Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
DeezAllianz
Hou Yi
Gold V
Level 45
God Stats
5W - 2L
1,448 SR
Queue Stats
23W - 18L
1,511 MMR
Solo
Jing Wei
Jing Wei
Gold V
Noggger
Jing Wei
Gold V
Level 49
God Stats
0W - 9L
1,333 SR
Queue Stats
15W - 21L
1,508 MMR
Solo
Nu Wa
Nu Wa
Gold II
Xitus
Nu Wa
Gold II
Level 147
God Stats
14W - 18L
1,633 SR
Queue Stats
132W - 150L
1,512 MMR
Solo
Tyr
Tyr
Silver III
XxrcornexX
Tyr
Silver III
Level 122
God Stats
0W - 1L
1,351 SR
Queue Stats
28W - 31L
1,490 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,453 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,502 SR
1,503 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Elasar
Janus
Silver I
Level 127
God Stats
2W - 4L
1,262 SR
Queue Stats
145W - 146L
1,512 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Psych1c1
Cabrakan
Gold IV
Level 107
God Stats
2W - 0L
1,746 SR
Queue Stats
153W - 167L
1,467 MMR
Solo
Thor
Thor
Silver I
Zdarlight
Thor
Silver I
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 61L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 2 / 1
7,092
645
4,734
6,327
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
11
0 / 3 / 5
6,153
559
5,139
7,570
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Noggger
Jing Wei
6
0 / 20 / 4
4,526
411
1,552
13,962
2,320
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Xitus
Nu Wa
10
1 / 5 / 2
5,941
540
4,509
6,095
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
5,970
543
3,969
9,042
3,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CerberusNeithAtlasGilgamesh

VS

Bans
CliodhnaShivaCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 2 / 4
7,390
672
6,647
6,974
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
10
2 / 2 / 3
6,230
566
4,381
7,298
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
Elasar
Janus
12
6 / 0 / 2
6,880
625
3,579
4,876
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Psych1c1
Cabrakan
12
5 / 1 / 3
6,955
632
3,802
6,747
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
10
7 / 1 / 11
6,946
631
6,934
5,885
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
28
33
Deaths
6
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
1
2.25
W
Hachiman
 
Hachiman
8
2
4
5
W
Aphrodite
 
Aphrodite
2
2
3
1.75
L
Hou Yi
0
3
5
0.83
W
Janus
Elasar
Janus
6
0
2
7
L
Jing Wei
Noggger
Jing Wei
0
20
4
0.1
W
Cabrakan
Psych1c1
Cabrakan
5
1
3
6.5
L
Nu Wa
Xitus
Nu Wa
1
5
2
0.4
L
1
3
2
0.67
W
Thor
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
25,343
42,996
Taken
31,780
10,358
Mitigated
14,047
7,662
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,734
1,615
0
3,009
6,327
1,696
327
1,173
5,154
0
31,289
W
Hachiman
 
Hachiman
6,647
4,633
0
3,185
6,974
1,502
1,479
370
6,604
0
42,666
W
Aphrodite
 
Aphrodite
4,381
1,078
269
3,977
7,298
5,417
0
263
7,035
32,217
0
L
Hou Yi
5,139
3,012
0
1,622
7,570
1,514
0
528
6,865
0
40,225
W
Janus
Elasar
Janus
3,579
282
0
1,216
4,876
1,201
0
1,344
3,532
41,931
0
L
Jing Wei
Noggger
Jing Wei
1,552
1,217
0
0
13,962
2,320
96
2,455
11,507
0
5,671
W
Cabrakan
Psych1c1
Cabrakan
3,802
587
0
866
6,747
3,835
0
1,302
5,445
41,304
0
L
Nu Wa
Xitus
Nu Wa
4,509
1,075
0
441
6,095
1,443
500
2,314
3,781
34,201
0
L
3,969
580
0
2,590
9,042
3,385
118
5,292
3,750
0
29,994
W
Thor
6,934
2,127
0
794
5,885
2,092
0
1,230
4,655
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
34,401
293
Minions Killed
335
0
Camps Cleared
0
1,116,865
Distance Traveled
1,083,098
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,092
645
79
7
0
231,989
3
W
Hachiman
7,390
672
81
7
0
211,872
5
W
Aphrodite
6,230
566
63
6
0
199,007
2
L
Hou Yi
6,153
559
66
6
0
203,031
5
W
Janus
6,880
625
84
8
0
230,390
3
L
Jing Wei
4,526
411
6
1
0
294,355
3
W
Cabrakan
6,955
632
85
8
0
221,791
3
L
Nu Wa
5,941
540
72
7
0
184,885
6
L
Tyr
5,970
543
70
6
0
202,605
0
W
Thor
6,946
631
22
2
0
220,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role