Player Matchup

Hou Yi
Hou Yi
Gold IV
BaB0uChe_Style
Hou Yi
Gold IV
Level 155
God Stats
5W - 5L
1,755 SR
Queue Stats
905W - 902L
1,331 MMR
Party 1
Cthulhu
Cthulhu
Gold II
The-RealMyers
Cthulhu
Gold II
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
252W - 240L
1,517 MMR
Solo
Olorun
Olorun
Silver I
adriss1998
Olorun
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,369 MMR
Party 3
Thanatos
Thanatos
Gold II
edgarleon59
Thanatos
Gold II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 123L
1,530 MMR
Party 3
Jormungandr
Jormungandr
Gold II
sploouuchh
Jormungandr
Gold II
Level 159
God Stats
29W - 17L
1,674 SR
Queue Stats
1,684W - 1,752L
1,560 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,586 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,496 SR
1,454 MMR
Chaac
Chaac
Gold IV
DoWaKiLLS
Chaac
Gold IV
Level 122
God Stats
6W - 5L
1,541 SR
Queue Stats
125W - 135L
1,396 MMR
Solo
Pele
Pele
Silver II
ILov3Razorback
Pele
Silver II
Level 124
God Stats
2W - 3L
1,532 SR
Queue Stats
10W - 12L
1,406 MMR
Party 2
Bacchus
Bacchus
Gold V
Marief500
Bacchus
Gold V
Level 115
God Stats
2W - 4L
1,523 SR
Queue Stats
79W - 86L
1,431 MMR
Solo
Izanami
Izanami
Gold III
NeFiiRiMu
Izanami
Gold III
Level 137
God Stats
4W - 4L
1,676 SR
Queue Stats
56W - 54L
1,538 MMR
Solo
Chang'e
Chang'e
Bronze V
dj_mym
Chang'e
Bronze V
Level 128
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
20,837
563
34,588
43,320
15,532
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
20
3 / 3 / 24
19,493
527
31,626
48,691
75,035
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Olorun
adriss1998
Olorun
20
7 / 10 / 6
19,139
517
13,698
28,488
13,819
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
edgarleon59
Thanatos
20
15 / 10 / 12
19,595
530
36,436
38,802
26,579
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
sploouuchh
Jormungandr
20
7 / 5 / 13
19,951
539
34,852
34,868
45,648
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaArtioCliodhna

VS

Bans
MedusaAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoWaKiLLS
Chaac
20
1 / 7 / 13
16,363
442
17,013
42,426
50,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 12 / 8
19,882
537
32,115
40,376
14,422
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Marief500
Bacchus
20
4 / 5 / 9
16,700
451
19,269
37,885
73,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
NeFiiRiMu
Izanami
20
8 / 6 / 4
20,290
548
44,778
39,336
13,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
dj_mym
Chang'e
20
7 / 10 / 6
18,211
492
26,908
36,599
25,740
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
72
40
Kills
32
32
Deaths
40
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Chaac
DoWaKiLLS
Chaac
1
7
13
1.07
L
12
12
8
1.33
L
Bacchus
Marief500
Bacchus
4
5
9
1.7
L
Izanami
NeFiiRiMu
Izanami
8
6
4
1.67
W
Cthulhu
3
3
24
5
W
Olorun
adriss1998
Olorun
7
10
6
1
L
Chang'e
dj_mym
Chang'e
7
10
6
1
W
Thanatos
edgarleon59
Thanatos
15
10
12
2.1
W
Jormungandr
sploouuchh
Jormungandr
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,200
Damage
140,083
194,169
Taken
196,622
176,613
Mitigated
177,962
77,227
Healing
67,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,588
22,253
0
21,264
43,320
15,532
5,405
9,822
33,498
0
205,402
L
Chaac
DoWaKiLLS
Chaac
17,013
1,835
0
6,924
42,426
50,055
464
18,752
23,674
0
92,156
L
32,115
5,590
0
12,592
40,376
14,422
974
13,910
26,466
0
150,724
L
Bacchus
Marief500
Bacchus
19,269
1,901
755
8,409
37,885
73,840
417
14,920
22,965
45,811
0
L
Izanami
NeFiiRiMu
Izanami
44,778
34,438
0
18,372
39,336
13,905
7,487
14,525
24,811
0
246,083
W
Cthulhu
31,626
2,430
7,867
11,673
48,691
75,035
7
11,700
36,991
95,428
0
W
Olorun
adriss1998
Olorun
13,698
8,609
1,249
7,882
28,488
13,819
2,150
7,874
20,614
160,775
0
L
Chang'e
dj_mym
Chang'e
26,908
1,937
7,427
13,173
36,599
25,740
1,252
18,870
17,729
131,407
0
W
Thanatos
edgarleon59
Thanatos
36,436
10,866
0
24,668
38,802
26,579
2,029
10,245
28,557
0
155,233
W
Jormungandr
sploouuchh
Jormungandr
34,852
10,822
0
2,624
34,868
45,648
2,074
10,072
24,796
164,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,015
Gold Earned
91,446
961
Minions Killed
831
0
Camps Cleared
0
3,212,531
Distance Traveled
3,232,334
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
20,837
563
285
8
0
619,650
4
L
Chaac
16,363
442
145
4
0
650,747
16
L
Pele
19,882
537
178
5
0
626,002
3
L
Bacchus
16,700
451
46
1
0
735,406
13
L
Izanami
20,290
548
292
8
0
613,977
3
W
Cthulhu
19,493
527
93
3
0
718,606
6
W
Olorun
19,139
517
206
6
0
547,420
3
L
Chang'e
18,211
492
170
5
0
606,202
2
W
Thanatos
19,595
530
149
4
0
665,083
4
W
Jormungandr
19,951
539
228
6
0
661,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role