Player Matchup

Achilles
Achilles
Mdoc14
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
SebasCvz
Sylvanus
Level 9
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 1
Anubis
Anubis
carlos26gamer
Anubis
Level 14
God Stats
1W - 1L
1,248 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 1
Team Averages
Level 44
1,319 SR
1,426 Elo+

VS

Team Averages
Level 117
1,511 SR
1,472 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Don-Tonne
Thanatos
Level 67
God Stats
5W - 17L
1,236 SR
Queue Stats
55W - 131L
1,284 Elo+
Solo
Persephone
Persephone
XavierFoster732
Persephone
Level 154
God Stats
10W - 5L
1,796 SR
Queue Stats
560W - 302L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mdoc14
Achilles
11
1 / 4 / 0
7,342
667
3,962
12,775
10,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SebasCvz
Sylvanus
11
1 / 6 / 0
7,628
693
3,062
11,520
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 8 / 0
6,438
585
2,812
11,144
3,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 0 / 16
8,463
769
5,900
6,360
5,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Don-Tonne
Thanatos
14
8 / 2 / 9
9,123
829
5,969
8,180
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
XavierFoster732
Persephone
15
8 / 0 / 10
10,198
927
17,065
4,645
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
2
Kills
18
18
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
16
10
W
Thanatos
Don-Tonne
Thanatos
8
2
9
6.25
L
Achilles
Mdoc14
Achilles
1
4
0
0.25
L
Sylvanus
SebasCvz
Sylvanus
1
6
0
0.17
W
Persephone
XavierFoster732
Persephone
8
0
10
13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,836
Damage
28,934
35,439
Taken
19,185
20,791
Mitigated
10,287
7,011
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,900
708
438
859
6,360
5,846
616
2,310
4,050
0
13,732
W
Thanatos
Don-Tonne
Thanatos
5,969
718
0
5,752
8,180
2,918
615
2,682
5,498
0
23,224
L
Achilles
Mdoc14
Achilles
3,962
460
0
572
12,775
10,747
0
5,389
7,386
0
23,580
L
Sylvanus
SebasCvz
Sylvanus
3,062
1,005
2,927
2,239
11,520
6,264
0
6,656
4,864
13,388
0
W
Persephone
XavierFoster732
Persephone
17,065
435
0
1,354
4,645
1,523
1,018
1,156
3,489
57,544
0
L
2,812
347
450
823
11,144
3,780
0
5,583
5,561
13,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
27,784
80
Minions Killed
155
2
Camps Cleared
8
507,031
Distance Traveled
637,243
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,463
769
12
1
1
221,654
1
W
Thanatos
9,123
829
45
4
3
201,246
3
L
Achilles
7,342
667
28
3
2
212,685
3
L
Sylvanus
7,628
693
26
2
0
148,598
2
W
Persephone
10,198
927
98
9
4
214,343
1
L
Anubis
6,438
585
26
2
0
145,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role