Player Matchup

Bacchus
Bacchus
JoOnNamek
Bacchus
Level 68
God Stats
16W - 13L
1,652 SR
Queue Stats
58W - 48L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
MainlyDrift
Ah Puch
Level 127
God Stats
1W - 1L
1,304 SR
Queue Stats
273W - 226L
1,590 Elo+
Party 1
Ullr
Ullr
Yasuke_x_
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 211L
1,560 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,570 Elo+

VS

Team Averages
Level 87
1,648 SR
1,441 Elo+
Gilgamesh
Gilgamesh
HRxtaggz
Gilgamesh
Level 88
God Stats
10W - 10L
1,605 SR
Queue Stats
102W - 121L
1,529 Elo+
Solo
Cernunnos
Cernunnos
PsychoD1994
Cernunnos
Level 88
God Stats
1W - 5L
1,246 SR
Queue Stats
21W - 27L
1,403 Elo+
Solo
Aphrodite
Aphrodite
ShadeSwornHydra
Aphrodite
Level 85
God Stats
1W - 1L
2,093 SR
Queue Stats
52W - 46L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoOnNamek
Bacchus
15
4 / 4 / 4
11,762
784
9,726
18,070
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
MainlyDrift
Ah Puch
16
4 / 5 / 5
11,374
758
15,387
11,398
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
1 / 3 / 8
10,277
685
10,225
11,646
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HRxtaggz
Gilgamesh
15
5 / 3 / 7
10,446
696
15,167
17,324
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
PsychoD1994
Cernunnos
14
2 / 2 / 9
9,945
663
10,534
13,754
5,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
ShadeSwornHydra
Aphrodite
16
5 / 4 / 6
10,892
726
7,614
13,112
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
12
12
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HRxtaggz
Gilgamesh
5
3
7
2.83
W
Bacchus
JoOnNamek
Bacchus
4
4
4
1.5
W
Ah Puch
MainlyDrift
Ah Puch
4
5
5
1.3
L
Cernunnos
PsychoD1994
Cernunnos
2
2
9
3.25
L
Aphrodite
ShadeSwornHydra
Aphrodite
5
4
6
2
W
Ullr
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
33,315
41,114
Taken
44,190
27,004
Mitigated
31,243
8,524
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HRxtaggz
Gilgamesh
15,167
5,301
624
5,325
17,324
18,872
446
7,005
10,319
0
42,154
W
Bacchus
JoOnNamek
Bacchus
9,726
366
1,307
3,923
18,070
18,568
290
5,103
12,694
21,630
0
W
Ah Puch
MainlyDrift
Ah Puch
15,387
51
0
2,233
11,398
4,104
812
1,000
10,178
43,634
0
L
Cernunnos
PsychoD1994
Cernunnos
10,534
5,242
0
5,192
13,754
5,072
1,596
8,862
4,892
0
34,009
L
Aphrodite
ShadeSwornHydra
Aphrodite
7,614
393
6,348
7,626
13,112
7,299
306
9,852
3,260
35,157
0
W
Ullr
10,225
3,056
0
1,061
11,646
4,332
1,892
1,634
9,731
0
39,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
31,283
158
Minions Killed
176
3
Camps Cleared
9
832,911
Distance Traveled
857,043
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,446
696
39
3
3
301,938
4
W
Bacchus
11,762
784
24
2
1
287,721
5
W
Ah Puch
11,374
758
77
5
0
272,278
4
L
Cernunnos
9,945
663
62
4
5
278,060
2
L
Aphrodite
10,892
726
75
5
1
277,045
2
W
Ullr
10,277
685
57
4
2
272,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role