Player Matchup

Hercules
Hercules
DocDoomhammer
Hercules
Level 124
God Stats
3W - 17L
1,277 SR
Queue Stats
317W - 497L
1,323 Elo+
Solo
Heimdallr
Heimdallr
killer_bob247
Heimdallr
Level 67
God Stats
0W - 4L
1,485 SR
Queue Stats
79W - 91L
1,385 Elo+
Party 1
Olorun
Olorun
kingGOOMBA42
Olorun
Level 26
God Stats
7W - 6L
1,654 SR
Queue Stats
26W - 24L
1,390 Elo+
Party 1
Team Averages
Level 72
1,472 SR
1,366 Elo+

VS

Team Averages
Level 55
1,479 SR
1,328 Elo+
Charybdis
Charybdis
ITZ SATURN3368
Charybdis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 236L
1,277 Elo+
Party 2
Mulan
Mulan
UNSTABL3xpro
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 322L
1,351 Elo+
Party 2
Cerberus
Cerberus
Youngsimba97__
Cerberus
Level 109
God Stats
6W - 8L
1,437 SR
Queue Stats
14W - 20L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DocDoomhammer
Hercules
13
5 / 1 / 7
9,050
823
6,342
7,812
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
killer_bob247
Heimdallr
11
4 / 7 / 3
7,697
700
9,095
11,318
3,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
3 / 5 / 7
8,465
770
9,224
9,455
3,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ITZ SATURN3368
Charybdis
13
5 / 5 / 6
8,953
814
7,968
9,013
2,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 4 / 6
8,114
738
7,246
10,481
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
13
5 / 3 / 6
8,842
804
8,342
10,739
7,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
13
13
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
DocDoomhammer
Hercules
5
1
7
8.5
W
Charybdis
ITZ SATURN3368
Charybdis
5
5
6
1.6
W
3
4
6
1.5
W
Cerberus
5
3
6
2.67
L
Heimdallr
killer_bob247
Heimdallr
4
7
3
0.79
L
Olorun
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
23,556
28,585
Taken
30,233
13,336
Mitigated
15,821
6,277
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DocDoomhammer
Hercules
6,342
2,293
0
1,865
7,812
6,570
162
2,180
5,632
0
18,444
W
Charybdis
ITZ SATURN3368
Charybdis
7,968
5,487
0
1,693
9,013
2,875
0
2,660
6,353
0
25,028
W
7,246
1,108
196
1,268
10,481
5,051
0
2,825
7,656
0
21,838
W
Cerberus
8,342
645
0
2,104
10,739
7,895
0
4,272
6,467
22,796
0
L
Heimdallr
killer_bob247
Heimdallr
9,095
5,332
0
1,233
11,318
3,478
0
3,761
7,557
0
18,718
L
Olorun
9,224
4,911
609
2,570
9,455
3,288
0
2,945
6,510
34,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
25,909
107
Minions Killed
129
4
Camps Cleared
6
517,196
Distance Traveled
602,852
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,050
823
31
3
1
191,038
1
W
Charybdis
8,953
814
54
5
1
175,542
0
W
Mulan
8,114
738
35
3
3
212,088
2
W
Cerberus
8,842
804
40
4
2
215,222
2
L
Heimdallr
7,697
700
22
2
0
170,512
0
L
Olorun
8,465
770
54
5
3
155,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role