Player Matchup

Fenrir
Fenrir
Jeanero
Fenrir
Level 137
God Stats
2W - 1L
1,387 SR
Queue Stats
23W - 28L
1,518 Elo+
Party 1
Persephone
Persephone
MinatoNamikaze95
Persephone
Level 148
God Stats
4W - 3L
1,688 SR
Queue Stats
13W - 10L
1,869 Elo+
Party 1
Horus
Horus
Obscurium
Horus
Level 106
God Stats
6W - 9L
1,788 SR
Queue Stats
533W - 490L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
Sàman
Cabrakan
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 115L
1,646 Elo+
Party 1
Hou Yi
Hou Yi
mixaoyon
Hou Yi
Level 127
God Stats
21W - 10L
1,727 SR
Queue Stats
262W - 259L
1,542 Elo+
Solo
Team Averages
Level 136
1,618 SR
1,613 Elo+

VS

Team Averages
Level 102
1,540 SR
1,530 Elo+
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CraftBoyBG
Nemesis
Level 124
God Stats
3W - 1L
1,652 SR
Queue Stats
195W - 191L
1,518 Elo+
Party 2
Thoth
Thoth
LilVic
Thoth
Level 69
God Stats
4W - 7L
1,379 SR
Queue Stats
40W - 39L
1,567 Elo+
Solo
Bellona
Bellona
Mokokò
Bellona
Level 107
God Stats
33W - 40L
1,443 SR
Queue Stats
160W - 166L
1,506 Elo+
Party 3
Medusa
Medusa
drakon41
Medusa
Level 87
God Stats
1W - 0L
1,723 SR
Queue Stats
77W - 65L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeanero
Fenrir
7
3 / 2 / 0
4,157
831
956
3,563
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
MinatoNamikaze95
Persephone
6
0 / 0 / 2
3,692
738
1,175
1,985
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Obscurium
Horus
5
0 / 1 / 0
3,032
606
1,440
3,219
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Sàman
Cabrakan
6
0 / 3 / 1
3,842
768
1,391
3,931
1,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
mixaoyon
Hou Yi
2
0 / 0 / 0
2,588
518
81
180
24
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 1
3,328
666
481
1,852
902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
CraftBoyBG
Nemesis
6
0 / 1 / 0
3,449
690
723
2,867
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
LilVic
Thoth
7
0 / 1 / 0
3,715
743
869
1,475
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mokokò
Bellona
8
5 / 1 / 0
4,921
984
4,285
3,810
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
drakon41
Medusa
5
1 / 0 / 0
3,468
694
2,154
2,038
376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
6
6
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
W
Nemesis
CraftBoyBG
Nemesis
0
1
0
0
L
Fenrir
Jeanero
Fenrir
3
2
0
1.5
W
Thoth
LilVic
Thoth
0
1
0
0
L
Persephone
MinatoNamikaze95
Persephone
0
0
2
1
W
Bellona
Mokokò
Bellona
5
1
0
5
L
Horus
Obscurium
Horus
0
1
0
0
L
Cabrakan
Sàman
Cabrakan
0
3
1
0.17
W
Medusa
drakon41
Medusa
1
0
0
1
L
Hou Yi
mixaoyon
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,043
Damage
8,512
12,878
Taken
12,042
3,838
Mitigated
4,960
4,011
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
481
236
244
586
1,852
902
0
0
1,852
7,721
0
W
Nemesis
CraftBoyBG
Nemesis
723
330
0
1,016
2,867
918
0
310
2,505
0
16,267
L
Fenrir
Jeanero
Fenrir
956
210
0
838
3,563
892
0
369
3,194
0
10,649
W
Thoth
LilVic
Thoth
869
40
0
410
1,475
369
0
743
662
20,092
0
L
Persephone
MinatoNamikaze95
Persephone
1,175
0
0
1,050
1,985
410
0
500
1,485
15,092
0
W
Bellona
Mokokò
Bellona
4,285
1,673
0
875
3,810
2,395
0
1,391
2,419
0
21,983
L
Horus
Obscurium
Horus
1,440
732
24
1,414
3,219
1,064
0
481
2,738
0
7,573
L
Cabrakan
Sàman
Cabrakan
1,391
309
0
649
3,931
1,448
0
0
3,931
15,078
0
W
Medusa
drakon41
Medusa
2,154
1,331
0
500
2,038
376
198
0
2,038
0
15,612
L
Hou Yi
mixaoyon
Hou Yi
81
0
0
36
180
24
0
0
180
0
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,311
Gold Earned
18,881
121
Minions Killed
180
0
Camps Cleared
0
426,800
Distance Traveled
536,485
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,328
666
16
3
0
114,632
2
W
Nemesis
3,449
690
37
7
0
118,840
1
L
Fenrir
4,157
831
28
6
0
110,391
0
W
Thoth
3,715
743
37
7
0
103,152
3
L
Persephone
3,692
738
33
7
0
97,071
2
W
Bellona
4,921
984
55
11
0
98,862
0
L
Horus
3,032
606
11
2
0
97,657
0
L
Cabrakan
3,842
768
47
9
0
99,963
1
W
Medusa
3,468
694
35
7
0
100,999
0
L
Hou Yi
2,588
518
2
0
0
21,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role