Player Matchup

Nemesis
Nemesis
GhostRyder62
Nemesis
Level 106
God Stats
3W - 3L
1,576 SR
Queue Stats
274W - 237L
1,628 Elo+
Solo
Izanami
Izanami
NLOHIM
Izanami
Level 7
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
Patrook
Amaterasu
Level 144
God Stats
1W - 2L
1,481 SR
Queue Stats
211W - 219L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Shox33
Sylvanus
Level 147
God Stats
1W - 1L
1,662 SR
Queue Stats
14W - 12L
1,682 Elo+
Party 1
Eset
Eset
zomet
Eset
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
27W - 33L
1,525 Elo+
Party 1
Team Averages
Level 110
1,594 SR
1,569 Elo+

VS

Team Averages
Level 97
1,429 SR
1,502 Elo+
Thanatos
Thanatos
BasedBigJesus
Thanatos
Level 29
God Stats
8W - 4L
1,647 SR
Queue Stats
83W - 102L
1,498 Elo+
Party 2
Merlin
Merlin
Kqqnn
Merlin
Level 154
God Stats
4W - 4L
1,198 SR
Queue Stats
204W - 189L
1,589 Elo+
Solo
Cerberus
Cerberus
Manegger
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
OsmiumCrusader76
Hou Yi
Level 127
God Stats
3W - 2L
1,300 SR
Queue Stats
252W - 260L
1,499 Elo+
Party 2
Bellona
Bellona
Shurn
Bellona
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 185L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhostRyder62
Nemesis
16
4 / 4 / 2
9,513
501
12,906
17,992
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
NLOHIM
Izanami
15
2 / 10 / 2
9,296
489
10,335
17,722
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Patrook
Amaterasu
16
3 / 5 / 2
10,007
527
6,945
14,866
9,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Shox33
Sylvanus
12
2 / 5 / 3
7,936
418
6,764
18,888
17,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
zomet
Eset
14
2 / 2 / 2
8,969
472
5,813
8,320
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BasedBigJesus
Thanatos
20
13 / 4 / 5
12,090
636
17,544
14,950
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kqqnn
Merlin
16
2 / 3 / 6
10,390
547
11,195
8,577
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Manegger
Cerberus
15
7 / 1 / 8
10,565
556
11,215
22,918
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 9
9,692
510
12,012
12,777
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Shurn
Bellona
18
2 / 2 / 7
11,473
604
8,727
16,856
18,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
26
26
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BasedBigJesus
Thanatos
13
4
5
3.88
L
Nemesis
GhostRyder62
Nemesis
4
4
2
1.25
W
Merlin
Kqqnn
Merlin
2
3
6
1.67
W
Cerberus
Manegger
Cerberus
7
1
8
11
L
Izanami
NLOHIM
Izanami
2
10
2
0.3
W
2
3
9
2.17
L
Amaterasu
Patrook
Amaterasu
3
5
2
0.8
L
Sylvanus
Shox33
Sylvanus
2
5
3
0.7
W
Bellona
Shurn
Bellona
2
2
7
2.75
L
Eset
zomet
Eset
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
60,693
77,788
Taken
76,078
39,043
Mitigated
55,101
18,619
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BasedBigJesus
Thanatos
17,544
6,382
0
14,587
14,950
7,976
646
2,461
12,489
0
98,214
L
Nemesis
GhostRyder62
Nemesis
12,906
6,680
0
1,907
17,992
5,500
0
4,348
13,644
0
70,888
W
Merlin
Kqqnn
Merlin
11,195
549
290
2,024
8,577
3,211
1,453
1,465
7,112
71,990
0
W
Cerberus
Manegger
Cerberus
11,215
1,451
289
6,298
22,918
21,430
324
4,217
18,701
46,212
0
L
Izanami
NLOHIM
Izanami
10,335
6,593
0
3,525
17,722
4,671
0
5,604
12,118
0
61,799
W
12,012
6,606
0
4,920
12,777
4,087
2,054
3,546
9,231
0
65,678
L
Amaterasu
Patrook
Amaterasu
6,945
2,299
0
4,471
14,866
9,296
0
1,218
13,648
0
51,879
L
Sylvanus
Shox33
Sylvanus
6,764
1,871
1,142
4,187
18,888
17,409
0
7,679
11,209
20,568
0
W
Bellona
Shurn
Bellona
8,727
2,463
0
5,774
16,856
18,397
3,197
888
15,968
0
78,338
L
Eset
zomet
Eset
5,813
247
308
3,079
8,320
2,167
0
3,561
4,759
46,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
54,210
444
Minions Killed
648
0
Camps Cleared
0
1,697,286
Distance Traveled
1,867,143
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,090
636
129
7
0
387,606
1
L
Nemesis
9,513
501
101
5
0
382,196
5
W
Merlin
10,390
547
142
7
0
352,186
3
W
Cerberus
10,565
556
100
5
0
393,412
6
L
Izanami
9,296
489
114
6
0
348,886
0
W
Hou Yi
9,692
510
110
6
0
344,375
3
L
Amaterasu
10,007
527
113
6
0
352,655
5
L
Sylvanus
7,936
418
22
1
0
357,323
8
W
Bellona
11,473
604
167
9
0
389,564
4
L
Eset
8,969
472
94
5
0
256,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role