Player Matchup

Atlas
Atlas
STALQER 1USA
Atlas
Level 27
God Stats
12W - 6L
1,500 SR
Queue Stats
59W - 50L
1,465 Elo+
Party 2
Da Ji
Da Ji
cow3050
Da Ji
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 141L
1,382 Elo+
Party 2
Hades
Hades
cybranleader10
Hades
Level 89
God Stats
7W - 6L
1,178 SR
Queue Stats
423W - 357L
1,462 Elo+
Party 2
Team Averages
Level 48
1,393 SR
1,436 Elo+

VS

Team Averages
Level 89
1,416 SR
1,256 Elo+
Achilles
Achilles
JuanDaPiMe
Achilles
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 31L
1,176 Elo+
Solo
Nu Wa
Nu Wa
PlebasaurusRekt9
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,306 Elo+
Party 1
Cupid
Cupid
StealReserve40
Cupid
Level 63
God Stats
99W - 124L
1,462 SR
Queue Stats
133W - 215L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 13
9,149
654
7,931
14,300
16,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
cow3050
Da Ji
15
2 / 2 / 12
10,215
730
8,106
14,631
11,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 1 / 3
11,327
809
17,327
15,120
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuanDaPiMe
Achilles
13
3 / 4 / 3
9,684
692
8,867
15,975
18,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 5
9,177
656
11,628
12,570
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 5
8,988
642
12,481
9,765
2,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
7
7
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
JuanDaPiMe
Achilles
3
4
3
1.13
L
2
7
5
0.64
W
1
4
13
1.88
L
2
4
5
1.13
W
Da Ji
cow3050
Da Ji
2
2
12
4
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
32,976
44,051
Taken
38,310
35,688
Mitigated
24,540
15,733
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JuanDaPiMe
Achilles
8,867
2,020
297
1,186
15,975
18,483
0
7,971
7,562
177
21,525
L
11,628
2,160
161
2,373
12,570
3,273
0
9,250
2,974
31,230
0
W
7,931
3,075
485
2,664
14,300
16,110
0
4,031
9,763
22,043
0
L
12,481
5,893
400
1,344
9,765
2,784
0
7,509
1,918
0
26,410
W
Da Ji
cow3050
Da Ji
8,106
890
964
4,170
14,631
11,958
54
3,805
10,468
0
29,029
W
17,327
774
1,584
5,866
15,120
7,620
397
3,150
11,668
51,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
27,849
159
Minions Killed
98
8
Camps Cleared
4
806,679
Distance Traveled
703,264
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,684
692
20
1
1
255,875
3
L
Nu Wa
9,177
656
46
3
2
229,295
3
W
Atlas
9,149
654
18
1
1
252,382
2
L
Cupid
8,988
642
32
2
1
218,094
1
W
Da Ji
10,215
730
42
3
1
291,062
3
W
Hades
11,327
809
99
7
6
263,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role