Player Matchup

Gilgamesh
Gilgamesh
RexxarMokNathal
Gilgamesh
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 45L
1,801 Elo+
Party 1
Medusa
Medusa
TCinar
Medusa
Level 136
God Stats
26W - 29L
1,471 SR
Queue Stats
179W - 204L
1,433 Elo+
Solo
Merlin
Merlin
VazaRandom
Merlin
Level 159
God Stats
22W - 8L
1,546 SR
Queue Stats
774W - 185L
1,867 Elo+
Party 1
Team Averages
Level 141
1,506 SR
1,700 Elo+

VS

Team Averages
Level 123
1,573 SR
1,528 Elo+
Amaterasu
Amaterasu
Exequiel00
Amaterasu
Level 61
God Stats
1W - 1L
1,594 SR
Queue Stats
69W - 79L
1,519 Elo+
Solo
He Bo
He Bo
Mollseby
He Bo
Level 149
God Stats
6W - 8L
1,835 SR
Queue Stats
246W - 269L
1,586 Elo+
Solo
Medusa
Medusa
Rogersito
Medusa
Level 160
God Stats
0W - 1L
1,292 SR
Queue Stats
49W - 63L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RexxarMokNathal
Gilgamesh
16
8 / 2 / 6
10,825
773
16,700
14,584
10,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
TCinar
Medusa
15
6 / 1 / 4
10,457
747
7,654
8,062
2,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
VazaRandom
Merlin
17
1 / 0 / 13
10,251
732
10,955
5,755
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Exequiel00
Amaterasu
13
0 / 3 / 3
8,319
594
5,885
15,594
15,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Mollseby
He Bo
13
2 / 6 / 1
8,719
623
7,103
10,743
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Rogersito
Medusa
12
1 / 6 / 1
8,159
583
8,858
13,702
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Exequiel00
Amaterasu
0
3
3
0.5
L
He Bo
Mollseby
He Bo
2
6
1
0.42
W
Gilgamesh
RexxarMokNathal
Gilgamesh
8
2
6
5.5
L
Medusa
Rogersito
Medusa
1
6
1
0.25
W
Medusa
TCinar
Medusa
6
1
4
8
W
Merlin
VazaRandom
Merlin
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
21,846
28,401
Taken
40,039
15,477
Mitigated
25,422
1,983
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Exequiel00
Amaterasu
5,885
1,856
0
2,641
15,594
15,482
0
5,379
10,215
0
25,314
L
He Bo
Mollseby
He Bo
7,103
322
0
801
10,743
4,180
0
2,665
8,078
20,803
0
W
Gilgamesh
RexxarMokNathal
Gilgamesh
16,700
5,505
0
683
14,584
10,829
0
4,290
10,294
0
31,683
L
Medusa
Rogersito
Medusa
8,858
3,715
0
1,112
13,702
5,760
0
3,080
10,622
0
34,510
W
Medusa
TCinar
Medusa
7,654
1,624
0
614
8,062
2,577
2,305
1,333
6,729
0
47,782
W
Merlin
VazaRandom
Merlin
10,955
263
0
686
5,755
2,071
480
1,793
3,962
46,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
25,197
178
Minions Killed
139
9
Camps Cleared
4
799,598
Distance Traveled
716,260
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,319
594
58
4
2
270,111
3
L
He Bo
8,719
623
30
2
0
215,279
3
W
Gilgamesh
10,825
773
24
2
5
265,242
6
L
Medusa
8,159
583
51
4
2
230,870
3
W
Medusa
10,457
747
80
6
1
263,972
3
W
Merlin
10,251
732
74
5
3
270,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role