Player Matchup

Rama
Rama
Grandedbike96
Rama
Level 96
God Stats
3W - 0L
1,558 SR
Queue Stats
147W - 162L
1,428 Elo+
Party 1
King Arthur
King Arthur
MSerranoWolf
King Arthur
Level 110
God Stats
2W - 3L
1,705 SR
Queue Stats
190W - 197L
1,438 Elo+
Party 1
Freya
Freya
Obi1CanBneMe
Freya
Level 121
God Stats
2W - 7L
1,370 SR
Queue Stats
382W - 370L
1,460 Elo+
Solo
Cliodhna
Cliodhna
PipeHenao99
Cliodhna
Level 81
God Stats
1W - 0L
1,434 SR
Queue Stats
52W - 76L
1,386 Elo+
Solo
Thor
Thor
kevillz619
Thor
Level 120
God Stats
3W - 2L
1,717 SR
Queue Stats
270W - 289L
1,374 Elo+
Solo
Team Averages
Level 106
1,557 SR
1,417 Elo+

VS

Team Averages
Level 93
1,566 SR
1,558 Elo+
Tyr
Tyr
DR-VENOM_-_-_
Tyr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,553 Elo+
Party 2
Vamana
Vamana
OnYoBumperHomie
Vamana
Level 108
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
RikuIsBetterCMM
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 2
Janus
Janus
ShadenWolf
Janus
Level 110
God Stats
0W - 1L
1,756 SR
Queue Stats
14W - 7L
1,553 Elo+
Party 2
Loki
Loki
eloni123
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 326L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 11
13,284
738
13,880
13,237
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MSerranoWolf
King Arthur
20
9 / 7 / 9
12,727
707
14,680
23,511
18,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 10 / 13
11,156
620
17,951
18,533
6,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
PipeHenao99
Cliodhna
20
6 / 5 / 12
13,679
760
16,062
12,324
5,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 8 / 17
12,759
709
11,660
20,510
14,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
11,466
637
6,594
20,666
24,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 3 / 16
14,282
793
22,989
24,327
27,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 8 / 11
13,254
736
16,343
19,279
8,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
7 / 3 / 13
12,927
718
22,061
9,922
4,247
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
17
2 / 8 / 17
11,331
630
8,373
15,096
6,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
105
27
Kills
32
33
Deaths
27
62
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
5
16
2
W
7
3
11
4.17
W
King Arthur
MSerranoWolf
King Arthur
9
7
9
1.93
W
1
10
13
0.75
L
11
3
16
6.33
W
Cliodhna
PipeHenao99
Cliodhna
6
5
12
2.4
L
10
8
11
1.94
L
Janus
7
3
13
4.5
L
Loki
2
8
17
1.31
W
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,233
Damage
76,360
88,115
Taken
89,290
50,114
Mitigated
71,452
26,278
Healing
33,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
791
1,012
4,743
20,666
24,682
575
6,623
14,043
0
12,488
W
13,880
8,848
1,275
3,227
13,237
5,405
2,035
3,277
9,741
0
40,544
W
King Arthur
MSerranoWolf
King Arthur
14,680
1,938
2,355
3,083
23,511
18,734
506
6,014
16,821
2,804
33,027
W
17,951
5,383
1,760
4,081
18,533
6,327
1,061
3,328
14,902
31,000
0
L
22,989
11,103
1,941
11,830
24,327
27,605
475
6,745
17,582
0
38,654
W
Cliodhna
PipeHenao99
Cliodhna
16,062
884
1,833
2,348
12,324
5,391
313
2,643
9,324
0
32,272
L
16,343
2,595
2,393
4,232
19,279
8,503
0
2,465
16,814
0
28,306
L
Janus
22,061
595
2,433
1,031
9,922
4,247
602
916
9,006
55,277
0
L
Loki
8,373
2,600
1,812
2,447
15,096
6,415
1,123
1,951
13,145
0
19,341
W
11,660
2,704
2,269
4,047
20,510
14,257
1,491
6,799
13,043
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,605
Gold Earned
63,260
185
Minions Killed
167
0
Camps Cleared
0
1,423,167
Distance Traveled
1,665,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,466
637
15
1
0
346,645
0
W
Rama
13,284
738
64
4
0
312,195
1
W
King Arthur
12,727
707
42
2
0
282,380
0
W
Freya
11,156
620
28
2
0
271,114
0
L
Vamana
14,282
793
38
2
0
373,440
2
W
Cliodhna
13,679
760
40
2
0
271,994
1
L
Bastet
13,254
736
22
1
0
332,004
0
L
Janus
12,927
718
71
4
0
347,144
0
L
Loki
11,331
630
21
1
0
266,045
0
W
Thor
12,759
709
11
1
0
285,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role