Player Matchup

Chaac
Chaac
Amiot29
Chaac
Level 83
God Stats
5W - 2L
1,844 SR
Queue Stats
44W - 50L
1,353 Elo+
Party 2
Ymir
Ymir
MrWheel30
Ymir
Level 48
God Stats
3W - 5L
1,414 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2
Vulcan
Vulcan
OPC King
Vulcan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,199 Elo+
Party 2
Bakasura
Bakasura
Zerhya
Bakasura
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,083 Elo+
Party 2
Medusa
Medusa
matt2timess
Medusa
Level 84
God Stats
11W - 12L
1,525 SR
Queue Stats
47W - 57L
1,455 Elo+
Party 2
Team Averages
Level 79
1,557 SR
1,267 Elo+

VS

Team Averages
Level 62
1,373 SR
1,345 Elo+
Gilgamesh
Gilgamesh
AlexMac_20
Gilgamesh
Level 82
God Stats
0W - 3L
1,249 SR
Queue Stats
101W - 103L
1,455 Elo+
Party 1
Janus
Janus
Lmhman
Janus
Level 85
God Stats
11W - 14L
1,384 SR
Queue Stats
125W - 125L
1,338 Elo+
Party 1
Charybdis
Charybdis
Watered Pizza
Charybdis
Level 34
God Stats
7W - 11L
1,500 SR
Queue Stats
131W - 156L
1,219 Elo+
Solo
Serqet
Serqet
XCZach
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,381 Elo+
Party 1
Athena
Athena
YaBoiJohnnyLax
Athena
Level 24
God Stats
1W - 5L
1,231 SR
Queue Stats
137W - 145L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amiot29
Chaac
17
2 / 3 / 3
11,160
531
11,565
15,801
13,188
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
1 / 3 / 11
9,409
448
4,138
14,765
8,155
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
OPC King
Vulcan
16
4 / 5 / 3
10,774
513
5,160
11,578
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Zerhya
Bakasura
20
8 / 1 / 5
12,693
604
11,696
17,473
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
9 / 1 / 8
11,795
562
20,835
10,532
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexMac_20
Gilgamesh
16
2 / 3 / 2
9,497
452
6,145
16,792
18,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Lmhman
Janus
17
4 / 4 / 1
11,094
528
8,547
9,161
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Watered Pizza
Charybdis
15
2 / 8 / 0
9,610
458
8,776
15,410
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
XCZach
Serqet
16
2 / 5 / 1
10,012
477
4,906
15,373
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 6
9,176
437
4,203
16,158
17,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
10
13
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlexMac_20
Gilgamesh
2
3
2
1
W
Chaac
Amiot29
Chaac
2
3
3
1.17
L
Janus
Lmhman
Janus
4
4
1
1.13
W
Ymir
1
3
11
2.17
W
Vulcan
OPC King
Vulcan
4
5
3
1.1
L
Charybdis
Watered Pizza
Charybdis
2
8
0
0.25
L
Serqet
XCZach
Serqet
2
5
1
0.5
L
0
4
6
0.75
W
Bakasura
Zerhya
Bakasura
8
1
5
10.5
W
Medusa
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,394
Damage
32,577
70,149
Taken
72,894
36,427
Mitigated
48,794
16,633
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlexMac_20
Gilgamesh
6,145
1,972
0
5,873
16,792
18,210
460
1,029
14,995
0
46,973
W
Chaac
Amiot29
Chaac
11,565
2,516
0
3,477
15,801
13,188
386
2,763
12,812
0
75,603
L
Janus
Lmhman
Janus
8,547
665
109
1,920
9,161
2,762
0
747
7,794
80,675
0
W
Ymir
4,138
814
93
178
14,765
8,155
481
1,193
13,431
19,963
0
W
Vulcan
OPC King
Vulcan
5,160
1,341
0
958
11,578
4,377
518
2,702
8,876
64,529
0
L
Charybdis
Watered Pizza
Charybdis
8,776
4,064
0
3,453
15,410
4,267
1,258
2,594
12,438
0
66,789
L
Serqet
XCZach
Serqet
4,906
262
0
12
15,373
6,011
0
1,538
13,755
0
67,095
L
4,203
1,220
560
3,681
16,158
17,544
169
3,390
12,114
15,606
4,358
W
Bakasura
Zerhya
Bakasura
11,696
8,114
0
7,193
17,473
6,894
767
3,400
13,491
0
100,221
W
Medusa
20,835
9,352
0
4,734
10,532
3,813
2,544
2,082
7,830
0
91,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
49,389
556
Minions Killed
553
0
Camps Cleared
0
2,108,093
Distance Traveled
2,061,245
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,497
452
82
4
0
412,295
0
W
Chaac
11,160
531
130
6
0
403,486
2
L
Janus
11,094
528
161
8
0
412,900
8
W
Ymir
9,409
448
31
1
0
401,371
0
W
Vulcan
10,774
513
102
5
0
361,423
1
L
Charybdis
9,610
458
154
7
0
329,869
4
L
Serqet
10,012
477
118
6
0
453,257
0
L
Athena
9,176
437
38
2
0
452,924
1
W
Bakasura
12,693
604
160
8
0
529,989
3
W
Medusa
11,795
562
133
6
0
411,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role