Player Matchup

Achilles
Achilles
Jestair
Achilles
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Weilaw
Heimdallr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 49L
1,346 Elo+
Party 1
Poseidon
Poseidon
eonkid15
Poseidon
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 51L
1,249 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,332 Elo+

VS

Team Averages
Level 57
1,541 SR
1,555 Elo+
Cthulhu
Cthulhu
Shockwave__QC
Cthulhu
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
3W - 1L
1,681 Elo+
Party 2
Baron Samedi
Baron Samedi
YT_Sulliv19
Baron Samedi
Level 145
God Stats
15W - 9L
1,629 SR
Queue Stats
264W - 271L
1,507 Elo+
Party 2
Fenrir
Fenrir
bruh___ski
Fenrir
Level 18
God Stats
2W - 5L
1,278 SR
Queue Stats
43W - 47L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jestair
Achilles
13
3 / 3 / 5
8,612
662
5,330
9,460
9,698
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Weilaw
Heimdallr
13
3 / 4 / 5
8,859
681
8,914
9,023
2,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
eonkid15
Poseidon
13
2 / 5 / 5
8,771
675
8,635
10,840
2,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 4
8,510
655
2,679
10,653
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
YT_Sulliv19
Baron Samedi
15
2 / 2 / 10
9,931
764
14,943
7,482
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
bruh___ski
Fenrir
15
9 / 3 / 2
10,449
804
8,432
12,006
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
12
12
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Jestair
Achilles
3
3
5
1.83
W
Cthulhu
1
3
4
1
L
Heimdallr
Weilaw
Heimdallr
3
4
5
1.38
W
Baron Samedi
YT_Sulliv19
Baron Samedi
2
2
10
3.5
W
Fenrir
bruh___ski
Fenrir
9
3
2
3.33
L
Poseidon
eonkid15
Poseidon
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
26,054
29,323
Taken
30,141
14,361
Mitigated
19,220
3,082
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Jestair
Achilles
5,330
1,230
0
950
9,460
9,698
169
5,703
3,158
0
10,551
W
Cthulhu
2,679
256
0
690
10,653
7,636
301
3,643
7,010
9,042
0
L
Heimdallr
Weilaw
Heimdallr
8,914
2,784
0
637
9,023
2,279
591
5,483
3,132
0
27,760
W
Baron Samedi
YT_Sulliv19
Baron Samedi
14,943
987
1,269
2,836
7,482
3,785
615
1,544
5,938
53,550
0
W
Fenrir
bruh___ski
Fenrir
8,432
1,559
0
1,658
12,006
7,799
186
4,194
7,812
0
25,248
L
Poseidon
eonkid15
Poseidon
8,635
1,689
0
1,495
10,840
2,384
0
5,445
4,763
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,890
119
Minions Killed
137
3
Camps Cleared
8
672,615
Distance Traveled
769,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,612
662
10
1
0
226,610
0
W
Cthulhu
8,510
655
12
1
1
234,648
1
L
Heimdallr
8,859
681
48
4
1
222,217
1
W
Baron Samedi
9,931
764
73
6
5
242,190
1
W
Fenrir
10,449
804
52
4
2
292,971
2
L
Poseidon
8,771
675
61
5
2
223,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role