Player Matchup

Hachiman
Hachiman
AsheraIsaka
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 2
Merlin
Merlin
X1 Ghost 1X9388
Merlin
Level 54
God Stats
5W - 8L
1,412 SR
Queue Stats
485W - 424L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
ojebussaveus
Cthulhu
Level 125
God Stats
0W - 2L
1,727 SR
Queue Stats
317W - 410L
1,385 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,464 Elo+

VS

Team Averages
Level 49
1,553 SR
1,351 Elo+
Chiron
Chiron
Driamon
Chiron
Level 86
God Stats
23W - 15L
1,659 SR
Queue Stats
118W - 141L
1,525 Elo+
Solo
Jormungandr
Jormungandr
WifeBeater1997
Jormungandr
Level 49
God Stats
5W - 14L
1,500 SR
Queue Stats
16W - 33L
1,264 Elo+
Party 1
Nox
Nox
wtfisthat69
Nox
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 10L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsheraIsaka
Hachiman
13
2 / 4 / 3
9,550
597
7,696
12,063
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
9,963
623
12,413
14,228
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ojebussaveus
Cthulhu
14
4 / 4 / 4
10,183
636
10,255
14,802
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Driamon
Chiron
19
10 / 0 / 2
13,025
814
20,215
17,547
7,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
WifeBeater1997
Jormungandr
16
2 / 2 / 7
11,864
742
7,148
15,921
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 5
9,684
605
9,348
9,170
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
12
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsheraIsaka
Hachiman
2
4
3
0.88
W
Chiron
Driamon
Chiron
10
0
2
11
W
Jormungandr
WifeBeater1997
Jormungandr
2
2
7
2.75
L
2
4
3
0.88
L
Cthulhu
ojebussaveus
Cthulhu
4
4
4
1.5
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
36,711
41,093
Taken
42,638
21,437
Mitigated
30,046
7,784
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsheraIsaka
Hachiman
7,696
5,226
0
1,491
12,063
4,800
0
3,753
8,115
0
12,784
W
Chiron
Driamon
Chiron
20,215
12,821
485
7,606
17,547
7,121
2,494
8,429
8,516
0
91,864
W
Jormungandr
WifeBeater1997
Jormungandr
7,148
951
313
3,861
15,921
19,243
346
8,104
6,980
18,498
0
L
12,413
996
446
3,454
14,228
4,394
51
6,598
7,396
39,837
0
L
Cthulhu
ojebussaveus
Cthulhu
10,255
400
455
1,938
14,802
12,243
0
5,628
8,882
28,452
0
W
9,348
98
0
412
9,170
3,682
185
5,594
3,082
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
34,573
138
Minions Killed
176
1
Camps Cleared
12
843,469
Distance Traveled
821,741
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,550
597
13
1
0
260,184
3
W
Chiron
13,025
814
134
8
11
304,662
4
W
Jormungandr
11,864
742
13
1
1
253,704
1
L
Merlin
9,963
623
82
5
0
275,175
4
L
Cthulhu
10,183
636
43
3
1
308,110
0
W
Nox
9,684
605
29
2
0
263,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role