Player Matchup

Agni
Agni
Angelsoft717
Agni
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
26W - 28L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
BadgerMilk24
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,446 Elo+
Solo
Mercury
Mercury
Kermit_Marlon
Mercury
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 27L
1,278 Elo+
Party 1
Ullr
Ullr
TheFakeGrimes
Ullr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 141L
1,576 Elo+
Party 1
Izanami
Izanami
l Sleepy zz I
Izanami
Level 49
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 6L
1,170 Elo+
Party 3
Team Averages
Level 99
1,426 SR
1,381 Elo+

VS

Team Averages
Level 93
1,531 SR
1,544 Elo+
Ne Zha
Ne Zha
CiroSTiGLiTZ
Ne Zha
Level 38
God Stats
3W - 0L
1,848 SR
Queue Stats
157W - 147L
1,542 Elo+
Party 2
Odin
Odin
InvestingTurt1e
Odin
Level 103
God Stats
2W - 4L
1,202 SR
Queue Stats
58W - 77L
1,408 Elo+
Solo
Chiron
Chiron
Pirata_Gtz
Chiron
Level 116
God Stats
16W - 11L
1,784 SR
Queue Stats
273W - 222L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
danyNS11
Morgan Le Fay
Level 88
God Stats
6W - 5L
1,336 SR
Queue Stats
230W - 210L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
smokingdevil930
Baron Samedi
Level 118
God Stats
8W - 13L
1,486 SR
Queue Stats
109W - 87L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
9,404
376
10,105
21,158
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
BadgerMilk24
Sylvanus
13
0 / 12 / 3
9,215
369
8,053
33,315
24,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
18
6 / 9 / 3
11,886
475
12,477
23,528
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 6 / 2
13,321
533
21,313
24,048
8,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
14
1 / 14 / 1
9,477
379
6,629
22,921
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 3 / 14
14,700
588
19,201
24,688
11,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 13
13,258
530
8,086
24,511
20,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Pirata_Gtz
Chiron
20
32 / 2 / 5
16,815
673
41,628
24,666
9,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
danyNS11
Morgan Le Fay
19
8 / 6 / 7
13,560
542
21,520
15,597
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
smokingdevil930
Baron Samedi
17
0 / 2 / 23
13,259
530
12,381
22,590
30,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
14
Kills
52
52
Deaths
15
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
Sylvanus
BadgerMilk24
Sylvanus
0
12
3
0.13
W
Ne Zha
8
3
14
5
W
4
2
13
5.25
L
Mercury
6
9
3
0.83
W
Chiron
Pirata_Gtz
Chiron
32
2
5
17.25
L
5
6
2
1
W
Morgan Le Fay
danyNS11
Morgan Le Fay
8
6
7
1.92
L
Izanami
1
14
1
0.11
W
Baron Samedi
smokingdevil930
Baron Samedi
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,577
Damage
102,816
124,970
Taken
112,052
46,511
Mitigated
79,466
14,404
Healing
51,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,105
331
96
2,980
21,158
4,422
445
5,798
15,360
57,441
88
L
Sylvanus
BadgerMilk24
Sylvanus
8,053
1,953
2,350
3,387
33,315
24,008
27
10,033
23,282
26,962
0
W
Ne Zha
19,201
4,910
0
13,388
24,688
11,257
735
4,808
19,572
0
118,616
W
8,086
1,497
0
5,671
24,511
20,814
3,561
3,382
21,129
0
52,755
L
Mercury
12,477
4,719
0
760
23,528
6,099
0
8,489
14,659
0
53,903
W
Chiron
Pirata_Gtz
Chiron
41,628
25,486
1,825
14,573
24,666
9,917
5,747
4,495
19,589
0
156,587
L
21,313
7,042
0
3,805
24,048
8,501
610
4,109
19,939
0
89,140
W
Morgan Le Fay
danyNS11
Morgan Le Fay
21,520
1,780
0
4,625
15,597
6,863
1,985
3,291
12,306
100,117
0
L
Izanami
6,629
2,390
0
1,026
22,921
3,481
166
5,472
17,449
0
46,802
W
Baron Samedi
smokingdevil930
Baron Samedi
12,381
1,380
2,350
8,725
22,590
30,615
1,686
4,916
17,674
54,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,303
Gold Earned
71,592
463
Minions Killed
640
0
Camps Cleared
0
2,020,867
Distance Traveled
2,440,244
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,404
376
95
4
0
324,158
4
L
Sylvanus
9,215
369
29
1
0
388,186
0
W
Ne Zha
14,700
588
148
6
0
573,242
2
W
Odin
13,258
530
112
4
0
458,143
4
L
Mercury
11,886
475
91
4
0
491,158
0
W
Chiron
16,815
673
174
7
0
489,632
2
L
Ullr
13,321
533
142
6
0
423,272
4
W
Morgan Le Fay
13,560
542
129
5
0
460,550
1
L
Izanami
9,477
379
106
4
0
394,093
3
W
Baron Samedi
13,259
530
77
3
0
458,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role