Player Matchup

Ra
Ra
KroTNR
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,573 Elo+
Solo
Artio
Artio
TheNanu
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
ipp22
Danzaburou
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
nazar1618
Hou Yi
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,588 Elo+
Solo
Fenrir
Fenrir
williammcvicar
Fenrir
Level 121
God Stats
5W - 3L
1,489 SR
Queue Stats
121W - 110L
1,523 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,497 Elo+

VS

Team Averages
Level 92
1,502 SR
1,472 Elo+
Chang'e
Chang'e
Ezden
Chang'e
Level 124
God Stats
1W - 0L
1,448 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
NyanZeref
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PerSila
Ne Zha
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
84W - 68L
1,464 Elo+
Solo
Scylla
Scylla
Rhys-412
Scylla
Level 103
God Stats
5W - 2L
1,837 SR
Queue Stats
156W - 160L
1,403 Elo+
Solo
Vamana
Vamana
x-Deidara_Cz
Vamana
Level 105
God Stats
1W - 0L
1,440 SR
Queue Stats
134W - 140L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 6 / 9
11,973
798
17,961
20,332
11,424
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
TheNanu
Artio
17
0 / 6 / 14
9,777
652
7,776
23,672
31,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ipp22
Danzaburou
17
3 / 7 / 3
9,982
665
11,406
19,923
9,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
nazar1618
Hou Yi
17
6 / 8 / 5
11,056
737
19,930
16,763
6,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 11 / 6
10,342
689
18,599
21,635
17,704
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ezden
Chang'e
19
8 / 3 / 17
11,882
792
14,466
15,555
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NyanZeref
Bellona
17
4 / 5 / 23
11,969
798
15,629
21,428
21,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
PerSila
Ne Zha
20
6 / 5 / 17
12,480
832
18,647
18,592
8,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Rhys-412
Scylla
20
14 / 4 / 14
12,667
844
28,346
15,348
6,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
20
6 / 3 / 20
12,110
807
15,049
23,974
25,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
20
Kills
38
38
Deaths
20
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ezden
Chang'e
8
3
17
5.5
L
Ra
6
6
9
1.75
W
Bellona
NyanZeref
Bellona
4
5
23
3.1
W
Ne Zha
PerSila
Ne Zha
6
5
17
2.9
W
Scylla
Rhys-412
Scylla
14
4
14
5.25
L
Artio
TheNanu
Artio
0
6
14
1.17
L
Danzaburou
ipp22
Danzaburou
3
7
3
0.64
L
Hou Yi
nazar1618
Hou Yi
6
8
5
1.06
L
5
11
6
0.73
W
Vamana
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,672
Damage
92,137
102,325
Taken
94,897
77,599
Mitigated
68,378
30,523
Healing
49,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ezden
Chang'e
14,466
1,932
13,121
7,004
15,555
6,322
1,582
5,143
10,412
27,295
0
L
Ra
17,961
2,443
7,721
6,766
20,332
11,424
592
11,312
9,020
41,995
0
W
Bellona
NyanZeref
Bellona
15,629
2,409
3,235
3,759
21,428
21,229
174
5,155
16,273
0
24,701
W
Ne Zha
PerSila
Ne Zha
18,647
2,492
1,538
3,633
18,592
8,534
1,709
5,034
13,558
0
36,643
W
Scylla
Rhys-412
Scylla
28,346
2,121
1,341
3,826
15,348
6,737
695
5,037
10,311
47,235
0
L
Artio
TheNanu
Artio
7,776
1,151
1,930
5,112
23,672
31,784
47
9,583
14,089
13,510
0
L
Danzaburou
ipp22
Danzaburou
11,406
5,281
547
3,808
19,923
9,696
1,207
9,827
10,096
0
28,440
L
Hou Yi
nazar1618
Hou Yi
19,930
8,485
111
1,389
16,763
6,991
515
5,209
11,554
0
30,002
L
18,599
4,206
556
2,583
21,635
17,704
0
9,337
12,298
0
24,900
W
Vamana
15,049
3,660
2,455
9,370
23,974
25,556
619
5,368
18,606
6,004
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
61,108
133
Minions Killed
158
0
Camps Cleared
0
1,081,512
Distance Traveled
1,376,577
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,882
792
33
2
0
261,972
4
L
Ra
11,973
798
57
4
0
259,897
0
W
Bellona
11,969
798
12
1
0
281,047
2
W
Ne Zha
12,480
832
38
3
0
274,016
0
W
Scylla
12,667
844
49
3
0
242,230
0
L
Artio
9,777
652
3
0
0
222,229
0
L
Danzaburou
9,982
665
31
2
0
222,178
0
L
Hou Yi
11,056
737
32
2
0
187,748
1
L
Fenrir
10,342
689
10
1
0
189,460
0
W
Vamana
12,110
807
26
2
0
317,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role