Player Matchup

Fenrir
Fenrir
Gold III
Aakasan
Fenrir
Gold III
Level 111
God Stats
11W - 9L
1,347 SR
Queue Stats
447W - 433L
1,486 MMR
Solo
Hou Yi
Hou Yi
Gold IV
BaB0uChe_Style
Hou Yi
Gold IV
Level 155
God Stats
5W - 5L
1,652 SR
Queue Stats
905W - 902L
1,286 MMR
Party 1
Nox
Nox
Gold IV
ThermiKxl
Nox
Gold IV
Level 67
God Stats
7W - 9L
1,529 SR
Queue Stats
109W - 110L
1,401 MMR
Party 3
Ganesha
Ganesha
Gold IV
loskyalvarado
Ganesha
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,473 MMR
Party 3
Jormungandr
Jormungandr
Gold II
sploouuchh
Jormungandr
Gold II
Level 159
God Stats
29W - 17L
1,654 SR
Queue Stats
1,684W - 1,752L
1,515 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,537 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,625 SR
1,427 MMR
Skadi
Skadi
Gold I
KIRITO3_3
Skadi
Gold I
Level 129
God Stats
4W - 6L
1,564 SR
Queue Stats
66W - 64L
1,569 MMR
Party 2
Bellona
Bellona
Gold III
Mr_Bluemani
Bellona
Gold III
Level 152
God Stats
11W - 6L
1,786 SR
Queue Stats
573W - 588L
1,396 MMR
Solo
Nu Wa
Nu Wa
Silver I
adriss1998
Nu Wa
Silver I
Level 112
God Stats
6W - 6L
1,796 SR
Queue Stats
25W - 33L
1,414 MMR
Party 4
Ymir
Ymir
Silver I
amirrezabh
Ymir
Silver I
Level 106
God Stats
38W - 47L
1,478 SR
Queue Stats
61W - 74L
1,183 MMR
Party 2
Bakasura
Bakasura
Gold II
edgarleon59
Bakasura
Gold II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,575 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aakasan
Fenrir
14
6 / 0 / 4
8,587
613
9,212
9,218
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 2 / 0
8,198
586
8,127
10,058
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 3
8,141
582
3,508
5,458
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
12
0 / 0 / 14
7,725
552
5,661
10,630
9,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
sploouuchh
Jormungandr
14
3 / 1 / 1
8,825
630
7,133
9,552
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArtioBastetArachneShiva

VS

Bans
NemesisAtlasPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KIRITO3_3
Skadi
11
1 / 6 / 1
6,378
456
9,064
8,786
1,923
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mr_Bluemani
Bellona
11
0 / 2 / 0
6,132
438
3,259
10,833
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
11
0 / 5 / 0
6,682
477
3,693
6,543
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 3
6,211
444
3,111
13,665
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
edgarleon59
Bakasura
13
2 / 2 / 0
7,460
533
4,077
9,592
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
3
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aakasan
Fenrir
6
0
4
8
W
9
2
0
4.5
L
Skadi
KIRITO3_3
Skadi
1
6
1
0.25
L
Bellona
Mr_Bluemani
Bellona
0
2
0
0
W
1
1
3
2.5
L
Nu Wa
0
5
0
0
L
0
5
3
0.3
L
Bakasura
edgarleon59
Bakasura
2
2
0
1
W
Ganesha
0
0
14
7
W
Jormungandr
sploouuchh
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
23,204
44,916
Taken
49,419
26,320
Mitigated
21,948
8,648
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aakasan
Fenrir
9,212
2,743
0
615
9,218
3,512
0
1,203
7,540
0
60,114
W
8,127
3,978
0
3,424
10,058
2,727
347
1,720
8,338
0
48,408
L
Skadi
KIRITO3_3
Skadi
9,064
4,548
0
1,411
8,786
1,923
1,332
2,806
5,980
0
41,164
L
Bellona
Mr_Bluemani
Bellona
3,259
636
0
4,572
10,833
8,205
0
5,183
5,650
0
35,163
W
3,508
413
0
777
5,458
2,064
1,254
738
4,720
56,226
1,802
L
Nu Wa
3,693
429
0
468
6,543
1,550
0
2,991
3,552
38,038
0
L
3,111
544
290
2,353
13,665
7,551
72
4,411
9,254
15,412
0
L
Bakasura
edgarleon59
Bakasura
4,077
2,672
0
1,782
9,592
2,719
0
858
8,734
0
46,096
W
Ganesha
5,661
1,495
0
1,797
10,630
9,476
585
2,483
8,037
19,394
0
W
Jormungandr
sploouuchh
Jormungandr
7,133
2,935
0
2,035
9,552
8,541
365
660
8,867
51,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
32,863
402
Minions Killed
324
0
Camps Cleared
0
1,407,956
Distance Traveled
1,343,909
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,587
613
93
7
0
340,201
0
W
Hou Yi
8,198
586
83
6
0
247,521
1
L
Skadi
6,378
456
54
4
0
265,383
1
L
Bellona
6,132
438
62
4
0
271,978
3
W
Nox
8,141
582
115
8
0
281,143
2
L
Nu Wa
6,682
477
88
6
0
226,484
0
L
Ymir
6,211
444
23
2
0
278,335
3
L
Bakasura
7,460
533
97
7
0
301,729
3
W
Ganesha
7,725
552
2
0
0
272,569
1
W
Jormungandr
8,825
630
109
8
0
266,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role