Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
El_Zodiac99
Cthulhu
Platinum IV
Level 146
God Stats
18W - 9L
1,684 SR
Queue Stats
300W - 293L
1,773 MMR
Solo
Mulan
Mulan
Gold II
Inrua
Mulan
Gold II
Level 105
God Stats
7W - 4L
1,754 SR
Queue Stats
33W - 28L
1,745 MMR
Solo
Artemis
Artemis
Gold IV
MobbinNGrubbin
Artemis
Gold IV
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,708 MMR
Solo
Ra
Ra
Gold IV
TyrantsShadow
Ra
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,711 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,587 SR
1,687 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,577 SR
1,695 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold I
HarryPorker--
Cabrakan
Gold I
Level 125
God Stats
8W - 6L
1,645 SR
Queue Stats
314W - 315L
1,671 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Tree1853
Gilgamesh
Gold IV
Level 66
God Stats
4W - 1L
1,657 SR
Queue Stats
24W - 7L
1,859 MMR
Party 1
Tiamat
Tiamat
Gold IV
ZachM5
Tiamat
Gold IV
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 83L
1,714 MMR
Solo
Ullr
Ullr
Platinum V
quickstang99
Ullr
Platinum V
Level 109
God Stats
19W - 22L
1,581 SR
Queue Stats
209W - 198L
1,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 1
7,038
704
5,384
6,156
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
El_Zodiac99
Cthulhu
8
1 / 2 / 4
5,417
542
4,136
6,132
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Inrua
Mulan
11
1 / 1 / 1
6,299
630
7,345
6,792
3,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 3
5,909
591
4,586
4,099
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 5
6,228
623
3,705
3,404
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
CliodhnaShivaAtlas

VS

Bans
KaliLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,653
565
3,366
8,737
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
HarryPorker--
Cabrakan
7
0 / 3 / 1
4,443
444
1,467
7,157
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Tree1853
Gilgamesh
9
0 / 3 / 0
5,064
506
3,324
9,698
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ZachM5
Tiamat
9
1 / 3 / 0
5,250
525
3,519
5,916
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
5,121
512
2,321
4,986
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
L
Bellona
 
Bellona
1
1
1
1.5
W
Cthulhu
El_Zodiac99
Cthulhu
1
2
4
1.5
L
Cabrakan
HarryPorker--
Cabrakan
0
3
1
0.17
W
Mulan
Inrua
Mulan
1
1
1
1.5
W
3
0
3
4.5
L
Gilgamesh
Tree1853
Gilgamesh
0
3
0
0
W
2
0
5
4.5
L
Tiamat
ZachM5
Tiamat
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
13,997
26,583
Taken
36,494
10,974
Mitigated
18,752
13,147
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,384
4,001
0
4,289
6,156
2,509
54
1,110
4,964
0
44,843
L
Bellona
 
Bellona
3,366
817
0
3,782
8,737
6,629
368
563
8,174
0
31,374
W
Cthulhu
El_Zodiac99
Cthulhu
4,136
309
557
1,669
6,132
3,014
0
1,874
4,158
14,198
0
L
Cabrakan
HarryPorker--
Cabrakan
1,467
246
144
1,522
7,157
4,040
0
2,637
4,520
7,759
0
W
Mulan
Inrua
Mulan
7,345
1,062
0
3,215
6,792
3,267
536
0
6,792
0
39,507
W
4,586
2,162
0
1,546
4,099
1,111
0
516
3,583
0
33,434
L
Gilgamesh
Tree1853
Gilgamesh
3,324
1,203
0
985
9,698
3,738
0
1,441
8,257
0
33,144
W
3,705
454
431
1,440
3,404
1,073
240
1,174
2,100
39,742
0
L
Tiamat
ZachM5
Tiamat
3,519
500
0
1,752
5,916
3,045
0
2,645
3,271
31,283
0
L
2,321
486
0
647
4,986
1,300
0
555
4,431
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
25,531
310
Minions Killed
280
0
Camps Cleared
0
1,047,333
Distance Traveled
984,324
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,038
704
82
8
0
252,089
1
L
Bellona
5,653
565
77
8
0
197,116
3
W
Cthulhu
5,417
542
17
2
0
197,195
3
L
Cabrakan
4,443
444
22
2
0
176,128
4
W
Mulan
6,299
630
78
8
0
190,719
3
W
Artemis
5,909
591
53
5
0
187,232
4
L
Gilgamesh
5,064
506
65
7
0
228,102
6
W
Ra
6,228
623
80
8
0
220,098
0
L
Tiamat
5,250
525
68
7
0
194,881
3
L
Ullr
5,121
512
48
5
0
188,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role