Player Matchup

Athena
Athena
MoonDawg69
Athena
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 43L
1,517 Elo+
Party 1
Bastet
Bastet
PeterSmashinTail
Bastet
Level 98
God Stats
4W - 1L
1,741 SR
Queue Stats
25W - 21L
1,590 Elo+
Party 1
Anubis
Anubis
TouchMeTunon
Anubis
Level 65
God Stats
2W - 2L
1,642 SR
Queue Stats
37W - 34L
1,495 Elo+
Party 1
Team Averages
Level 94
1,627 SR
1,534 Elo+

VS

Team Averages
Level 86
1,557 SR
1,454 Elo+
Hun Batz
Hun Batz
EspartanoOficial
Hun Batz
Level 128
God Stats
0W - 1L
1,286 SR
Queue Stats
109W - 157L
1,465 Elo+
Solo
Medusa
Medusa
MysticBranch459
Medusa
Level 66
God Stats
3W - 4L
1,731 SR
Queue Stats
9W - 14L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Vopnafjorou
Sylvanus
Level 64
God Stats
27W - 27L
1,655 SR
Queue Stats
103W - 132L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MoonDawg69
Athena
17
5 / 1 / 11
13,208
734
8,689
20,490
23,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 7 / 9
13,768
765
27,000
19,959
9,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
17
9 / 4 / 9
13,471
748
25,252
20,747
10,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 6
10,178
565
6,466
18,983
4,430
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 6 / 5
13,308
739
16,875
16,781
4,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Vopnafjorou
Sylvanus
17
5 / 6 / 7
13,129
729
18,667
36,594
22,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
12
12
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Athena
MoonDawg69
Athena
5
1
11
10.5
L
7
6
5
1.58
W
7
7
9
1.64
W
Anubis
9
4
9
3.38
L
Sylvanus
Vopnafjorou
Sylvanus
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,941
Damage
42,008
61,196
Taken
72,358
43,281
Mitigated
31,831
17,597
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,466
1,171
738
761
18,983
4,430
0
7,978
11,005
0
29,209
W
Athena
MoonDawg69
Athena
8,689
1,749
544
2,527
20,490
23,961
653
7,017
13,473
30,699
0
L
16,875
7,102
0
1,747
16,781
4,928
220
8,080
8,701
0
54,530
W
27,000
5,857
0
3,794
19,959
9,221
498
6,642
13,317
0
75,020
W
Anubis
25,252
3,021
0
10,732
20,747
10,099
1,721
6,050
14,697
61,515
0
L
Sylvanus
Vopnafjorou
Sylvanus
18,667
4,621
4,194
12,114
36,594
22,473
108
18,538
18,056
42,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
36,615
209
Minions Killed
145
13
Camps Cleared
1
1,001,957
Distance Traveled
864,653
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,178
565
41
2
1
288,566
3
W
Athena
13,208
734
32
2
4
372,041
2
L
Medusa
13,308
739
60
3
0
281,775
6
W
Bastet
13,768
765
91
5
7
338,498
1
W
Anubis
13,471
748
86
5
2
291,418
3
L
Sylvanus
13,129
729
44
2
0
294,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role