Player Matchup

Tyr
Tyr
FinaaDev
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,543 Elo+
Solo
Hun Batz
Hun Batz
MagnaSombra
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,400 Elo+
Party 2
Thoth
Thoth
Mer_CuRe_rIC
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 76L
1,515 Elo+
Solo
Awilix
Awilix
Midwolf98
Awilix
Level 129
God Stats
0W - 1L
1,667 SR
Queue Stats
3W - 3L
1,399 Elo+
Party 2
Chaac
Chaac
Slimtendo
Chaac
Level 25
God Stats
0W - 2L
1,173 SR
Queue Stats
3W - 6L
1,405 Elo+
Solo
Team Averages
Level 67
1,468 SR
1,452 Elo+

VS

Team Averages
Level 96
1,500 SR
1,532 Elo+
Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SilverBlondie
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,531 Elo+
Solo
Charybdis
Charybdis
SirMeyham
Charybdis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 62L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
iamcups
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
6,436
644
2,671
12,470
9,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MagnaSombra
Hun Batz
9
1 / 8 / 4
6,266
627
4,604
10,567
3,614
Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 4
9,359
936
13,157
8,175
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Midwolf98
Awilix
13
4 / 5 / 4
7,300
730
5,247
8,054
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Slimtendo
Chaac
16
4 / 5 / 6
8,718
872
10,323
14,464
14,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
13 / 2 / 15
10,206
1,021
14,851
8,880
3,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
13
1 / 5 / 19
8,263
826
5,710
14,536
16,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 3 / 15
8,934
893
6,607
5,628
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SirMeyham
Charybdis
16
5 / 1 / 18
9,533
953
9,816
7,129
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
iamcups
Zhong Kui
15
6 / 4 / 21
9,869
987
11,313
13,285
8,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
14
Kills
32
32
Deaths
15
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
2
15
10.25
W
Ganesha
 
Ganesha
1
5
19
2.1
L
0
8
5
0.31
L
Hun Batz
MagnaSombra
Hun Batz
1
8
4
0.38
L
5
6
4
1.17
L
Awilix
Midwolf98
Awilix
4
5
4
1.2
W
7
3
15
4.83
W
Charybdis
SirMeyham
Charybdis
5
1
18
14
L
Chaac
Slimtendo
Chaac
4
5
6
1.4
W
Zhong Kui
iamcups
Zhong Kui
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,002
Damage
48,297
53,730
Taken
49,458
33,686
Mitigated
33,647
9,042
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,851
11,549
345
2,800
8,880
3,738
2,437
3,185
5,534
0
29,059
W
Ganesha
 
Ganesha
5,710
281
629
1,828
14,536
16,299
0
2,829
11,475
11,516
0
L
2,671
226
280
800
12,470
9,477
0
6,473
5,757
0
4,491
L
Hun Batz
MagnaSombra
Hun Batz
4,604
118
208
1,355
10,567
3,614
0
3,204
7,287
0
8,195
L
13,157
256
0
89
8,175
3,132
0
4,480
3,547
27,920
0
L
Awilix
Midwolf98
Awilix
5,247
1,415
505
997
8,054
2,978
0
4,015
3,957
0
6,473
W
6,607
449
1,792
309
5,628
2,158
147
1,729
3,789
10,071
0
W
Charybdis
SirMeyham
Charybdis
9,816
4,557
610
1,556
7,129
3,186
2,291
2,002
5,087
0
25,356
L
Chaac
Slimtendo
Chaac
10,323
1,403
17
4,791
14,464
14,485
0
4,702
9,552
0
19,160
W
Zhong Kui
iamcups
Zhong Kui
11,313
193
638
5,183
13,285
8,266
411
3,412
9,540
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
46,805
63
Minions Killed
104
0
Camps Cleared
0
837,527
Distance Traveled
874,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,206
1,021
26
3
0
162,574
0
W
Ganesha
8,263
826
4
0
0
174,317
0
L
Tyr
6,436
644
0
0
0
170,329
0
L
Hun Batz
6,266
627
4
0
0
141,473
0
L
Thoth
9,359
936
35
4
0
160,144
0
L
Awilix
7,300
730
3
0
0
178,817
0
W
Eset
8,934
893
6
1
0
187,042
0
W
Charybdis
9,533
953
35
4
0
172,875
0
L
Chaac
8,718
872
21
2
0
186,764
2
W
Zhong Kui
9,869
987
33
3
0
178,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role