Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BORN_IMO
Fenrir
Level 107
God Stats
7W - 6L
1,599 SR
Queue Stats
331W - 369L
1,448 Elo+
Party 3
Geb
Geb
DarkCookid456
Geb
Level 88
God Stats
8W - 7L
1,672 SR
Queue Stats
160W - 161L
1,577 Elo+
Party 2
Zeus
Zeus
SloppyMag
Zeus
Level 140
God Stats
6W - 5L
1,571 SR
Queue Stats
166W - 168L
1,642 Elo+
Party 2
Chaac
Chaac
xXso-calboy69Xx
Chaac
Level 23
God Stats
2W - 3L
1,476 SR
Queue Stats
26W - 59L
1,317 Elo+
Party 3
Team Averages
Level 97
1,564 SR
1,497 Elo+

VS

Team Averages
Level 97
1,578 SR
1,513 Elo+
Ravana
Ravana
Aj-_-On1
Ravana
Level 145
God Stats
3W - 3L
1,698 SR
Queue Stats
290W - 295L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
Asmiles3
Gilgamesh
Level 62
God Stats
1W - 2L
1,291 SR
Queue Stats
54W - 54L
1,387 Elo+
Solo
Izanami
Izanami
Kobey2faded
Izanami
Level 102
God Stats
14W - 17L
1,537 SR
Queue Stats
183W - 188L
1,490 Elo+
Party 1
Tiamat
Tiamat
Mr_Fantastis_23
Tiamat
Level 136
God Stats
3W - 4L
1,896 SR
Queue Stats
45W - 39L
1,601 Elo+
Solo
Thoth
Thoth
thekillerdominic
Thoth
Level 41
God Stats
3W - 5L
1,470 SR
Queue Stats
46W - 52L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 3 / 9
12,758
797
13,086
12,896
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BORN_IMO
Fenrir
19
5 / 4 / 9
11,922
745
11,833
13,396
10,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 2 / 16
11,999
750
8,933
17,849
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
10 / 4 / 7
13,465
842
27,954
13,076
5,573
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 1 / 12
11,124
695
6,322
15,936
10,994
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aj-_-On1
Ravana
19
5 / 4 / 4
11,528
721
15,160
19,118
12,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Asmiles3
Gilgamesh
17
2 / 6 / 4
10,579
661
4,325
17,083
14,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Kobey2faded
Izanami
19
3 / 4 / 3
11,493
718
15,007
17,253
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 2
10,877
680
13,728
19,466
9,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
8,910
557
4,062
4,458
1,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
22
Kills
14
14
Deaths
22
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
9
3.17
L
Ravana
Aj-_-On1
Ravana
5
4
4
1.75
L
Gilgamesh
Asmiles3
Gilgamesh
2
6
4
0.67
W
Fenrir
BORN_IMO
Fenrir
5
4
9
2.38
W
2
2
16
5
L
Izanami
Kobey2faded
Izanami
3
4
3
1.13
L
4
6
2
0.83
W
Zeus
10
4
7
3.38
L
0
2
2
0.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,128
Damage
52,282
73,153
Taken
77,378
61,425
Mitigated
43,368
22,500
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,086
2,075
3,526
5,705
12,896
8,419
1,349
2,073
10,823
62,463
0
L
Ravana
Aj-_-On1
Ravana
15,160
4,365
0
1,869
19,118
12,768
0
10,745
8,373
0
46,783
L
Gilgamesh
Asmiles3
Gilgamesh
4,325
1,240
157
2,270
17,083
14,068
0
13,144
3,939
0
17,485
W
Fenrir
BORN_IMO
Fenrir
11,833
1,940
0
740
13,396
10,392
809
3,695
9,701
0
24,646
W
8,933
1,085
0
4,480
17,849
26,047
1,225
5,689
12,160
17,783
0
L
Izanami
Kobey2faded
Izanami
15,007
9,665
0
4,427
17,253
5,791
340
9,942
7,311
0
66,174
L
13,728
1,459
359
4,475
19,466
9,200
0
13,573
5,893
38,119
0
W
Zeus
27,954
2,805
0
2,781
13,076
5,573
2,825
3,197
9,879
90,180
0
L
4,062
84
0
606
4,458
1,541
0
2,569
1,889
12,024
0
W
6,322
1,170
0
5,268
15,936
10,994
2,546
3,136
12,800
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
53,387
337
Minions Killed
278
0
Camps Cleared
0
1,679,803
Distance Traveled
1,249,823
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,758
797
133
8
0
306,092
1
L
Ravana
11,528
721
69
4
0
319,378
1
L
Gilgamesh
10,579
661
29
2
0
304,350
3
W
Fenrir
11,922
745
26
2
0
359,851
0
W
Geb
11,999
750
5
0
0
357,897
1
L
Izanami
11,493
718
101
6
0
257,760
1
L
Tiamat
10,877
680
53
3
0
268,268
2
W
Zeus
13,465
842
118
7
0
295,075
2
L
Thoth
8,910
557
26
2
0
100,067
1
W
Chaac
11,124
695
55
3
0
360,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role