1 / 0
6,886
626
5,164
6,988
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
8
0 / 4 / 1
5,109
464
2,526
6,927
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
StinkyLi
Bacchus
8
0 / 3 / 0
5,048
459
4,224
8,815
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
taut_pall
Kukulkan
8
0 / 5 / 0
4,705
428
3,041
6,216
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
8
7
L
0
6
0
0
W
4
2
2
2.5
W
Anubis
IADrummer
Anubis
3
0
0
3
L
Izanami
KFK1166
Izanami
3
1
0
3
W
Sun Wukong
Kalooshaa_
Sun Wukong
1
1
2
2
L
Thor
0
4
1
0.13
L
Bacchus
StinkyLi
Bacchus
0
3
0
0
W
Artemis
inaki2233
Artemis
8
0
3
9.5
L
Kukulkan
taut_pall
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
18,008
32,952
Taken
36,969
16,941
Mitigated
12,581
12,879
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,270
2,671
2,111
4,318
7,573
3,891
402
2,550
5,023
24,925
0
L
3,053
1,636
0
1,321
8,023
1,643
0
2,372
5,651
0
23,726
W
2,952
742
0
290
7,223
2,343
364
312
6,911
0
32,298
W
Anubis
IADrummer
Anubis
3,925
298
0
3,952
5,688
2,465
346
1,621
4,067
36,714
0
L
Izanami
KFK1166
Izanami
5,164
2,684
0
3,470
6,988
2,967
31
0
6,988
0
42,136
W
Sun Wukong
Kalooshaa_
Sun Wukong
4,861
804
0
1,099
7,171
6,260
0
0
7,171
0
35,976
L
Thor
2,526
769
0
1,421
6,927
1,806
0
1,913
5,014
0
22,079
L
Bacchus
StinkyLi
Bacchus
4,224
461
0
2,001
8,815
4,709
0
1,934
6,881
14,550
0
W
Artemis
inaki2233
Artemis
9,523
3,703
0
1,109
5,297
1,982
1,344
2,782
2,515
0
34,538
L
Kukulkan
taut_pall
Kukulkan
3,041
161
0
250
6,216
1,456
0
2,976
3,240
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
26,384
298
Minions Killed
254
0
Camps Cleared
0
981,385
Distance Traveled
931,254
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,102
646
48
4
0
178,027
2
L
Hou Yi
4,636
421
43
4
0
166,290
1
W
Thor
6,439
585
60
5
0
216,594
1
W
Anubis
6,643
604
64
6
0
178,207
3
L
Izanami
6,886
626
96
9
0
181,765
3
W
Sun Wukong
6,297
572
66
6
0
212,896
2
L
Thor
5,109
464
49
4
0
188,185
0
L
Bacchus
5,048
459
29
3
0
199,965
1
W
Artemis
6,559
596
60
5
0
195,661
2
L
Kukulkan
4,705
428
37
3
0
195,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role