Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GloBoii444
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Milthred
Zeus
Level 66
God Stats
14W - 16L
1,496 SR
Queue Stats
752W - 813L
1,417 Elo+
Solo
Amaterasu
Amaterasu
PaladinChardy
Amaterasu
Level 144
God Stats
5W - 5L
1,891 SR
Queue Stats
326W - 378L
1,475 Elo+
Solo
Olorun
Olorun
Rebel_Tigeress
Olorun
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 236L
1,399 Elo+
Solo
Team Averages
Level 97
1,577 SR
1,458 Elo+

VS

Team Averages
Level 93
1,541 SR
1,503 Elo+
Cupid
Cupid
CHADIZO
Cupid
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
136W - 140L
1,474 Elo+
Solo
Hun Batz
Hun Batz
HybridGaming545
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Magicalbeaver76
Ah Muzen Cab
Level 125
God Stats
2W - 0L
1,939 SR
Queue Stats
75W - 72L
1,411 Elo+
Solo
Chaac
Chaac
SuavyMente
Chaac
Level 157
God Stats
1W - 1L
1,157 SR
Queue Stats
69W - 57L
1,591 Elo+
Party 1
Hera
Hera
slickbebo_
Hera
Level 69
God Stats
4W - 2L
1,394 SR
Queue Stats
170W - 174L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 1 / 3
6,604
550
1,700
2,452
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
GloBoii444
Artemis
14
1 / 5 / 8
8,183
682
10,713
12,697
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
14
1 / 6 / 10
8,340
695
14,517
12,563
5,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PaladinChardy
Amaterasu
18
8 / 4 / 3
10,200
850
7,544
17,938
16,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 6 / 6
8,929
744
9,762
12,940
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CHADIZO
Cupid
15
4 / 2 / 10
9,370
781
9,249
9,704
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
14
0 / 3 / 13
8,520
710
3,831
10,576
11,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Magicalbeaver76
Ah Muzen Cab
18
9 / 3 / 9
11,192
933
18,771
10,143
4,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
6 / 4 / 10
9,784
815
11,047
22,540
22,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 11
9,650
804
11,237
7,783
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
13
Kills
22
22
Deaths
13
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
3
1.5
W
Cupid
CHADIZO
Cupid
4
2
10
4.5
L
Artemis
GloBoii444
Artemis
1
5
8
1
W
Hun Batz
0
3
13
2.17
W
Ah Muzen Cab
Magicalbeaver76
Ah Muzen Cab
9
3
9
4.5
L
Zeus
1
6
10
1
L
Amaterasu
PaladinChardy
Amaterasu
8
4
3
2.38
L
3
6
6
1
W
Chaac
6
4
10
2.75
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
54,135
58,590
Taken
60,746
35,264
Mitigated
46,534
19,317
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,700
591
68
918
2,452
699
0
413
2,039
3,329
0
W
Cupid
CHADIZO
Cupid
9,249
2,673
2,346
3,056
9,704
4,489
1,637
3,835
5,869
0
18,635
L
Artemis
GloBoii444
Artemis
10,713
5,660
0
1,737
12,697
5,398
0
2,576
10,121
0
19,976
W
Hun Batz
3,831
862
766
1,663
10,576
11,060
66
5,294
5,282
0
6,975
W
Ah Muzen Cab
Magicalbeaver76
Ah Muzen Cab
18,771
5,825
787
3,210
10,143
4,860
1,794
4,214
5,929
0
39,089
L
Zeus
14,517
1,205
434
1,731
12,563
5,428
0
1,183
11,380
30,189
0
L
Amaterasu
PaladinChardy
Amaterasu
7,544
2,790
576
6,269
17,938
16,611
0
4,686
13,252
0
15,979
L
9,762
4,283
3,639
3,945
12,940
7,128
0
2,379
10,561
21,497
1,994
W
Chaac
11,047
1,854
1,515
9,631
22,540
22,462
306
6,431
16,109
0
21,547
W
11,237
2,438
2,284
3,227
7,783
3,663
994
4,762
3,021
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
48,516
128
Minions Killed
121
0
Camps Cleared
0
911,981
Distance Traveled
1,111,262
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,604
550
3
0
0
152,769
6
W
Cupid
9,370
781
34
3
0
235,282
1
L
Artemis
8,183
682
25
2
0
178,687
0
W
Hun Batz
8,520
710
7
1
0
229,952
0
W
Ah Muzen Cab
11,192
933
25
2
0
206,587
0
L
Zeus
8,340
695
40
3
0
194,085
2
L
Amaterasu
10,200
850
32
3
0
203,660
0
L
Olorun
8,929
744
28
2
0
182,780
0
W
Chaac
9,784
815
13
1
0
195,108
0
W
Hera
9,650
804
42
4
0
244,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role