Player Matchup

Ratatoskr
Ratatoskr
GodFatherFrost
Ratatoskr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,583 Elo+
Party 1
Merlin
Merlin
Ol-Rocky-Top
Merlin
Level 108
God Stats
2W - 1L
1,627 SR
Queue Stats
23W - 13L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Sixxy76_
Hou Yi
Level 21
God Stats
3W - 0L
1,692 SR
Queue Stats
14W - 3L
1,763 Elo+
Party 1
Susano
Susano
ThatOneTyme
Susano
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,763 Elo+
Party 1
Jormungandr
Jormungandr
WarIordLonsdaIei
Jormungandr
Level 9
God Stats
4W - 1L
1,702 SR
Queue Stats
46W - 13L
1,817 Elo+
Party 1
Team Averages
Level 61
1,604 SR
1,675 Elo+

VS

Team Averages
Level 60
1,490 SR
1,527 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DesertRomeo
Nox
Level 47
God Stats
1W - 2L
1,369 SR
Queue Stats
25W - 33L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Mer_CuRe_rIC
Cthulhu
Level 28
God Stats
5W - 1L
2,020 SR
Queue Stats
88W - 98L
1,540 Elo+
Party 2
Fenrir
Fenrir
OsmerKaliko
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,715 Elo+
Solo
Achilles
Achilles
uzz-yy
Achilles
Level 40
God Stats
11W - 28L
1,062 SR
Queue Stats
230W - 247L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GodFatherFrost
Ratatoskr
16
5 / 6 / 10
10,709
510
11,264
20,385
15,544
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
2 / 5 / 3
10,689
509
7,466
10,303
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Sixxy76_
Hou Yi
18
4 / 2 / 8
11,177
532
12,456
17,022
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
20
12 / 2 / 5
13,002
619
24,720
17,025
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
WarIordLonsdaIei
Jormungandr
18
4 / 2 / 2
11,783
561
11,410
16,070
17,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 5 / 3
9,395
447
12,214
14,821
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 1
10,673
508
7,717
12,576
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mer_CuRe_rIC
Cthulhu
16
4 / 2 / 5
10,249
488
9,685
18,955
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
3 / 11 / 3
8,162
389
7,063
18,746
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
uzz-yy
Achilles
15
3 / 3 / 3
9,313
443
11,574
19,997
17,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
27
Kills
17
17
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
3
0.9
L
4
6
1
0.75
W
Ratatoskr
GodFatherFrost
Ratatoskr
5
6
10
1.67
L
Cthulhu
Mer_CuRe_rIC
Cthulhu
4
2
5
3.25
W
Merlin
2
5
3
0.7
L
Fenrir
3
11
3
0.41
W
Hou Yi
Sixxy76_
Hou Yi
4
2
8
4
W
Susano
12
2
5
7.25
W
Jormungandr
WarIordLonsdaIei
Jormungandr
4
2
2
2.5
L
Achilles
uzz-yy
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,316
Damage
48,253
80,805
Taken
85,095
49,355
Mitigated
52,364
24,852
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,214
5,495
0
4,385
14,821
5,315
746
70
14,751
0
67,864
L
7,717
510
0
1,589
12,576
4,629
720
2,600
9,976
69,480
0
W
Ratatoskr
GodFatherFrost
Ratatoskr
11,264
2,075
246
5,557
20,385
15,544
188
5,881
14,354
5,362
27,545
L
Cthulhu
Mer_CuRe_rIC
Cthulhu
9,685
704
634
1,849
18,955
19,185
0
3,271
15,684
37,656
0
W
Merlin
7,466
492
0
518
10,303
3,236
0
4,742
5,311
73,528
0
L
Fenrir
7,063
1,686
0
3,377
18,746
5,665
0
5,158
13,588
0
30,014
W
Hou Yi
Sixxy76_
Hou Yi
12,456
5,216
0
6,569
17,022
5,886
2,820
1,903
15,119
0
85,911
W
Susano
24,720
8,767
0
6,997
17,025
7,608
0
3,640
13,229
0
114,353
W
Jormungandr
WarIordLonsdaIei
Jormungandr
11,410
3,348
0
4,965
16,070
17,081
55
856
14,300
77,849
0
L
Achilles
uzz-yy
Achilles
11,574
2,508
0
5,353
19,997
17,570
0
9,733
10,264
0
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,360
Gold Earned
47,792
627
Minions Killed
438
0
Camps Cleared
0
2,003,346
Distance Traveled
1,881,356
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,395
447
112
5
0
340,005
8
L
Nox
10,673
508
160
8
0
371,377
4
W
Ratatoskr
10,709
510
46
2
0
409,089
1
L
Cthulhu
10,249
488
58
3
0
417,598
4
W
Merlin
10,689
509
138
7
0
360,751
4
L
Fenrir
8,162
389
39
2
0
370,213
0
W
Hou Yi
11,177
532
126
6
0
392,722
1
W
Susano
13,002
619
158
8
0
481,732
2
W
Jormungandr
11,783
561
159
8
0
359,052
0
L
Achilles
9,313
443
69
3
0
382,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role