Player Matchup

Fenrir
Fenrir
Blinxman
Fenrir
Level 109
God Stats
1W - 2L
1,306 SR
Queue Stats
57W - 60L
1,539 Elo+
Party 2
Atlas
Atlas
BriefingSol
Atlas
Level 18
God Stats
24W - 18L
1,573 SR
Queue Stats
37W - 27L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Communismchan
Baron Samedi
Level 23
God Stats
5W - 6L
1,586 SR
Queue Stats
28W - 26L
1,514 Elo+
Party 2
Team Averages
Level 50
1,489 SR
1,533 Elo+

VS

Team Averages
Level 48
1,328 SR
1,186 Elo+
Scylla
Scylla
DyingHonour
Scylla
Level 9
God Stats
1W - 9L
1,048 SR
Queue Stats
1W - 12L
963 Elo+
Party 1
Izanami
Izanami
FlameEpidmic
Izanami
Level 26
God Stats
4W - 13L
1,437 SR
Queue Stats
26W - 55L
1,278 Elo+
Party 1
Odin
Odin
GoingInDrii
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 141L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blinxman
Fenrir
16
12 / 2 / 10
11,907
794
19,287
14,762
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 15
11,518
768
7,941
14,572
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Communismchan
Baron Samedi
16
6 / 1 / 11
11,112
741
13,117
8,775
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 7 / 2
8,771
585
5,011
9,523
2,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
FlameEpidmic
Izanami
13
1 / 7 / 0
8,861
591
6,382
12,811
4,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 8 / 1
9,180
612
8,439
24,631
11,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
3
3
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blinxman
Fenrir
12
2
10
8.5
W
4
0
15
11.5
W
Baron Samedi
Communismchan
Baron Samedi
6
1
11
11.5
L
Scylla
0
7
2
0.14
L
Izanami
FlameEpidmic
Izanami
1
7
0
0.14
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
19,832
38,109
Taken
46,965
33,854
Mitigated
18,618
12,642
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blinxman
Fenrir
19,287
6,985
0
5,066
14,762
11,667
797
3,747
10,624
0
44,066
W
7,941
3,068
0
2,612
14,572
17,319
280
1,561
13,011
16,720
0
W
Baron Samedi
Communismchan
Baron Samedi
13,117
1,574
1,717
3,247
8,775
4,868
915
1,153
7,622
52,341
0
L
Scylla
5,011
702
0
0
9,523
2,692
0
3,687
5,583
27,962
0
L
Izanami
FlameEpidmic
Izanami
6,382
4,509
435
1,102
12,811
4,377
0
6,376
6,287
0
18,678
L
8,439
1,226
90
4,178
24,631
11,549
0
11,041
13,030
0
16,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
26,812
140
Minions Killed
90
10
Camps Cleared
1
855,343
Distance Traveled
717,421
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,907
794
52
3
5
280,643
5
W
Atlas
11,518
768
16
1
2
292,246
0
W
Baron Samedi
11,112
741
72
5
3
282,454
4
L
Scylla
8,771
585
43
3
1
229,506
0
L
Izanami
8,861
591
30
2
0
238,319
0
L
Odin
9,180
612
17
1
0
249,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role