Player Matchup

Artemis
Artemis
BubbaZero1Three1
Artemis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 338L
1,586 Elo+
Party 2
Serqet
Serqet
LilBlueReign
Serqet
Level 124
God Stats
3W - 5L
1,598 SR
Queue Stats
471W - 441L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Nadiraa
Baron Samedi
Level 105
God Stats
7W - 5L
1,775 SR
Queue Stats
68W - 57L
1,600 Elo+
Solo
Sylvanus
Sylvanus
UNChasGame
Sylvanus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 227L
1,536 Elo+
Party 1
Achilles
Achilles
sneaknightmare
Achilles
Level 159
God Stats
12W - 26L
1,446 SR
Queue Stats
324W - 320L
1,583 Elo+
Party 2
Team Averages
Level 130
1,564 SR
1,562 Elo+

VS

Team Averages
Level 110
1,525 SR
1,547 Elo+
Chiron
Chiron
DogofLegend
Chiron
Level 157
God Stats
3W - 1L
1,552 SR
Queue Stats
152W - 154L
1,561 Elo+
Solo
Persephone
Persephone
ElNoobino
Persephone
Level 158
God Stats
10W - 12L
1,367 SR
Queue Stats
362W - 379L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Ghedas
Jormungandr
Level 37
God Stats
1W - 1L
1,672 SR
Queue Stats
24W - 29L
1,450 Elo+
Solo
Thor
Thor
Riasira
Thor
Level 49
God Stats
2W - 1L
1,524 SR
Queue Stats
93W - 104L
1,527 Elo+
Solo
Shiva
Shiva
Xavii341
Shiva
Level 149
God Stats
13W - 7L
1,508 SR
Queue Stats
395W - 392L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,982
407
8,068
28,028
23,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
20
2 / 9 / 8
12,397
459
14,078
23,976
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Nadiraa
Baron Samedi
19
3 / 6 / 5
12,367
458
14,075
18,540
18,275
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
UNChasGame
Sylvanus
20
6 / 5 / 5
13,297
492
13,349
25,076
14,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
2 / 9 / 2
11,009
408
10,981
29,545
30,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 3 / 7
14,402
533
12,181
12,398
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
ElNoobino
Persephone
20
5 / 3 / 9
15,889
588
18,864
12,275
3,785
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ghedas
Jormungandr
19
6 / 4 / 7
13,966
517
14,672
23,071
27,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Riasira
Thor
20
3 / 1 / 18
14,506
537
16,246
23,326
9,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Xavii341
Shiva
20
12 / 3 / 11
16,565
614
32,940
30,595
42,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
14
Kills
32
32
Deaths
14
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Chiron
6
3
7
3.17
W
Persephone
ElNoobino
Persephone
5
3
9
3.17
W
Jormungandr
Ghedas
Jormungandr
6
4
7
2.38
L
Serqet
2
9
8
0.67
L
Baron Samedi
Nadiraa
Baron Samedi
3
6
5
0.92
W
Thor
Riasira
Thor
3
1
18
12
L
Sylvanus
UNChasGame
Sylvanus
6
5
5
1.7
W
Shiva
Xavii341
Shiva
12
3
11
5.83
L
Achilles
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,551
Damage
94,903
125,165
Taken
101,665
95,708
Mitigated
87,252
41,440
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,068
1,838
2,681
3,575
28,028
23,332
57
8,306
19,722
407
45,288
W
Chiron
12,181
3,289
842
3,507
12,398
3,233
5,491
6,037
6,264
0
116,074
W
Persephone
ElNoobino
Persephone
18,864
631
0
4,096
12,275
3,785
1,704
4,856
7,032
124,329
0
W
Jormungandr
Ghedas
Jormungandr
14,672
1,844
522
2,424
23,071
27,616
35
8,415
14,238
54,665
3,385
L
Serqet
14,078
1,530
0
6,823
23,976
9,068
0
9,149
14,827
0
98,675
L
Baron Samedi
Nadiraa
Baron Samedi
14,075
629
4,086
4,678
18,540
18,275
354
6,902
11,638
99,589
0
W
Thor
Riasira
Thor
16,246
2,531
0
8,716
23,326
9,967
711
5,030
17,246
0
130,105
L
Sylvanus
UNChasGame
Sylvanus
13,349
3,441
4,600
10,505
25,076
14,105
0
7,920
17,156
104,255
0
W
Shiva
Xavii341
Shiva
32,940
5,367
220
7,608
30,595
42,651
310
5,281
23,812
15,701
104,907
L
Achilles
10,981
3,349
0
4,492
29,545
30,928
0
6,423
23,122
0
59,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
75,328
637
Minions Killed
823
0
Camps Cleared
0
2,315,430
Distance Traveled
2,569,797
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,982
407
62
2
0
430,729
1
W
Chiron
14,402
533
195
7
0
486,301
11
W
Persephone
15,889
588
209
8
0
535,864
9
W
Jormungandr
13,966
517
68
3
0
524,400
4
L
Serqet
12,397
459
155
6
0
531,901
6
L
Baron Samedi
12,367
458
135
5
0
471,208
5
W
Thor
14,506
537
161
6
0
525,585
12
L
Sylvanus
13,297
492
177
7
0
430,140
6
W
Shiva
16,565
614
190
7
0
497,647
2
L
Achilles
11,009
408
108
4
0
451,452
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role