Player Matchup

Neith
Neith
KingOfDaKings20
Neith
Level 128
God Stats
22W - 22L
1,415 SR
Queue Stats
98W - 79L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
Lord_FazzyShnish
Ah Puch
Level 127
God Stats
1W - 2L
1,784 SR
Queue Stats
57W - 51L
1,565 Elo+
Party 1
Tyr
Tyr
isoLopi
Tyr
Level 80
God Stats
26W - 22L
1,454 SR
Queue Stats
1,244W - 1,379L
1,508 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,547 Elo+

VS

Team Averages
Level 86
1,616 SR
1,505 Elo+
Khepri
Khepri
CerealKn1ght
Khepri
Level 89
God Stats
8W - 8L
1,659 SR
Queue Stats
18W - 26L
1,426 Elo+
Solo
Izanami
Izanami
M0RTElVl
Izanami
Level 41
God Stats
271W - 133L
1,628 SR
Queue Stats
310W - 160L
1,576 Elo+
Party 2
Anubis
Anubis
TheVeryUnkind
Anubis
Level 129
God Stats
7W - 6L
1,561 SR
Queue Stats
185W - 171L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,985
587
11,043
9,685
2,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 6 / 4
11,865
698
22,078
14,311
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
17
4 / 7 / 5
11,770
692
6,174
22,011
15,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 2 / 15
12,605
741
8,725
17,797
25,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
M0RTElVl
Izanami
16
3 / 7 / 9
11,515
677
13,950
16,096
5,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 2 / 3
14,021
825
17,375
13,510
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
19
19
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
15
4.25
L
1
6
4
0.5
L
5
6
4
1.17
W
Izanami
M0RTElVl
Izanami
3
7
9
1.07
W
15
2
3
8.25
L
Tyr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,295
Damage
40,050
46,007
Taken
47,403
22,021
Mitigated
38,771
6,327
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,725
809
848
1,866
17,797
25,821
252
7,979
9,818
23,636
0
L
11,043
2,464
249
1,181
9,685
2,333
1,181
6,458
2,961
0
34,659
L
22,078
1,031
0
1,674
14,311
4,081
0
7,887
6,204
59,788
0
W
Izanami
M0RTElVl
Izanami
13,950
8,931
0
5,901
16,096
5,453
2,290
6,495
9,601
0
44,888
W
17,375
79
330
5,071
13,510
7,497
288
7,910
5,600
54,093
0
L
Tyr
6,174
112
0
3,223
22,011
15,607
0
10,893
10,528
0
17,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
38,141
160
Minions Killed
212
3
Camps Cleared
9
791,157
Distance Traveled
859,010
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,605
741
25
1
0
304,309
3
L
Neith
9,985
587
41
2
0
237,398
2
L
Ah Puch
11,865
698
92
5
2
240,739
2
W
Izanami
11,515
677
90
5
4
268,148
1
W
Anubis
14,021
825
97
6
5
286,553
10
L
Tyr
11,770
692
27
2
1
313,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role