Player Matchup

Chiron
Chiron
BRseraph
Chiron
Level 123
God Stats
6W - 2L
1,725 SR
Queue Stats
231W - 215L
1,534 Elo+
Party 1
Bellona
Bellona
MissStellaBell
Bellona
Level 37
God Stats
39W - 26L
1,704 SR
Queue Stats
162W - 163L
1,555 Elo+
Party 1
Geb
Geb
Saberboy646
Geb
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 61L
1,350 Elo+
Solo
Mercury
Mercury
Spantik
Mercury
Level 138
God Stats
12W - 8L
1,224 SR
Queue Stats
237W - 215L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Thormadn3ss
Baron Samedi
Level 126
God Stats
6W - 4L
1,824 SR
Queue Stats
228W - 180L
1,534 Elo+
Party 1
Team Averages
Level 94
1,595 SR
1,500 Elo+

VS

Team Averages
Level 44
1,489 SR
1,449 Elo+
Merlin
Merlin
C4RT00NZ_K1LL1N
Merlin
Level 53
God Stats
1W - 3L
1,381 SR
Queue Stats
188W - 203L
1,405 Elo+
Party 3
Amaterasu
Amaterasu
GalahadSuwu
Amaterasu
Level 45
God Stats
10W - 6L
1,558 SR
Queue Stats
27W - 29L
1,598 Elo+
Party 2
Awilix
Awilix
Keven0810
Awilix
Level 47
God Stats
21W - 18L
1,459 SR
Queue Stats
74W - 66L
1,428 Elo+
Party 2
Artemis
Artemis
OffHurdle856696
Artemis
Level 45
God Stats
2W - 1L
1,745 SR
Queue Stats
19W - 28L
1,407 Elo+
Solo
Ares
Ares
jelly-003
Ares
Level 28
God Stats
4W - 5L
1,303 SR
Queue Stats
90W - 118L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BRseraph
Chiron
13
7 / 1 / 1
8,497
654
8,947
8,051
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 9
8,051
619
8,998
12,037
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 14
8,127
625
5,012
12,655
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Spantik
Mercury
15
8 / 2 / 7
9,222
709
5,538
8,951
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Thormadn3ss
Baron Samedi
14
9 / 2 / 9
9,099
700
10,772
8,989
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 2
7,664
590
6,207
9,265
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
GalahadSuwu
Amaterasu
10
0 / 5 / 2
6,199
477
3,752
10,701
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Keven0810
Awilix
11
3 / 6 / 0
7,202
554
5,738
10,112
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
4,214
324
1,341
4,097
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
10
1 / 7 / 1
6,474
498
6,011
14,976
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
31
Kills
7
7
Deaths
31
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
BRseraph
Chiron
7
1
1
7.5
L
3
10
2
0.4
L
Amaterasu
GalahadSuwu
Amaterasu
0
5
2
0.2
L
Awilix
Keven0810
Awilix
3
6
0
0.5
W
3
1
9
7.5
L
0
3
0
0
W
4
1
14
11
W
Mercury
Spantik
Mercury
8
2
7
5.75
W
Baron Samedi
Thormadn3ss
Baron Samedi
9
2
9
6.75
L
Ares
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
23,049
50,683
Taken
49,151
33,377
Mitigated
22,948
19,417
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BRseraph
Chiron
8,947
5,323
582
3,865
8,051
2,517
4,735
2,708
5,343
0
57,599
L
6,207
619
0
633
9,265
2,630
0
4,949
4,316
26,030
0
L
Amaterasu
GalahadSuwu
Amaterasu
3,752
1,584
0
3,227
10,701
7,747
0
813
9,888
0
24,604
L
Awilix
Keven0810
Awilix
5,738
1,933
0
977
10,112
3,056
0
2,263
7,849
0
20,933
W
8,998
3,123
0
4,046
12,037
12,020
83
1,705
10,332
0
44,080
L
1,341
845
0
900
4,097
287
0
540
3,557
0
5,595
W
5,012
1,574
415
3,270
12,655
10,868
272
3,533
9,122
17,592
0
W
Mercury
Spantik
Mercury
5,538
3,062
0
950
8,951
3,583
589
1,065
7,886
0
65,627
W
Baron Samedi
Thormadn3ss
Baron Samedi
10,772
1,455
2,200
4,089
8,989
4,389
593
3,207
5,782
59,418
4,597
L
Ares
6,011
257
32
812
14,976
9,228
0
6,913
8,063
22,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
31,753
440
Minions Killed
162
0
Camps Cleared
0
1,216,238
Distance Traveled
934,058
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,497
654
102
8
0
167,703
1
L
Merlin
7,664
590
39
3
0
193,637
0
L
Amaterasu
6,199
477
53
4
0
247,657
1
L
Awilix
7,202
554
35
3
0
236,114
0
W
Bellona
8,051
619
97
7
0
235,063
0
L
Artemis
4,214
324
8
1
0
53,322
0
W
Geb
8,127
625
17
1
0
276,010
2
W
Mercury
9,222
709
112
9
0
310,383
2
W
Baron Samedi
9,099
700
112
9
0
227,079
0
L
Ares
6,474
498
27
2
0
203,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role