Player Matchup

Baba Yaga
Baba Yaga
Wampaslayer111
Baba Yaga
Level 140
God Stats
1W - 3L
1,264 SR
Queue Stats
270W - 292L
1,393 Elo+
Solo
Arachne
Arachne
i_broke_it84
Arachne
Level 155
God Stats
5W - 8L
1,643 SR
Queue Stats
1,070W - 1,201L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
iamKINGKJS
Xing Tian
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 148L
1,461 Elo+
Solo
Terra
Terra
leftyard
Terra
Level 113
God Stats
7W - 6L
1,514 SR
Queue Stats
284W - 339L
1,417 Elo+
Party 1
Atlas
Atlas
savitarbt
Atlas
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 14L
1,326 Elo+
Solo
Team Averages
Level 122
1,527 SR
1,408 Elo+

VS

Team Averages
Level 115
1,484 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Arlequin17
Chiron
Level 106
God Stats
4W - 11L
1,276 SR
Queue Stats
471W - 527L
1,425 Elo+
Solo
Chang'e
Chang'e
Deathunter420
Chang'e
Level 128
God Stats
4W - 0L
1,725 SR
Queue Stats
72W - 68L
1,470 Elo+
Party 2
Persephone
Persephone
Kuhlgamer
Persephone
Level 82
God Stats
3W - 3L
1,418 SR
Queue Stats
188W - 170L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Wampaslayer111
Baba Yaga
16
1 / 6 / 9
9,904
707
12,984
17,084
6,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
i_broke_it84
Arachne
18
11 / 7 / 5
11,926
852
13,998
18,864
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
iamKINGKJS
Xing Tian
17
3 / 7 / 10
10,590
756
12,761
20,445
17,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
leftyard
Terra
19
4 / 5 / 12
11,305
808
8,574
23,316
24,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
savitarbt
Atlas
18
3 / 5 / 12
11,300
807
17,025
22,540
30,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 3 / 15
11,474
820
19,035
13,197
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
 
Bacchus
18
5 / 7 / 16
11,334
810
13,934
30,799
33,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Arlequin17
Chiron
16
4 / 5 / 13
10,556
754
13,770
10,396
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chang'e
18
4 / 4 / 20
11,166
798
13,521
18,914
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Kuhlgamer
Persephone
20
10 / 3 / 16
12,506
893
26,378
14,944
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
110
22
Kills
30
30
Deaths
22
48
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
15
4.83
W
Bacchus
 
Bacchus
5
7
16
1.86
W
Chiron
Arlequin17
Chiron
4
5
13
2.1
W
Chang'e
4
4
20
3.5
W
Persephone
Kuhlgamer
Persephone
10
3
16
6
L
Baba Yaga
Wampaslayer111
Baba Yaga
1
6
9
0.92
L
Arachne
i_broke_it84
Arachne
11
7
5
1.93
L
Xing Tian
iamKINGKJS
Xing Tian
3
7
10
1.14
L
Terra
leftyard
Terra
4
5
12
2
L
Atlas
savitarbt
Atlas
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,342
Damage
86,638
102,249
Taken
88,250
89,432
Mitigated
57,938
42,070
Healing
41,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,035
7,400
1,928
2,011
13,197
6,157
2,394
8,149
5,048
0
34,441
W
Bacchus
 
Bacchus
13,934
999
187
6,993
30,799
33,966
110
12,577
18,222
25,005
0
W
Chiron
Arlequin17
Chiron
13,770
4,420
2,861
1,105
10,396
4,194
1,725
7,445
2,951
0
26,646
W
Chang'e
13,521
956
11,740
8,888
18,914
7,137
350
13,804
5,110
25,928
0
W
Persephone
Kuhlgamer
Persephone
26,378
2,039
2,257
3,880
14,944
6,484
938
9,366
5,575
51,241
0
L
Baba Yaga
Wampaslayer111
Baba Yaga
12,984
1,768
1,185
3,802
17,084
6,921
446
8,697
8,387
27,293
0
L
Arachne
i_broke_it84
Arachne
13,998
9,323
2,533
4,652
18,864
9,319
2,116
11,655
7,209
0
19,284
L
Xing Tian
iamKINGKJS
Xing Tian
12,761
716
687
2,288
20,445
17,833
228
11,990
8,455
29,491
0
L
Terra
leftyard
Terra
8,574
830
13,731
9,365
23,316
24,896
549
10,889
12,427
22,367
0
L
Atlas
savitarbt
Atlas
17,025
6,467
1,201
2,626
22,540
30,463
392
10,602
11,938
32,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
57,036
129
Minions Killed
177
0
Camps Cleared
0
1,124,601
Distance Traveled
1,229,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,474
820
48
3
0
248,837
0
W
Bacchus
11,334
810
17
1
0
236,416
0
W
Chiron
10,556
754
34
2
0
198,709
0
W
Chang'e
11,166
798
30
2
0
288,175
0
W
Persephone
12,506
893
48
3
0
257,861
0
L
Baba Yaga
9,904
707
32
2
0
222,163
0
L
Arachne
11,926
852
16
1
0
231,747
0
L
Xing Tian
10,590
756
40
3
0
198,207
0
L
Terra
11,305
808
26
2
0
240,322
0
L
Atlas
11,300
807
15
1
0
232,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role