Player Matchup

Sun Wukong
Sun Wukong
ArabicRambo
Sun Wukong
Level 68
God Stats
8W - 7L
1,738 SR
Queue Stats
138W - 181L
1,285 Elo+
Party 1
Nemesis
Nemesis
Miguel3912
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 132L
1,381 Elo+
Solo
Neith
Neith
Tedthe5head
Neith
Level 109
God Stats
27W - 30L
1,335 SR
Queue Stats
353W - 416L
1,361 Elo+
Solo
Merlin
Merlin
spartano1411
Merlin
Level 44
God Stats
7W - 3L
1,562 SR
Queue Stats
29W - 53L
1,267 Elo+
Solo
Yemoja
Yemoja
woman1
Yemoja
Level 18
God Stats
2W - 4L
1,285 SR
Queue Stats
17W - 38L
1,125 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,284 Elo+

VS

Team Averages
Level 69
1,273 SR
1,302 Elo+
Shiva
Shiva
Shad0wzXxXSnip3
Shiva
Level 97
God Stats
2W - 1L
1,444 SR
Queue Stats
17W - 27L
1,281 Elo+
Solo
Ganesha
Ganesha
ShadowEcho430
Ganesha
Level 69
God Stats
0W - 2L
1,215 SR
Queue Stats
48W - 65L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
StraitNickel186
Sun Wukong
Level 68
God Stats
0W - 4L
1,153 SR
Queue Stats
140W - 124L
1,229 Elo+
Solo
Medusa
Medusa
UndeadShiver
Medusa
Level 46
God Stats
14W - 14L
1,400 SR
Queue Stats
88W - 105L
1,278 Elo+
Solo
Loki
Loki
oatmilk24
Loki
Level 64
God Stats
0W - 7L
1,154 SR
Queue Stats
260W - 309L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArabicRambo
Sun Wukong
6
1 / 0 / 1
3,830
766
1,612
2,862
881
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Miguel3912
Nemesis
5
1 / 0 / 1
3,680
736
893
2,509
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 1
3,718
744
2,253
2,504
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
7
0 / 0 / 0
3,764
753
107
870
235
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
woman1
Yemoja
5
1 / 1 / 2
3,693
739
251
1,702
901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,084
617
1,282
3,249
1,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
1
0 / 0 / 0
2,486
497
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
StraitNickel186
Sun Wukong
2
0 / 0 / 0
2,556
511
76
407
57
Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
5
1 / 3 / 0
3,185
637
1,187
3,166
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Loki
4
1 / 2 / 0
3,222
644
1,167
2,987
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArabicRambo
Sun Wukong
1
0
1
1.5
W
Nemesis
Miguel3912
Nemesis
1
0
1
1.5
L
0
0
0
0
L
Ganesha
0
0
0
0
L
Sun Wukong
StraitNickel186
Sun Wukong
0
0
0
0
W
2
1
1
2.5
L
Medusa
1
3
0
0.33
L
Loki
1
2
0
0.5
W
Merlin
0
0
0
0
W
Yemoja
woman1
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,116
Damage
3,712
10,447
Taken
9,809
3,285
Mitigated
2,168
4,342
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArabicRambo
Sun Wukong
1,612
408
0
998
2,862
881
0
0
2,739
0
14,766
W
Nemesis
Miguel3912
Nemesis
893
457
0
957
2,509
736
385
0
2,485
0
9,622
L
1,282
447
0
1,096
3,249
1,078
0
0
3,249
0
8,629
L
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
StraitNickel186
Sun Wukong
76
0
0
0
407
57
0
57
350
0
1,403
W
2,253
1,233
77
1,068
2,504
532
542
0
2,504
0
12,792
L
Medusa
1,187
476
0
649
3,166
436
0
139
3,027
0
9,618
L
Loki
1,167
514
0
796
2,987
597
0
162
2,825
0
10,663
W
Merlin
107
0
0
585
870
235
64
0
870
14,072
0
W
Yemoja
woman1
Yemoja
251
122
227
430
1,702
901
198
0
1,702
4,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,685
Gold Earned
14,533
124
Minions Killed
62
0
Camps Cleared
0
460,123
Distance Traveled
343,828
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,830
766
32
6
0
98,487
0
W
Nemesis
3,680
736
28
6
0
100,984
3
L
Shiva
3,084
617
14
3
0
98,159
1
L
Ganesha
2,486
497
0
0
0
7,127
0
L
Sun Wukong
2,556
511
3
1
0
51,398
0
W
Neith
3,718
744
30
6
0
77,973
0
L
Medusa
3,185
637
15
3
0
80,427
0
L
Loki
3,222
644
30
6
0
106,717
0
W
Merlin
3,764
753
29
6
0
96,489
0
W
Yemoja
3,693
739
5
1
0
86,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role