Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AZUREPEIN
Arachne
Level 160
God Stats
12W - 4L
1,547 SR
Queue Stats
449W - 470L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Hiper_BR
Hou Yi
Level 107
God Stats
15W - 5L
1,580 SR
Queue Stats
70W - 63L
1,461 Elo+
Solo
Nu Wa
Nu Wa
SprinkledSausage
Nu Wa
Level 69
God Stats
21W - 11L
1,500 SR
Queue Stats
121W - 108L
1,389 Elo+
Solo
Chaac
Chaac
Womb_Weasel
Chaac
Level 116
God Stats
20W - 16L
1,548 SR
Queue Stats
468W - 472L
1,366 Elo+
Solo
Team Averages
Level 122
1,535 SR
1,454 Elo+

VS

Team Averages
Level 69
1,456 SR
1,420 Elo+
Awilix
Awilix
AceTempest314
Awilix
Level 106
God Stats
17W - 25L
1,288 SR
Queue Stats
767W - 803L
1,335 Elo+
Solo
Thoth
Thoth
JarBear___22
Thoth
Level 47
God Stats
5W - 6L
1,478 SR
Queue Stats
348W - 371L
1,309 Elo+
Solo
Ares
Ares
KingMoogleMogXll
Ares
Level 109
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 29L
1,561 Elo+
Solo
Bellona
Bellona
NachoPGz478
Bellona
Level 48
God Stats
1W - 3L
1,497 SR
Queue Stats
16W - 16L
1,398 Elo+
Solo
Hou Yi
Hou Yi
hocc33
Hou Yi
Level 34
God Stats
0W - 2L
1,700 SR
Queue Stats
248W - 220L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 3 / 14
10,383
494
8,350
23,468
31,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
AZUREPEIN
Arachne
20
19 / 3 / 2
13,291
633
18,837
21,610
9,634
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Hiper_BR
Hou Yi
16
0 / 7 / 6
9,654
460
4,917
13,077
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 2 / 10
10,556
503
13,784
13,639
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 7
11,056
526
14,435
25,454
21,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
9,668
460
9,212
18,594
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 3
9,749
464
12,662
10,292
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 9
9,297
443
8,682
24,374
27,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
NachoPGz478
Bellona
17
1 / 3 / 2
10,429
497
13,596
18,011
21,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
hocc33
Hou Yi
17
9 / 4 / 4
11,203
533
19,161
16,899
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
25
Kills
19
19
Deaths
26
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
3
14
2.67
W
Arachne
AZUREPEIN
Arachne
19
3
2
6.67
L
4
8
3
0.69
W
Hou Yi
Hiper_BR
Hou Yi
0
7
6
0.43
L
3
6
3
0.75
L
2
5
9
1.3
L
Bellona
NachoPGz478
Bellona
1
3
2
0.67
W
4
2
10
4.5
W
1
4
7
1.13
L
Hou Yi
hocc33
Hou Yi
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,323
Damage
63,313
97,248
Taken
88,170
69,861
Mitigated
69,605
33,186
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,350
2,007
0
4,329
23,468
31,031
1,257
9,148
14,320
28,126
0
W
Arachne
AZUREPEIN
Arachne
18,837
14,686
0
7,159
21,610
9,634
663
3,534
18,076
0
97,332
L
9,212
3,371
0
4,265
18,594
7,270
0
4,962
13,632
0
63,144
W
Hou Yi
Hiper_BR
Hou Yi
4,917
1,884
0
2,658
13,077
3,181
3,372
2,069
11,008
0
61,666
L
12,662
1,065
0
647
10,292
4,550
0
3,158
7,134
73,178
0
L
8,682
896
916
4,105
24,374
27,726
202
9,416
14,958
29,643
0
L
Bellona
NachoPGz478
Bellona
13,596
5,640
0
7,111
18,011
21,346
0
931
17,080
0
67,436
W
13,784
3,706
0
4,390
13,639
4,435
2,356
5,459
8,180
70,319
0
W
14,435
3,756
0
14,650
25,454
21,580
337
1,134
24,320
0
77,433
L
Hou Yi
hocc33
Hou Yi
19,161
9,866
0
4,429
16,899
8,713
1,074
3,667
13,232
0
90,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
50,346
518
Minions Killed
536
0
Camps Cleared
0
1,963,509
Distance Traveled
1,857,527
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,383
494
28
1
0
374,116
1
W
Arachne
13,291
633
124
6
0
480,795
2
L
Awilix
9,668
460
106
5
0
417,853
1
W
Hou Yi
9,654
460
105
5
0
364,967
6
L
Thoth
9,749
464
107
5
0
356,519
5
L
Ares
9,297
443
35
2
0
353,498
3
L
Bellona
10,429
497
142
7
0
410,125
3
W
Nu Wa
10,556
503
113
5
0
344,945
3
W
Chaac
11,056
526
148
7
0
398,686
4
L
Hou Yi
11,203
533
146
7
0
319,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role