Player Matchup

Baron Samedi
Baron Samedi
Silver II
BUSTAH_WOLF21
Baron Samedi
Silver II
Level 103
God Stats
2W - 3L
1,338 SR
Queue Stats
15W - 25L
1,179 MMR
Party 1
Chaac
Chaac
Silver IV
Kasper_Kasper_
Chaac
Silver IV
Level 106
God Stats
1W - 3L
1,524 SR
Queue Stats
58W - 80L
822 MMR
Party 1
Skadi
Skadi
Silver II
PushMode
Skadi
Silver II
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 198L
993 MMR
Solo
Ares
Ares
Silver IV
ThEdR3w
Ares
Silver IV
Level 106
God Stats
2W - 3L
1,486 SR
Queue Stats
85W - 123L
824 MMR
Solo
Loki
Loki
Silver III
Xx_NRGbrice_xX
Loki
Silver III
Level 98
God Stats
1W - 2L
1,271 SR
Queue Stats
69W - 88L
846 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,424 SR
933 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,551 SR
934 MMR
Da Ji
Da Ji
Silver II
NavaNV1777
Da Ji
Silver II
Level 104
God Stats
3W - 5L
1,685 SR
Queue Stats
234W - 241L
1,004 MMR
Solo
Bellona
Bellona
Silver III
Pure x Reach
Bellona
Silver III
Level 106
God Stats
37W - 29L
1,547 SR
Queue Stats
349W - 361L
874 MMR
Solo
Izanami
Izanami
Silver II
RnL_Osiris
Izanami
Silver II
Level 102
God Stats
13W - 8L
1,347 SR
Queue Stats
198W - 208L
982 MMR
Solo
Discordia
Discordia
Silver III
Yeesuuus
Discordia
Silver III
Level 145
God Stats
1W - 0L
1,741 SR
Queue Stats
395W - 411L
830 MMR
Solo
Ganesha
Ganesha
Silver III
iiBDE
Ganesha
Silver III
Level 109
God Stats
5W - 4L
1,436 SR
Queue Stats
74W - 85L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
15
2 / 6 / 5
9,413
471
10,536
18,044
7,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 7
10,141
507
11,267
24,829
33,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
PushMode
Skadi
18
5 / 2 / 4
11,055
553
9,657
11,476
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ThEdR3w
Ares
13
1 / 9 / 7
8,752
438
6,844
23,951
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 10 / 5
10,926
546
8,581
18,808
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ShivaBastetArachne

VS

Bans
AtlasChang'eAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
16 / 5 / 8
12,262
613
22,842
16,583
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Pure x Reach
Bellona
17
2 / 3 / 13
11,386
569
16,240
16,512
23,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
RnL_Osiris
Izanami
19
8 / 1 / 6
12,691
635
13,872
12,111
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Yeesuuus
Discordia
17
7 / 3 / 6
11,389
569
14,911
11,259
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
iiBDE
Ganesha
14
1 / 4 / 22
10,644
532
8,440
21,327
30,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
16
Kills
34
34
Deaths
16
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
2
6
5
0.75
L
3
7
7
0.93
W
Da Ji
16
5
8
4
W
Bellona
Pure x Reach
Bellona
2
3
13
2.83
L
Skadi
PushMode
Skadi
5
2
4
3.5
W
Izanami
RnL_Osiris
Izanami
8
1
6
11
L
Ares
ThEdR3w
Ares
1
9
7
0.5
L
5
10
5
0.75
W
Discordia
Yeesuuus
Discordia
7
3
6
3.33
W
Ganesha
iiBDE
Ganesha
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,885
Damage
76,305
97,108
Taken
77,792
71,026
Mitigated
72,437
23,879
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BUSTAH_WOLF21
Baron Samedi
10,536
1,264
1,337
6,591
18,044
7,642
1,143
7,266
10,778
61,320
0
L
11,267
2,787
440
6,121
24,829
33,531
139
3,980
20,849
0
51,798
W
Da Ji
22,842
4,339
0
3,520
16,583
8,703
1,002
4,362
12,221
0
64,018
W
Bellona
Pure x Reach
Bellona
16,240
6,391
446
4,799
16,512
23,424
2,446
3,790
12,722
0
76,332
L
Skadi
PushMode
Skadi
9,657
4,553
0
3,392
11,476
2,785
2,652
2,494
8,982
0
76,991
W
Izanami
RnL_Osiris
Izanami
13,872
7,958
0
6,040
12,111
4,635
7,499
1,530
10,581
0
110,450
L
Ares
ThEdR3w
Ares
6,844
580
405
3,542
23,951
22,596
450
4,940
19,011
18,065
0
L
8,581
2,084
0
2,051
18,808
4,472
0
4,671
14,137
0
66,791
W
Discordia
Yeesuuus
Discordia
14,911
1,529
0
1,478
11,259
4,765
1,511
6,217
5,042
73,087
0
W
Ganesha
iiBDE
Ganesha
8,440
714
529
4,158
21,327
30,910
1,001
4,281
17,046
29,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
58,372
476
Minions Killed
531
0
Camps Cleared
0
1,663,410
Distance Traveled
1,854,056
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,413
471
115
6
0
295,188
6
L
Chaac
10,141
507
97
5
0
336,892
3
W
Da Ji
12,262
613
68
3
0
378,608
4
W
Bellona
11,386
569
142
7
0
383,337
3
L
Skadi
11,055
553
137
7
0
344,985
7
W
Izanami
12,691
635
187
9
0
376,190
9
L
Ares
8,752
438
16
1
0
348,618
3
L
Loki
10,926
546
111
6
0
337,727
6
W
Discordia
11,389
569
131
7
0
356,915
1
W
Ganesha
10,644
532
3
0
0
359,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role