Player Matchup

Thanatos
Thanatos
BolognaPony69
Thanatos
Level 81
God Stats
20W - 29L
1,408 SR
Queue Stats
143W - 173L
1,478 Elo+
Party 1
Hachiman
Hachiman
DontGiveTheHerp
Hachiman
Level 77
God Stats
19W - 34L
1,507 SR
Queue Stats
128W - 160L
1,462 Elo+
Party 1
Skadi
Skadi
JOEBALLS
Skadi
Level 106
God Stats
41W - 31L
1,682 SR
Queue Stats
161W - 201L
1,424 Elo+
Party 1
Freya
Freya
JerichoAkuma
Freya
Level 103
God Stats
2W - 1L
1,202 SR
Queue Stats
211W - 217L
1,468 Elo+
Solo
Ganesha
Ganesha
RemedyForDemons
Ganesha
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 119L
1,512 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,469 Elo+

VS

Team Averages
Level 102
1,578 SR
1,484 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MaliciousZohar
Ra
Level 124
God Stats
28W - 35L
1,700 SR
Queue Stats
303W - 332L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Sarmonus
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,484 Elo+
Party 2
Ymir
Ymir
XPePeCRX
Ymir
Level 136
God Stats
4W - 9L
1,716 SR
Queue Stats
243W - 242L
1,481 Elo+
Solo
Bacchus
Bacchus
Xeddikus
Bacchus
Level 65
God Stats
12W - 11L
1,475 SR
Queue Stats
19W - 25L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BolognaPony69
Thanatos
9
6 / 1 / 0
5,936
594
4,865
6,479
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
9
2 / 0 / 3
5,204
520
6,371
3,988
1,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
JOEBALLS
Skadi
12
6 / 0 / 1
7,077
708
8,479
6,697
2,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
5,457
546
2,269
4,974
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 4
5,211
521
1,961
8,494
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 2 / 0
5,436
544
2,751
8,160
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,332
533
2,786
3,663
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sarmonus
Heimdallr
7
1 / 5 / 0
4,893
489
3,147
6,891
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 6 / 0
4,820
482
2,811
7,934
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Xeddikus
Bacchus
7
0 / 0 / 0
4,720
472
3,044
6,387
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
W
Thanatos
BolognaPony69
Thanatos
6
1
0
6
W
Hachiman
2
0
3
3.5
W
Skadi
JOEBALLS
Skadi
6
0
1
6.5
W
1
0
2
2
L
0
2
2
0.5
W
0
1
4
2
L
Heimdallr
Sarmonus
Heimdallr
1
5
0
0.2
L
Ymir
0
6
0
0
L
Bacchus
Xeddikus
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
14,539
30,632
Taken
33,035
11,885
Mitigated
12,761
11,425
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,751
1,086
0
141
8,160
2,900
0
592
7,568
30,110
0
W
Thanatos
BolognaPony69
Thanatos
4,865
368
0
4,539
6,479
1,935
0
1,595
4,884
0
22,479
W
Hachiman
6,371
2,388
0
250
3,988
1,059
230
1,538
2,450
0
24,139
W
Skadi
JOEBALLS
Skadi
8,479
4,781
0
1,973
6,697
2,238
1,314
5,090
1,607
0
38,480
W
2,269
634
65
2,468
4,974
1,387
0
664
4,142
25,474
877
L
2,786
0
136
662
3,663
1,055
0
757
2,906
30,023
0
W
1,961
325
0
2,130
8,494
5,266
50
2,505
5,989
13,353
0
L
Heimdallr
Sarmonus
Heimdallr
3,147
1,224
0
1,255
6,891
1,277
0
1,250
5,641
0
18,238
L
Ymir
2,811
295
0
350
7,934
3,421
0
0
7,934
21,738
0
L
Bacchus
Xeddikus
Bacchus
3,044
210
97
1,817
6,387
4,108
0
1,631
4,756
8,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
25,201
242
Minions Killed
220
0
Camps Cleared
0
993,211
Distance Traveled
939,323
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,436
544
57
6
0
185,412
1
W
Thanatos
5,936
594
41
4
0
232,249
2
W
Hachiman
5,204
520
50
5
0
200,557
0
W
Skadi
7,077
708
78
8
0
148,303
0
W
Freya
5,457
546
70
7
0
219,187
4
L
Ra
5,332
533
59
6
0
211,871
3
W
Ganesha
5,211
521
3
0
0
192,915
2
L
Heimdallr
4,893
489
35
4
0
174,810
0
L
Ymir
4,820
482
56
6
0
164,095
1
L
Bacchus
4,720
472
13
1
0
203,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role