Player Matchup

Hou Yi
Hou Yi
NotElevated
Hou Yi
Level 87
God Stats
9W - 6L
1,647 SR
Queue Stats
205W - 194L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TurboBoy05
Morgan Le Fay
Level 142
God Stats
1W - 2L
1,284 SR
Queue Stats
62W - 70L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
jjbonk12
Jormungandr
Level 82
God Stats
12W - 7L
1,666 SR
Queue Stats
313W - 321L
1,551 Elo+
Party 1
Bastet
Bastet
naissor
Bastet
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 145L
1,518 Elo+
Party 1
Ymir
Ymir
reese391
Ymir
Level 125
God Stats
3W - 3L
1,362 SR
Queue Stats
134W - 138L
1,510 Elo+
Party 1
Team Averages
Level 119
1,492 SR
1,543 Elo+

VS

Team Averages
Level 135
1,590 SR
1,622 Elo+
Zeus
Zeus
Crystalline_Tear
Zeus
Level 144
God Stats
0W - 3L
1,265 SR
Queue Stats
202W - 198L
1,623 Elo+
Solo
Thanatos
Thanatos
Eights 4 35
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,663 Elo+
Solo
Medusa
Medusa
HOOD3DL3G3ND
Medusa
Level 147
God Stats
30W - 32L
1,493 SR
Queue Stats
309W - 223L
1,578 Elo+
Solo
Bacchus
Bacchus
KeepEmOutKeith
Bacchus
Level 149
God Stats
15W - 14L
1,663 SR
Queue Stats
127W - 123L
1,643 Elo+
Solo
Tyr
Tyr
vampPauloLondra
Tyr
Level 109
God Stats
5W - 1L
2,028 SR
Queue Stats
67W - 56L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 3 / 5
10,042
502
6,504
11,770
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
TurboBoy05
Morgan Le Fay
19
8 / 0 / 7
11,949
597
16,217
11,233
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
jjbonk12
Jormungandr
17
7 / 1 / 6
11,363
568
13,465
9,732
12,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
naissor
Bastet
19
6 / 3 / 11
11,646
582
14,499
18,132
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
15
3 / 3 / 13
10,167
508
9,455
15,279
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
10,143
507
6,204
16,162
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Eights 4 35
Thanatos
14
1 / 8 / 2
8,872
444
5,723
14,966
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
18
5 / 3 / 1
11,024
551
14,029
12,264
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 3
10,365
518
10,152
16,384
18,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 0
8,847
442
9,058
23,827
19,676
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
10
10
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Thanatos
Eights 4 35
Thanatos
1
8
2
0.25
L
Medusa
5
3
1
1.83
L
2
3
3
1.17
W
Hou Yi
1
3
5
1.17
W
Morgan Le Fay
TurboBoy05
Morgan Le Fay
8
0
7
11.5
W
Jormungandr
jjbonk12
Jormungandr
7
1
6
10
W
Bastet
naissor
Bastet
6
3
11
3.83
W
Ymir
3
3
13
3.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,140
Damage
45,166
66,146
Taken
83,603
44,487
Mitigated
55,381
20,185
Healing
32,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
1,375
51
6,688
16,162
7,447
76
9,050
7,112
81,055
0
L
Thanatos
Eights 4 35
Thanatos
5,723
1,483
0
9,473
14,966
5,700
0
8,015
6,951
0
53,868
L
Medusa
14,029
5,367
0
4,540
12,264
4,250
694
3,334
8,930
0
83,878
L
10,152
769
551
1,725
16,384
18,308
0
6,798
9,586
44,707
15,233
W
Hou Yi
6,504
3,561
0
2,855
11,770
3,131
1,270
1,710
10,060
0
59,067
W
Morgan Le Fay
TurboBoy05
Morgan Le Fay
16,217
1,255
0
4,127
11,233
6,299
1,850
4,396
6,837
88,776
0
W
Jormungandr
jjbonk12
Jormungandr
13,465
6,209
0
1,250
9,732
12,068
1,174
1,972
7,760
70,726
0
W
Bastet
naissor
Bastet
14,499
5,055
0
9,155
18,132
7,005
0
1,923
16,209
0
83,009
W
Ymir
9,455
3,025
0
2,798
15,279
15,984
595
5,015
10,264
31,724
0
L
9,058
817
0
9,582
23,827
19,676
0
11,940
11,887
0
63,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,167
Gold Earned
49,251
529
Minions Killed
612
0
Camps Cleared
0
2,007,870
Distance Traveled
1,881,721
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,143
507
162
8
0
351,895
3
L
Thanatos
8,872
444
98
5
0
411,638
1
L
Medusa
11,024
551
142
7
0
391,857
4
L
Bacchus
10,365
518
79
4
0
354,811
12
W
Hou Yi
10,042
502
115
6
0
360,744
2
W
Morgan Le Fay
11,949
597
147
7
0
412,310
4
W
Jormungandr
11,363
568
115
6
0
389,396
0
W
Bastet
11,646
582
111
6
0
464,852
3
W
Ymir
10,167
508
41
2
0
380,568
3
L
Tyr
8,847
442
131
7
0
371,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role