Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
BuZz12BuZz
Cu Chulainn
Gold IV
Level 126
God Stats
6W - 4L
1,571 SR
Queue Stats
126W - 117L
1,348 MMR
Solo
Hachiman
Hachiman
Gold II
FacingTheSunset
Hachiman
Gold II
Level 107
God Stats
5W - 9L
1,325 SR
Queue Stats
640W - 659L
1,398 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
KillerBlink
Kuzenbo
Gold IV
Level 160
God Stats
10W - 7L
1,596 SR
Queue Stats
104W - 95L
1,376 MMR
Solo
Merlin
Merlin
Gold V
Orochi_Kaioh
Merlin
Gold V
Level 152
God Stats
9W - 6L
1,579 SR
Queue Stats
52W - 54L
1,399 MMR
Solo
Mercury
Mercury
Gold IV
robotninjaattack
Mercury
Gold IV
Level 159
God Stats
2W - 1L
1,313 SR
Queue Stats
94W - 90L
1,370 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,477 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,475 SR
1,378 MMR
Erlang Shen
Erlang Shen
Gold IV
BlinkYouDead
Erlang Shen
Gold IV
Level 109
God Stats
1W - 4L
1,483 SR
Queue Stats
124W - 126L
1,386 MMR
Solo
Arachne
Arachne
Gold IV
OGJRKILLA
Arachne
Gold IV
Level 145
God Stats
37W - 45L
1,499 SR
Queue Stats
559W - 559L
1,401 MMR
Solo
Janus
Janus
Bronze III
SithZero1
Janus
Bronze III
Level 47
God Stats
4W - 4L
1,456 SR
Queue Stats
192W - 191L
1,400 MMR
Solo
Izanami
Izanami
Silver IV
Suarez_Susanoo
Izanami
Silver IV
Level 89
God Stats
0W - 1L
1,347 SR
Queue Stats
7W - 8L
1,363 MMR
Solo
Ganesha
Ganesha
Bronze V
Zalbag8
Ganesha
Bronze V
Level 149
God Stats
2W - 5L
1,592 SR
Queue Stats
18W - 32L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuZz12BuZz
Cu Chulainn
20
11 / 1 / 7
14,208
618
20,804
20,851
25,917
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
19
3 / 4 / 6
12,367
538
13,853
15,378
6,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
KillerBlink
Kuzenbo
16
0 / 1 / 20
12,075
525
9,676
22,781
37,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
8 / 0 / 10
13,707
596
18,109
8,480
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 6
13,663
594
12,817
19,976
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GebBastetShivaBacchus

VS

Bans
ThothCliodhnaAtlasEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlinkYouDead
Erlang Shen
16
1 / 8 / 1
10,530
458
11,913
25,411
25,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
OGJRKILLA
Arachne
20
4 / 4 / 2
12,944
563
11,491
17,765
9,298
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
SithZero1
Janus
19
2 / 5 / 3
11,852
515
10,182
12,007
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 2
9,851
428
8,598
15,235
6,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Zalbag8
Ganesha
14
0 / 7 / 4
9,401
409
3,859
26,101
29,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
30
Kills
10
10
Deaths
30
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlinkYouDead
Erlang Shen
1
8
1
0.19
W
Cu Chulainn
BuZz12BuZz
Cu Chulainn
11
1
7
14.5
W
Hachiman
3
4
6
1.5
W
Kuzenbo
KillerBlink
Kuzenbo
0
1
20
10
L
Arachne
OGJRKILLA
Arachne
4
4
2
1.25
W
Merlin
8
0
10
13
L
Janus
SithZero1
Janus
2
5
3
0.7
L
3
6
2
0.67
L
Ganesha
Zalbag8
Ganesha
0
7
4
0.29
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
46,043
87,466
Taken
96,519
82,620
Mitigated
76,966
33,541
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlinkYouDead
Erlang Shen
11,913
6,708
139
10,987
25,411
25,116
642
3,464
20,938
0
64,609
W
Cu Chulainn
BuZz12BuZz
Cu Chulainn
20,804
5,807
0
8,269
20,851
25,917
263
2,643
18,208
0
88,284
W
Hachiman
13,853
6,740
0
7,055
15,378
6,338
4,272
2,299
13,079
0
98,334
W
Kuzenbo
KillerBlink
Kuzenbo
9,676
3,268
629
7,280
22,781
37,422
743
4,475
18,306
29,547
3,644
L
Arachne
OGJRKILLA
Arachne
11,491
8,437
0
5,818
17,765
9,298
3,294
3,515
13,920
0
96,838
W
Merlin
18,109
1,183
600
2,550
8,480
3,863
3,027
3,213
5,267
112,712
0
L
Janus
SithZero1
Janus
10,182
196
0
375
12,007
6,193
0
4,767
6,853
100,268
0
L
8,598
6,268
0
3,933
15,235
6,852
0
4,925
9,854
0
52,375
L
Ganesha
Zalbag8
Ganesha
3,859
275
0
3,528
26,101
29,507
0
9,414
16,204
33,025
0
W
12,817
6,513
0
7,158
19,976
9,080
3,099
5,369
14,607
0
105,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,020
Gold Earned
54,578
666
Minions Killed
612
0
Camps Cleared
0
2,347,208
Distance Traveled
2,128,072
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,530
458
125
5
0
398,383
2
W
Cu Chulainn
14,208
618
156
7
0
484,678
9
W
Hachiman
12,367
538
142
6
0
413,831
5
W
Kuzenbo
12,075
525
29
1
0
450,636
8
L
Arachne
12,944
563
158
7
0
475,419
8
W
Merlin
13,707
596
178
8
0
460,399
5
L
Janus
11,852
515
202
9
0
439,954
5
L
Izanami
9,851
428
101
4
0
386,131
4
L
Ganesha
9,401
409
26
1
0
428,185
18
W
Mercury
13,663
594
161
7
0
537,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role