Player Matchup

Nu Wa
Nu Wa
FedutizTheSecond
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,532 Elo+
Party 1
Bacchus
Bacchus
Hades_Hammer9
Bacchus
Level 105
God Stats
5W - 6L
1,413 SR
Queue Stats
267W - 280L
1,526 Elo+
Party 1
King Arthur
King Arthur
OffHurdle856696
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,416 Elo+
Solo
Cliodhna
Cliodhna
Truckerqb7
Cliodhna
Level 139
God Stats
10W - 9L
1,640 SR
Queue Stats
424W - 436L
1,555 Elo+
Party 1
Neith
Neith
Zeus_Hammer_
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,506 Elo+

VS

Team Averages
Level 78
1,510 SR
1,599 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
LRK 556
Hou Yi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,626 Elo+
Party 2
Thanatos
Thanatos
Unique 403
Thanatos
Level 24
God Stats
4W - 0L
1,551 SR
Queue Stats
17W - 1L
1,871 Elo+
Party 2
Sun Wukong
Sun Wukong
VeryAntelope678
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,712
545
10,013
8,026
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
2 / 2 / 5
7,634
477
5,120
12,496
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OffHurdle856696
King Arthur
15
0 / 5 / 3
8,838
552
8,185
14,512
11,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Truckerqb7
Cliodhna
16
6 / 4 / 3
9,673
605
16,219
17,002
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 10 / 0
6,161
385
2,625
10,017
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
6 / 2 / 10
9,808
613
6,487
14,159
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
 
Nu Wa
16
2 / 3 / 7
9,475
592
9,246
9,999
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
LRK 556
Hou Yi
18
10 / 2 / 5
10,996
687
13,755
11,877
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Unique 403
Thanatos
16
9 / 1 / 2
9,640
603
13,077
12,283
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
VeryAntelope678
Sun Wukong
13
0 / 3 / 4
7,715
482
6,215
12,205
9,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
27
27
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
2
10
5.5
W
Nu Wa
 
Nu Wa
2
3
7
1.83
L
3
6
6
1
L
Bacchus
2
2
5
2.25
W
Hou Yi
LRK 556
Hou Yi
10
2
5
6.25
L
King Arthur
OffHurdle856696
King Arthur
0
5
3
0.3
L
Cliodhna
Truckerqb7
Cliodhna
6
4
3
1.88
W
Thanatos
Unique 403
Thanatos
9
1
2
10
W
Sun Wukong
VeryAntelope678
Sun Wukong
0
3
4
0.67
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
48,780
62,053
Taken
60,523
34,021
Mitigated
35,633
11,261
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,487
2,024
0
1,591
14,159
13,230
655
4,351
9,808
24,141
0
W
Nu Wa
 
Nu Wa
9,246
1,626
0
1,882
9,999
3,379
309
2,496
7,503
72,131
0
L
10,013
2,163
0
225
8,026
1,937
0
2,878
5,032
43,483
0
L
Bacchus
5,120
465
0
2,530
12,496
12,754
0
3,021
9,312
18,362
0
W
Hou Yi
LRK 556
Hou Yi
13,755
7,291
0
6,409
11,877
4,309
544
3,481
8,396
0
89,985
L
King Arthur
OffHurdle856696
King Arthur
8,185
874
56
3,204
14,512
11,642
98
3,437
10,982
2,959
61,888
L
Cliodhna
Truckerqb7
Cliodhna
16,219
1,735
0
4,890
17,002
6,148
0
5,246
11,596
0
70,562
W
Thanatos
Unique 403
Thanatos
13,077
4,304
0
11,165
12,283
5,181
0
3,310
8,973
0
63,925
W
Sun Wukong
VeryAntelope678
Sun Wukong
6,215
1,825
0
3,147
12,205
9,534
284
1,765
10,440
0
36,129
L
2,625
1,151
0
356
10,017
1,540
0
567
9,398
0
24,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
47,634
412
Minions Killed
472
0
Camps Cleared
0
1,484,690
Distance Traveled
1,552,285
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,808
613
32
2
0
328,466
10
W
Nu Wa
9,475
592
122
8
0
272,486
4
L
Nu Wa
8,712
545
76
5
0
274,929
3
L
Bacchus
7,634
477
23
1
0
318,842
5
W
Hou Yi
10,996
687
144
9
0
278,073
5
L
King Arthur
8,838
552
143
9
0
297,604
0
L
Cliodhna
9,673
605
121
8
0
340,496
4
W
Thanatos
9,640
603
96
6
0
358,314
2
W
Sun Wukong
7,715
482
78
5
0
314,946
0
L
Neith
6,161
385
49
3
0
252,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role