Player Matchup

Kukulkan
Kukulkan
Gokart22052
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,556 Elo+
Party 2
Neith
Neith
I_Am_Vindictive1
Neith
Level 7
God Stats
0W - 4L
1,292 SR
Queue Stats
9W - 12L
1,132 Elo+
Party 2
Bacchus
Bacchus
Pallydoodle
Bacchus
Level 75
God Stats
7W - 4L
1,595 SR
Queue Stats
122W - 100L
1,463 Elo+
Party 2
Team Averages
Level 63
1,462 SR
1,384 Elo+

VS

Team Averages
Level 67
1,346 SR
1,413 Elo+
Bastet
Bastet
King_Ra_19
Bastet
Level 130
God Stats
91W - 99L
1,495 SR
Queue Stats
640W - 848L
1,335 Elo+
Solo
Vulcan
Vulcan
MedusaCascade
Vulcan
Level 64
God Stats
1W - 3L
1,260 SR
Queue Stats
66W - 56L
1,519 Elo+
Party 1
Awilix
Awilix
Stegnuts020
Awilix
Level 7
God Stats
1W - 0L
1,283 SR
Queue Stats
21W - 14L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gokart22052
Kukulkan
13
3 / 8 / 0
9,122
652
8,375
13,982
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 7 / 1
8,893
635
3,557
12,082
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Pallydoodle
Bacchus
13
0 / 3 / 4
9,567
683
4,358
16,735
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
King_Ra_19
Bastet
16
6 / 0 / 10
10,709
765
12,925
6,713
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 12
10,223
730
10,755
8,934
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
8 / 1 / 9
11,043
789
14,552
10,909
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
18
18
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gokart22052
Kukulkan
3
8
0
0.38
L
1
7
1
0.21
W
Bastet
King_Ra_19
Bastet
6
0
10
11
W
4
3
12
3.33
L
Bacchus
Pallydoodle
Bacchus
0
3
4
0.67
W
Awilix
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
38,232
42,799
Taken
26,556
26,737
Mitigated
10,959
6,193
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gokart22052
Kukulkan
8,375
594
40
1,426
13,982
4,170
220
3,136
10,846
38,790
0
L
3,557
1,573
0
859
12,082
3,476
220
1,452
10,630
0
21,352
W
Bastet
King_Ra_19
Bastet
12,925
1,691
0
4,071
6,713
2,395
1,121
2,710
4,003
0
37,627
W
10,755
2,746
345
1,197
8,934
3,552
1,015
4,938
3,996
36,855
0
L
Bacchus
Pallydoodle
Bacchus
4,358
518
0
3,868
16,735
19,091
255
6,167
10,568
13,522
0
W
Awilix
14,552
4,944
0
1,147
10,909
5,012
782
5,800
5,109
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
31,975
147
Minions Killed
166
1
Camps Cleared
11
669,800
Distance Traveled
833,059
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,122
652
74
5
1
203,333
3
L
Neith
8,893
635
55
4
0
198,988
0
W
Bastet
10,709
765
30
2
3
293,578
2
W
Vulcan
10,223
730
55
4
0
259,513
2
L
Bacchus
9,567
683
18
1
0
267,479
4
W
Awilix
11,043
789
81
6
8
279,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role