Player Matchup

Chaac
Chaac
Dbzend
Chaac
Level 158
God Stats
10W - 2L
1,839 SR
Queue Stats
157W - 125L
1,527 Elo+
Party 2
Geb
Geb
Galystron
Geb
Level 66
God Stats
2W - 3L
1,394 SR
Queue Stats
58W - 40L
1,585 Elo+
Party 2
Thanatos
Thanatos
GawdlyGamer
Thanatos
Level 104
God Stats
12W - 10L
1,742 SR
Queue Stats
86W - 73L
1,593 Elo+
Party 2
Sol
Sol
antbanks1003
Sol
Level 156
God Stats
4W - 5L
1,804 SR
Queue Stats
33W - 26L
1,858 Elo+
Solo
Fenrir
Fenrir
瓜小瓜瓜
Fenrir
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 23L
1,441 Elo+
Solo
Team Averages
Level 126
1,656 SR
1,601 Elo+

VS

Team Averages
Level 110
1,538 SR
1,526 Elo+
Danzaburou
Danzaburou
Holidayonce
Danzaburou
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 338L
1,525 Elo+
Solo
Eset
Eset
Mlp_Brian
Eset
Level 128
God Stats
2W - 3L
1,499 SR
Queue Stats
95W - 97L
1,564 Elo+
Solo
Chang'e
Chang'e
SunnyBoyC
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
Zechao-
Bellona
Level 60
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
zakjay99
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 155L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dbzend
Chaac
18
6 / 1 / 30
11,823
1,182
21,949
16,325
23,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
3 / 0 / 26
11,429
1,143
7,492
11,358
11,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
GawdlyGamer
Thanatos
17
4 / 3 / 17
10,505
1,051
6,452
8,465
4,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 0 / 20
12,884
1,288
34,739
15,507
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
18
15 / 1 / 15
13,426
1,343
20,508
14,339
8,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Holidayonce
Danzaburou
15
2 / 5 / 3
9,702
970
7,374
9,271
3,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
15
1 / 9 / 3
9,531
953
9,136
15,081
5,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SunnyBoyC
Chang'e
15
1 / 13 / 3
9,747
975
12,892
22,996
8,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Zechao-
Bellona
15
1 / 6 / 2
9,783
978
11,358
20,648
20,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
zakjay99
Kuzenbo
15
0 / 7 / 4
9,358
936
10,122
27,560
39,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
20
40
Kills
5
5
Deaths
40
108
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dbzend
Chaac
6
1
30
21
W
3
0
26
16
W
Thanatos
GawdlyGamer
Thanatos
4
3
17
4.17
L
Danzaburou
Holidayonce
Danzaburou
2
5
3
0.7
L
Eset
1
9
3
0.28
L
Chang'e
SunnyBoyC
Chang'e
1
13
3
0.19
L
Bellona
Zechao-
Bellona
1
6
2
0.33
W
12
0
20
22
L
Kuzenbo
zakjay99
Kuzenbo
0
7
4
0.29
W
Fenrir
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,140
Damage
50,882
65,994
Taken
95,556
54,524
Mitigated
78,435
29,163
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dbzend
Chaac
21,949
3,082
0
7,442
16,325
23,370
0
7,511
8,814
845
35,344
W
7,492
350
1,264
650
11,358
11,922
0
4,649
6,709
14,351
0
W
Thanatos
GawdlyGamer
Thanatos
6,452
1,943
0
3,575
8,465
4,059
0
4,498
3,967
0
17,869
L
Danzaburou
Holidayonce
Danzaburou
7,374
2,279
0
490
9,271
3,340
0
4,452
4,728
0
15,273
L
Eset
9,136
385
488
669
15,081
5,723
0
5,660
9,260
19,443
0
L
Chang'e
SunnyBoyC
Chang'e
12,892
1,011
1,652
1,904
22,996
8,712
0
10,935
11,807
25,278
0
L
Bellona
Zechao-
Bellona
11,358
4,764
0
2,287
20,648
20,865
0
7,075
13,325
0
25,641
W
34,739
17,412
0
11,673
15,507
6,187
0
10,140
5,367
66,774
0
L
Kuzenbo
zakjay99
Kuzenbo
10,122
3,347
0
1,001
27,560
39,795
0
14,954
12,440
17,670
0
W
Fenrir
20,508
5,396
0
4,559
14,339
8,986
0
5,352
8,747
0
37,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,067
Gold Earned
48,121
191
Minions Killed
121
9
Camps Cleared
4
977,049
Distance Traveled
784,665
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,823
1,182
42
4
0
230,500
6
W
Geb
11,429
1,143
9
1
0
188,804
0
W
Thanatos
10,505
1,051
23
2
0
173,839
0
L
Danzaburou
9,702
970
14
1
2
115,184
0
L
Eset
9,531
953
19
2
0
156,669
1
L
Chang'e
9,747
975
46
5
2
158,103
0
L
Bellona
9,783
978
34
3
0
167,816
2
W
Sol
12,884
1,288
70
7
6
177,762
0
L
Kuzenbo
9,358
936
8
1
0
186,893
0
W
Fenrir
13,426
1,343
47
5
3
206,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role