Player Matchup

Zeus
Zeus
CrusaderX53
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 147L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Gozzie820
Baron Samedi
Level 122
God Stats
6W - 13L
1,525 SR
Queue Stats
125W - 174L
1,472 Elo+
Party 1
Rama
Rama
SharqieKun
Rama
Level 108
God Stats
1W - 0L
1,305 SR
Queue Stats
37W - 30L
1,554 Elo+
Party 3
Achilles
Achilles
ozotl69
Achilles
Level 82
God Stats
2W - 5L
1,480 SR
Queue Stats
64W - 84L
1,424 Elo+
Solo
Cernunnos
Cernunnos
sickdawg123
Cernunnos
Level 160
God Stats
1W - 0L
1,470 SR
Queue Stats
22W - 27L
1,451 Elo+
Party 3
Team Averages
Level 116
1,456 SR
1,470 Elo+

VS

Team Averages
Level 95
1,584 SR
1,507 Elo+
Merlin
Merlin
Clout Rep
Merlin
Level 91
God Stats
12W - 13L
1,605 SR
Queue Stats
260W - 317L
1,489 Elo+
Party 2
Tiamat
Tiamat
DIG3ST
Tiamat
Level 128
God Stats
10W - 4L
1,817 SR
Queue Stats
75W - 66L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
EversonPMelo
Kumbhakarna
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 283L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
ItsZour
Ratatoskr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,487 Elo+
Solo
Hou Yi
Hou Yi
Psychiatriic160
Hou Yi
Level 68
God Stats
13W - 18L
1,498 SR
Queue Stats
97W - 117L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
12,395
775
14,480
9,867
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Gozzie820
Baron Samedi
20
6 / 5 / 18
13,241
828
17,359
14,072
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 12
13,784
862
20,532
14,111
5,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ozotl69
Achilles
20
6 / 5 / 16
13,221
826
12,587
23,539
26,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
sickdawg123
Cernunnos
20
11 / 4 / 10
13,471
842
19,989
20,099
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clout Rep
Merlin
18
3 / 10 / 9
11,343
709
14,097
15,411
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DIG3ST
Tiamat
20
6 / 4 / 8
12,550
784
18,978
15,788
15,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
EversonPMelo
Kumbhakarna
18
1 / 7 / 13
11,969
748
5,550
23,266
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
ItsZour
Ratatoskr
18
3 / 10 / 3
10,913
682
9,061
21,576
6,819
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 7 / 8
12,460
779
12,253
21,465
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
38
Kills
19
19
Deaths
38
62
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clout Rep
Merlin
3
10
9
0.75
W
4
2
6
3.5
L
Tiamat
DIG3ST
Tiamat
6
4
8
2.5
L
Kumbhakarna
EversonPMelo
Kumbhakarna
1
7
13
1.07
W
Baron Samedi
Gozzie820
Baron Samedi
6
5
18
3
L
Ratatoskr
ItsZour
Ratatoskr
3
10
3
0.45
L
6
7
8
1.43
W
11
3
12
5.67
W
Achilles
ozotl69
Achilles
6
5
16
2.8
W
Cernunnos
sickdawg123
Cernunnos
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,947
Damage
59,939
81,688
Taken
97,506
49,641
Mitigated
58,055
25,373
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clout Rep
Merlin
14,097
385
0
250
15,411
4,482
352
4,701
10,455
37,705
0
W
14,480
1,737
0
2,715
9,867
3,535
2,843
4,320
5,547
64,555
0
L
Tiamat
DIG3ST
Tiamat
18,978
1,509
0
3,581
15,788
15,731
65
4,088
11,228
51,942
0
L
Kumbhakarna
EversonPMelo
Kumbhakarna
5,550
430
0
2,755
23,266
23,100
0
6,372
16,573
22,315
0
W
Baron Samedi
Gozzie820
Baron Samedi
17,359
926
2,950
5,499
14,072
5,611
1,119
7,072
7,000
42,760
0
L
Ratatoskr
ItsZour
Ratatoskr
9,061
2,657
0
403
21,576
6,819
101
6,158
15,053
0
24,488
L
12,253
5,343
0
5,254
21,465
7,923
1,204
9,390
11,240
0
45,832
W
20,532
11,874
0
3,570
14,111
5,332
2,191
9,886
4,225
0
58,442
W
Achilles
ozotl69
Achilles
12,587
4,522
631
4,287
23,539
26,774
798
8,346
15,193
0
39,831
W
Cernunnos
sickdawg123
Cernunnos
19,989
10,305
0
5,721
20,099
8,389
4,290
9,001
11,098
0
61,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,112
Gold Earned
59,235
363
Minions Killed
236
0
Camps Cleared
0
1,485,005
Distance Traveled
1,481,542
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,343
709
42
3
0
281,103
0
W
Zeus
12,395
775
95
6
0
274,011
2
L
Tiamat
12,550
784
80
5
0
327,561
3
L
Kumbhakarna
11,969
748
29
2
0
307,803
3
W
Baron Samedi
13,241
828
65
4
0
315,595
2
L
Ratatoskr
10,913
682
31
2
0
294,021
1
L
Hou Yi
12,460
779
54
3
0
271,054
1
W
Rama
13,784
862
79
5
0
313,356
2
W
Achilles
13,221
826
53
3
0
297,512
2
W
Cernunnos
13,471
842
71
4
0
284,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role