Player Matchup

Geb
Geb
BroKenBone34
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 247L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
Syrotyar
Cliodhna
Level 155
God Stats
10W - 4L
1,373 SR
Queue Stats
327W - 379L
1,401 Elo+
Party 2
Hades
Hades
Ticked 0ff
Hades
Level 103
God Stats
17W - 8L
1,612 SR
Queue Stats
204W - 210L
1,423 Elo+
Party 2
Arachne
Arachne
Uelf
Arachne
Level 32
God Stats
7W - 3L
1,137 SR
Queue Stats
140W - 155L
1,243 Elo+
Party 1
Izanami
Izanami
YurttleFlurt
Izanami
Level 29
God Stats
19W - 13L
1,383 SR
Queue Stats
106W - 112L
1,268 Elo+
Party 1
Team Averages
Level 85
1,401 SR
1,343 Elo+

VS

Team Averages
Level 58
1,566 SR
1,343 Elo+
Bellona
Bellona
AntiVit-
Bellona
Level 58
God Stats
5W - 4L
1,889 SR
Queue Stats
216W - 207L
1,483 Elo+
Solo
Artemis
Artemis
Lets_Clap_Cheeks
Artemis
Level 26
God Stats
11W - 26L
1,316 SR
Queue Stats
18W - 30L
1,294 Elo+
Party 3
Ymir
Ymir
Nick1572520
Ymir
Level 16
God Stats
7W - 11L
1,533 SR
Queue Stats
44W - 27L
1,188 Elo+
Party 3
Awilix
Awilix
beastgamer208723
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 254L
1,407 Elo+
Party 3
Ullr
Ullr
celinecedd
Ullr
Level 123
God Stats
4W - 6L
1,594 SR
Queue Stats
98W - 103L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,881
522
8,934
12,839
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Syrotyar
Cliodhna
16
1 / 1 / 1
9,449
556
9,345
12,978
12,482
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hades
14
6 / 2 / 2
8,784
517
8,240
8,986
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Uelf
Arachne
14
2 / 2 / 4
8,544
503
7,530
12,455
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
YurttleFlurt
Izanami
15
3 / 5 / 0
8,971
528
5,663
13,023
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntiVit-
Bellona
14
1 / 3 / 0
8,588
505
8,044
12,131
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 5
7,601
447
6,509
10,425
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 8
7,394
435
5,900
10,895
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 5 / 2
8,634
508
8,640
14,319
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 0
9,242
544
9,168
11,801
4,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
15
Kills
12
12
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AntiVit-
Bellona
1
3
0
0.33
W
3
2
5
2.75
L
1
3
5
1.17
L
1
2
8
2.5
W
Cliodhna
Syrotyar
Cliodhna
1
1
1
1.5
W
Hades
6
2
2
3.5
W
Arachne
Uelf
Arachne
2
2
4
2
W
Izanami
YurttleFlurt
Izanami
3
5
0
0.6
L
5
5
2
1.2
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,712
Damage
38,261
60,281
Taken
59,571
37,727
Mitigated
33,157
18,146
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AntiVit-
Bellona
8,044
2,516
0
2,714
12,131
13,043
0
1,888
10,243
0
55,172
W
8,934
762
246
2,485
12,839
12,639
0
1,535
11,266
30,604
8,151
L
6,509
3,159
0
3,281
10,425
2,394
0
1,660
8,765
0
42,508
L
5,900
764
447
880
10,895
8,320
0
2,245
8,650
25,528
0
W
Cliodhna
Syrotyar
Cliodhna
9,345
1,238
0
3,456
12,978
12,482
0
0
12,322
31
65,158
W
Hades
8,240
693
957
3,727
8,986
3,375
130
780
8,206
42,967
0
W
Arachne
Uelf
Arachne
7,530
4,788
0
2,995
12,455
4,792
0
1,270
11,161
0
55,426
W
Izanami
YurttleFlurt
Izanami
5,663
3,763
0
4,280
13,023
4,439
743
2,315
10,708
0
69,199
L
8,640
4,048
0
1,806
14,319
4,827
0
6,601
7,718
0
48,737
L
9,168
3,840
0
476
11,801
4,573
990
4,213
7,588
0
67,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
41,459
471
Minions Killed
429
0
Camps Cleared
0
1,671,408
Distance Traveled
1,583,444
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,588
505
124
7
0
297,544
1
W
Geb
8,881
522
58
3
0
350,984
5
L
Artemis
7,601
447
70
4
0
287,148
3
L
Ymir
7,394
435
30
2
0
322,104
4
W
Cliodhna
9,449
556
132
8
0
352,535
2
W
Hades
8,784
517
78
5
0
331,605
0
W
Arachne
8,544
503
75
4
0
350,982
3
W
Izanami
8,971
528
128
8
0
285,302
0
L
Awilix
8,634
508
76
4
0
359,987
7
L
Ullr
9,242
544
129
8
0
316,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role