Player Matchup

Ymir
Ymir
Mason772
Ymir
Level 28
God Stats
3W - 9L
1,043 SR
Queue Stats
44W - 57L
1,442 Elo+
Party 2
Skadi
Skadi
Paragon0fTime
Skadi
Level 65
God Stats
21W - 14L
1,673 SR
Queue Stats
53W - 61L
1,432 Elo+
Party 2
Poseidon
Poseidon
Reaper8380
Poseidon
Level 88
God Stats
2W - 2L
1,514 SR
Queue Stats
255W - 211L
1,587 Elo+
Party 3
Shiva
Shiva
civmohr
Shiva
Level 83
God Stats
3W - 5L
1,318 SR
Queue Stats
55W - 63L
1,443 Elo+
Party 2
Anhur
Anhur
ozymorpheus
Anhur
Level 116
God Stats
10W - 5L
1,453 SR
Queue Stats
238W - 195L
1,588 Elo+
Party 3
Team Averages
Level 76
1,400 SR
1,499 Elo+

VS

Team Averages
Level 71
1,446 SR
1,500 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DDPhil8979
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,580 Elo+
Party 1
Shiva
Shiva
Its DrDino
Shiva
Level 26
God Stats
1W - 4L
1,267 SR
Queue Stats
73W - 91L
1,517 Elo+
Party 1
Thanatos
Thanatos
lRevengel
Thanatos
Level 48
God Stats
17W - 20L
1,462 SR
Queue Stats
88W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 5 / 14
10,538
811
6,381
16,010
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 2 / 10
10,016
770
7,509
6,693
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Reaper8380
Poseidon
18
2 / 4 / 13
10,451
804
11,243
9,244
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
civmohr
Shiva
19
13 / 5 / 11
12,450
958
22,189
15,714
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 3 / 10
11,688
899
14,303
11,664
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
6 / 3 / 8
10,570
813
18,922
12,219
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 13 / 3
8,111
624
950
14,118
3,018
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
18
5 / 2 / 7
10,595
815
9,702
13,965
11,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
16
4 / 8 / 4
10,310
793
5,311
18,094
21,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
lRevengel
Thanatos
16
4 / 9 / 6
9,820
755
8,459
15,721
4,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
35
Kills
19
19
Deaths
35
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
3
8
3.33
L
0
13
3
0.12
L
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
5
2
7
4.25
L
Shiva
4
8
4
0.75
W
Ymir
4
5
14
2.2
W
6
2
10
5.5
W
Poseidon
Reaper8380
Poseidon
2
4
13
2.13
W
Shiva
civmohr
Shiva
13
5
11
3.7
L
Thanatos
lRevengel
Thanatos
4
9
6
0.78
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,625
Damage
43,344
59,325
Taken
74,117
33,087
Mitigated
46,255
10,376
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
18,922
9,012
0
808
12,219
5,068
0
2,945
8,965
50,265
3,753
L
950
191
0
0
14,118
3,018
0
3,888
9,961
5,593
0
L
Kumbhakarna
GUNS AND GLORIE
Kumbhakarna
9,702
188
0
500
13,965
11,547
0
1,875
11,954
35,005
0
L
Shiva
5,311
823
425
2,755
18,094
21,855
18
5,921
11,969
0
18,682
W
Ymir
6,381
1,169
141
2,835
16,010
12,735
0
5,723
10,096
19,202
0
W
7,509
3,556
0
385
6,693
2,024
4,793
4,642
1,936
0
15,744
W
Poseidon
Reaper8380
Poseidon
11,243
2,142
1,288
1,637
9,244
3,079
1,601
5,638
3,606
54,767
0
W
Shiva
civmohr
Shiva
22,189
5,687
323
1,370
15,714
11,277
398
7,505
8,024
4,339
42,999
L
Thanatos
lRevengel
Thanatos
8,459
1,934
0
6,376
15,721
4,767
0
5,045
10,530
0
18,721
W
14,303
8,314
0
2,397
11,664
3,972
1,048
4,425
7,128
0
39,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
49,406
263
Minions Killed
181
0
Camps Cleared
0
1,301,102
Distance Traveled
1,235,268
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,570
813
64
5
0
257,668
0
L
Zeus
8,111
624
13
1
0
212,820
0
L
Kumbhakarna
10,595
815
52
4
0
288,221
1
L
Shiva
10,310
793
29
2
0
231,618
0
W
Ymir
10,538
811
35
3
0
272,850
0
W
Skadi
10,016
770
25
2
0
243,158
0
W
Poseidon
10,451
804
81
6
0
248,678
1
W
Shiva
12,450
958
61
5
0
281,735
1
L
Thanatos
9,820
755
23
2
0
244,941
1
W
Anhur
11,688
899
61
5
0
254,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role