Player Matchup

Cthulhu
Cthulhu
Crazyënergy
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,386 Elo+
Party 1
Sobek
Sobek
MxMPrime
Sobek
Level 118
God Stats
17W - 15L
1,226 SR
Queue Stats
508W - 458L
1,476 Elo+
Party 1
Yemoja
Yemoja
Siljèmor
Yemoja
Level 102
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 18L
1,386 Elo+
Party 1
Team Averages
Level 108
1,331 SR
1,416 Elo+

VS

Team Averages
Level 121
1,379 SR
1,424 Elo+
Yemoja
Yemoja
Christeo
Yemoja
Level 113
God Stats
27W - 32L
1,292 SR
Queue Stats
65W - 73L
1,369 Elo+
Solo
Charybdis
Charybdis
albertomitu
Charybdis
Level 124
God Stats
5W - 5L
1,344 SR
Queue Stats
306W - 252L
1,451 Elo+
Party 2
Poseidon
Poseidon
elrussillo
Poseidon
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
270W - 222L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crazyënergy
Cthulhu
15
6 / 7 / 3
11,854
697
17,578
19,294
13,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
MxMPrime
Sobek
13
3 / 5 / 4
10,095
594
8,319
25,687
31,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Siljèmor
Yemoja
14
0 / 3 / 8
9,970
586
3,514
13,268
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Christeo
Yemoja
16
0 / 4 / 11
10,439
614
6,890
13,525
10,750
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
albertomitu
Charybdis
17
4 / 2 / 6
11,184
658
18,292
12,046
4,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
elrussillo
Poseidon
18
11 / 3 / 3
12,552
738
21,994
11,683
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
15
15
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Christeo
Yemoja
0
4
11
1.38
L
Cthulhu
Crazyënergy
Cthulhu
6
7
3
1.07
L
Sobek
MxMPrime
Sobek
3
5
4
1
L
Yemoja
Siljèmor
Yemoja
0
3
8
1.33
W
Charybdis
albertomitu
Charybdis
4
2
6
3.5
W
Poseidon
elrussillo
Poseidon
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
47,176
58,249
Taken
37,254
57,315
Mitigated
19,771
19,679
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Christeo
Yemoja
6,890
462
2,451
1,406
13,525
10,750
373
10,905
2,216
24,703
0
L
Cthulhu
Crazyënergy
Cthulhu
17,578
757
1,989
3,324
19,294
13,172
117
9,447
9,847
54,755
0
L
Sobek
MxMPrime
Sobek
8,319
200
0
4,537
25,687
31,881
0
12,522
13,165
20,029
0
L
Yemoja
Siljèmor
Yemoja
3,514
822
6,959
2,870
13,268
12,262
223
7,406
5,862
16,675
0
W
Charybdis
albertomitu
Charybdis
18,292
12,401
0
2,363
12,046
4,483
1,356
9,326
2,472
0
44,350
W
Poseidon
elrussillo
Poseidon
21,994
3,773
0
1,738
11,683
4,538
680
8,641
2,802
64,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
34,175
135
Minions Killed
171
3
Camps Cleared
10
876,998
Distance Traveled
836,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,439
614
26
2
2
252,876
4
L
Cthulhu
11,854
697
88
5
2
291,974
4
L
Sobek
10,095
594
16
1
0
308,396
1
L
Yemoja
9,970
586
31
2
1
276,628
0
W
Charybdis
11,184
658
65
4
4
300,334
3
W
Poseidon
12,552
738
80
5
4
282,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role