Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chaotic_0men-3
Medusa
Level 99
God Stats
5W - 10L
1,481 SR
Queue Stats
456W - 462L
1,731 Elo+
Solo
Baron Samedi
Baron Samedi
RuthlessArts
Baron Samedi
Level 150
God Stats
21W - 17L
1,620 SR
Queue Stats
675W - 642L
1,551 Elo+
Solo
Bastet
Bastet
SavageOpponent
Bastet
Level 118
God Stats
11W - 8L
1,465 SR
Queue Stats
23W - 27L
1,337 Elo+
Solo
Tyr
Tyr
nyuudream0
Tyr
Level 129
God Stats
61W - 77L
1,478 SR
Queue Stats
784W - 816L
1,378 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,499 Elo+

VS

Team Averages
Level 101
1,518 SR
1,439 Elo+
Merlin
Merlin
DurkMurz
Merlin
Level 144
God Stats
6W - 7L
1,874 SR
Queue Stats
462W - 427L
1,513 Elo+
Solo
Kali
Kali
Hexi27
Kali
Level 85
God Stats
15W - 11L
1,565 SR
Queue Stats
28W - 36L
1,417 Elo+
Solo
Bacchus
Bacchus
MrCook224
Bacchus
Level 94
God Stats
0W - 5L
1,163 SR
Queue Stats
219W - 228L
1,526 Elo+
Solo
Chaac
Chaac
bad6ones
Chaac
Level 77
God Stats
111W - 102L
1,490 SR
Queue Stats
167W - 169L
1,397 Elo+
Solo
Jing Wei
Jing Wei
fred-d-boss
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 1 / 14
10,419
548
7,574
19,019
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
10 / 3 / 9
11,004
579
15,577
15,717
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RuthlessArts
Baron Samedi
19
8 / 0 / 5
11,742
618
15,412
9,771
4,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 0 / 7
10,600
558
12,102
15,818
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 3 / 4
10,565
556
5,657
16,133
13,886
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DurkMurz
Merlin
15
2 / 7 / 0
8,947
471
8,814
13,292
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Hexi27
Kali
14
1 / 6 / 0
8,345
439
5,658
17,266
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
MrCook224
Bacchus
15
0 / 4 / 3
8,796
463
9,176
15,070
11,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
bad6ones
Chaac
14
4 / 6 / 2
8,709
458
10,253
17,110
10,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
fred-d-boss
Jing Wei
10
0 / 8 / 0
6,991
368
6,122
11,401
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
30
Kills
7
7
Deaths
31
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
14
8
W
10
3
9
4.83
L
Merlin
DurkMurz
Merlin
2
7
0
0.29
L
Kali
Hexi27
Kali
1
6
0
0.17
L
Bacchus
MrCook224
Bacchus
0
4
3
0.38
W
Baron Samedi
RuthlessArts
Baron Samedi
8
0
5
10.5
W
8
0
7
11.5
L
Chaac
bad6ones
Chaac
4
6
2
0.83
L
Jing Wei
fred-d-boss
Jing Wei
0
8
0
0
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,322
Damage
40,023
76,458
Taken
74,139
49,428
Mitigated
33,818
33,421
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,574
940
1,339
5,316
19,019
18,487
725
2,918
16,101
38,677
4,973
W
15,577
7,811
0
6,030
15,717
6,941
3,004
1,774
13,943
0
76,367
L
Merlin
DurkMurz
Merlin
8,814
428
0
2,985
13,292
4,371
80
4,669
8,623
63,923
0
L
Kali
Hexi27
Kali
5,658
2,836
0
2,159
17,266
5,738
525
3,058
14,208
0
56,486
L
Bacchus
MrCook224
Bacchus
9,176
1,179
0
2,431
15,070
11,961
345
6,811
8,259
49,448
0
W
Baron Samedi
RuthlessArts
Baron Samedi
15,412
1,391
1,384
3,964
9,771
4,467
2,598
2,969
6,802
86,661
0
W
12,102
3,649
409
9,821
15,818
5,647
0
2,050
13,768
0
71,526
L
Chaac
bad6ones
Chaac
10,253
902
598
7,930
17,110
10,115
0
4,315
12,795
0
32,368
L
Jing Wei
fred-d-boss
Jing Wei
6,122
4,895
101
426
11,401
1,633
1,321
3,370
8,031
0
27,953
W
5,657
594
0
5,158
16,133
13,886
144
8,279
7,854
0
51,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
41,788
500
Minions Killed
399
0
Camps Cleared
0
1,911,837
Distance Traveled
1,664,303
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,419
548
65
3
0
366,536
0
W
Medusa
11,004
579
102
5
0
342,100
1
L
Merlin
8,947
471
116
6
0
332,384
4
L
Kali
8,345
439
104
5
0
381,131
1
L
Bacchus
8,796
463
97
5
0
343,406
5
W
Baron Samedi
11,742
618
142
7
0
379,142
4
W
Bastet
10,600
558
73
4
0
430,223
0
L
Chaac
8,709
458
24
1
0
348,680
6
L
Jing Wei
6,991
368
58
3
0
258,702
1
W
Tyr
10,565
556
118
6
0
393,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role