Player Matchup

Mulan
Mulan
Itachihero
Mulan
Level 160
God Stats
8W - 5L
1,324 SR
Queue Stats
92W - 72L
1,675 Elo+
Party 2
Thor
Thor
SimplyJango
Thor
Level 142
God Stats
1W - 1L
1,344 SR
Queue Stats
44W - 29L
1,674 Elo+
Party 2
Hera
Hera
xkatarax
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,658 Elo+
Party 2
Team Averages
Level 149
1,389 SR
1,669 Elo+

VS

Team Averages
Level 115
1,616 SR
1,562 Elo+
Loki
Loki
Marksman937
Loki
Level 148
God Stats
0W - 1L
1,581 SR
Queue Stats
247W - 194L
1,582 Elo+
Party 1
Merlin
Merlin
UnrulyHippo
Merlin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
xpurpple
Nu Wa
Level 67
God Stats
25W - 13L
1,767 SR
Queue Stats
249W - 205L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
11 / 5 / 12
12,651
791
16,794
19,789
23,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 6 / 15
12,315
770
16,240
17,551
10,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
17
7 / 4 / 13
12,564
785
12,527
10,033
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 7
11,138
696
9,814
20,006
7,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
7 / 4 / 6
12,602
788
13,263
15,347
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
xpurpple
Nu Wa
15
3 / 9 / 8
10,671
667
8,840
14,453
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
24
Kills
15
15
Deaths
24
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
11
5
12
3.4
L
5
11
7
0.77
W
6
6
15
2.25
L
Merlin
7
4
6
2.5
W
Hera
7
4
13
3.38
L
Nu Wa
xpurpple
Nu Wa
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,561
Damage
31,917
47,373
Taken
49,806
36,565
Mitigated
18,854
6,472
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,794
1,919
542
4,074
19,789
23,634
640
8,787
11,002
0
41,250
L
9,814
1,954
0
1,152
20,006
7,280
0
3,348
16,658
0
35,875
W
16,240
3,208
0
813
17,551
10,453
342
6,026
11,525
0
48,780
L
Merlin
13,263
878
0
1,504
15,347
5,672
0
5,335
10,012
48,997
0
W
Hera
12,527
2,081
0
1,043
10,033
2,478
1,847
7,472
2,561
48,066
0
L
Nu Wa
xpurpple
Nu Wa
8,840
3,415
0
1,312
14,453
5,902
50
4,188
10,265
25,832
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
34,411
179
Minions Killed
130
9
Camps Cleared
5
788,380
Distance Traveled
736,544
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,651
791
34
2
3
283,983
6
L
Loki
11,138
696
49
3
2
269,908
1
W
Thor
12,315
770
60
4
6
251,102
3
L
Merlin
12,602
788
45
3
1
246,980
2
W
Hera
12,564
785
85
5
0
253,295
3
L
Nu Wa
10,671
667
36
2
2
219,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role