Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Apothe0s
Cernunnos
Level 144
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 109L
1,466 Elo+
Solo
Ravana
Ravana
Chalator
Ravana
Level 118
God Stats
8W - 7L
1,185 SR
Queue Stats
288W - 291L
1,507 Elo+
Solo
Jing Wei
Jing Wei
ChapAlex
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 2
Freya
Freya
YaPasDePanneaux
Freya
Level 65
God Stats
1W - 1L
1,840 SR
Queue Stats
26W - 29L
1,791 Elo+
Party 2
Team Averages
Level 118
1,505 SR
1,503 Elo+

VS

Team Averages
Level 121
1,478 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Drakmur
Anhur
Level 145
God Stats
7W - 4L
1,500 SR
Queue Stats
399W - 406L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
FalaBella
Kuzenbo
Level 156
God Stats
4W - 1L
1,848 SR
Queue Stats
100W - 115L
1,520 Elo+
Party 1
He Bo
He Bo
McGashik
He Bo
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
63W - 77L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vindictar
Cu Chulainn
Level 64
God Stats
1W - 4L
1,241 SR
Queue Stats
86W - 91L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 4 / 4
7,243
724
6,936
12,067
9,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Apothe0s
Cernunnos
14
3 / 3 / 6
7,585
759
11,036
8,649
3,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Chalator
Ravana
12
2 / 5 / 8
7,340
734
5,320
10,356
9,280
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
ChapAlex
Jing Wei
14
1 / 6 / 7
7,424
742
10,658
11,663
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 5
7,657
766
14,236
10,479
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 2 / 16
8,411
841
10,245
7,659
3,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Drakmur
Anhur
17
9 / 1 / 11
9,571
957
10,592
9,539
4,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
FalaBella
Kuzenbo
15
2 / 1 / 16
9,068
907
6,899
15,829
19,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
McGashik
He Bo
14
7 / 5 / 10
9,119
912
10,934
9,228
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Vindictar
Cu Chulainn
14
3 / 4 / 16
8,513
851
9,159
16,480
11,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
12
Kills
22
22
Deaths
13
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
4
1.25
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
16
4.5
L
Cernunnos
Apothe0s
Cernunnos
3
3
6
2
L
Ravana
Chalator
Ravana
2
5
8
1.2
L
Jing Wei
ChapAlex
Jing Wei
1
6
7
0.75
W
Anhur
Drakmur
Anhur
9
1
11
14.5
W
Kuzenbo
FalaBella
Kuzenbo
2
1
16
10
W
He Bo
McGashik
He Bo
7
5
10
2.4
W
Cu Chulainn
Vindictar
Cu Chulainn
3
4
16
2.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
47,829
53,214
Taken
58,735
31,182
Mitigated
41,603
18,948
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,936
796
1,317
3,951
12,067
9,672
0
4,314
7,677
0
10,324
W
Ah Muzen Cab
 
Ah Muzen Cab
10,245
1,764
1,418
2,024
7,659
3,072
2,368
994
6,665
0
26,532
L
Cernunnos
Apothe0s
Cernunnos
11,036
4,943
887
2,718
8,649
3,330
0
2,339
6,280
0
22,466
L
Ravana
Chalator
Ravana
5,320
924
1,109
2,524
10,356
9,280
0
2,521
7,788
0
9,462
L
Jing Wei
ChapAlex
Jing Wei
10,658
7,480
0
2,355
11,663
4,326
0
4,169
7,468
0
22,208
W
Anhur
Drakmur
Anhur
10,592
6,573
2,320
2,848
9,539
4,106
1,712
2,024
7,515
0
21,092
W
Kuzenbo
FalaBella
Kuzenbo
6,899
1,735
1,210
2,686
15,829
19,772
727
2,701
13,128
11,760
0
W
He Bo
McGashik
He Bo
10,934
349
1,503
1,470
9,228
3,195
598
2,159
7,069
19,793
0
W
Cu Chulainn
Vindictar
Cu Chulainn
9,159
692
322
2,907
16,480
11,458
54
4,967
11,513
0
18,944
L
14,236
4,985
0
4,087
10,479
4,574
0
4,255
6,168
21,177
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
44,682
112
Minions Killed
107
0
Camps Cleared
0
898,830
Distance Traveled
933,991
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,243
724
8
1
0
208,050
0
W
Ah Muzen Cab
8,411
841
23
2
0
160,225
2
L
Cernunnos
7,585
759
32
3
0
175,652
0
L
Ravana
7,340
734
16
2
0
189,685
0
L
Jing Wei
7,424
742
31
3
0
153,985
0
W
Anhur
9,571
957
20
2
0
190,840
0
W
Kuzenbo
9,068
907
10
1
0
207,780
2
W
He Bo
9,119
912
25
3
0
178,208
0
W
Cu Chulainn
8,513
851
29
3
0
196,938
4
L
Freya
7,657
766
25
3
0
171,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role