Player Matchup

Da Ji
Da Ji
FoundGosling149
Da Ji
Level 122
God Stats
7W - 6L
1,769 SR
Queue Stats
291W - 332L
1,295 Elo+
Party 1
Tiamat
Tiamat
Melo74141973
Tiamat
Level 91
God Stats
28W - 36L
1,177 SR
Queue Stats
707W - 712L
1,331 Elo+
Solo
Ymir
Ymir
TM4C305
Ymir
Level 79
God Stats
5W - 5L
1,537 SR
Queue Stats
117W - 115L
1,374 Elo+
Solo
Neith
Neith
XxLizard1300xX
Neith
Level 92
God Stats
1W - 2L
1,519 SR
Queue Stats
150W - 179L
1,300 Elo+
Party 1
Achilles
Achilles
skywalker jedi4
Achilles
Level 80
God Stats
5W - 15L
1,277 SR
Queue Stats
91W - 101L
1,359 Elo+
Party 1
Team Averages
Level 93
1,456 SR
1,332 Elo+

VS

Team Averages
Level 55
1,440 SR
1,430 Elo+
Mercury
Mercury
Bairam888
Mercury
Level 88
God Stats
5W - 3L
1,654 SR
Queue Stats
199W - 185L
1,410 Elo+
Solo
Artemis
Artemis
Konig_Schicksals
Artemis
Level 60
God Stats
20W - 13L
1,478 SR
Queue Stats
476W - 468L
1,333 Elo+
Party 2
Shiva
Shiva
Limeade986843
Shiva
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,798 Elo+
Solo
Freya
Freya
jabarimars
Freya
Level 45
God Stats
1W - 2L
1,129 SR
Queue Stats
92W - 100L
1,352 Elo+
Party 2
Ymir
Ymir
kumba_1800
Ymir
Level 27
God Stats
11W - 11L
1,438 SR
Queue Stats
27W - 39L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,657
466
1,223
4,962
1,314
Mace

Mace

+10
Physical Power

Tiamat
9
0 / 3 / 0
5,104
510
2,580
5,154
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
TM4C305
Ymir
8
1 / 5 / 0
4,754
475
2,965
6,289
4,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 4 / 1
4,614
461
2,822
4,706
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
9
1 / 0 / 0
5,514
551
4,108
5,964
5,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bairam888
Mercury
10
1 / 0 / 0
5,798
580
1,306
5,766
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 1 / 8
5,580
558
4,168
4,754
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 7
6,133
613
7,586
6,538
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
10
4 / 0 / 3
6,140
614
3,947
4,019
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 7
6,057
606
2,808
5,650
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
14
14
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bairam888
Mercury
1
0
0
1
L
0
2
0
0
W
3
1
8
7
W
3
1
7
6.5
L
Tiamat
0
3
0
0
L
Ymir
TM4C305
Ymir
1
5
0
0.2
L
0
4
1
0.13
W
Freya
4
0
3
5.5
W
3
0
7
6.5
L
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
19,815
27,075
Taken
26,727
14,618
Mitigated
10,423
7,107
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bairam888
Mercury
1,306
661
0
1,082
5,766
1,461
1,841
950
4,796
0
33,611
L
1,223
188
0
835
4,962
1,314
238
729
4,233
0
17,507
W
4,168
1,481
71
1,909
4,754
1,610
1,334
847
3,907
0
18,923
W
7,586
2,456
100
584
6,538
2,436
0
487
5,993
0
34,465
L
Tiamat
2,580
537
135
2,079
5,154
2,311
612
2,041
3,113
22,709
0
L
Ymir
TM4C305
Ymir
2,965
339
130
713
6,289
4,051
248
1,577
4,712
9,971
0
L
2,822
571
0
828
4,706
1,400
884
1,394
3,312
0
18,253
W
Freya
3,947
1,994
0
1,669
4,019
1,378
627
1,932
1,907
23,835
1,837
W
2,808
183
35
1,761
5,650
3,538
473
1,071
4,579
15,701
0
L
Achilles
4,108
1,405
0
2,387
5,964
5,542
392
918
5,046
0
23,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
29,708
181
Minions Killed
230
0
Camps Cleared
0
923,452
Distance Traveled
921,257
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,798
580
74
7
0
166,935
0
L
Da Ji
4,657
466
34
3
0
204,971
2
W
Artemis
5,580
558
32
3
0
161,005
0
W
Shiva
6,133
613
54
5
0
209,549
0
L
Tiamat
5,104
510
43
4
0
180,531
3
L
Ymir
4,754
475
21
2
0
164,065
3
L
Neith
4,614
461
38
4
0
174,975
3
W
Freya
6,140
614
52
5
0
193,962
1
W
Ymir
6,057
606
18
2
0
189,806
0
L
Achilles
5,514
551
45
5
0
198,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role