Player Matchup

Danzaburou
Danzaburou
Aggfree2
Danzaburou
Level 106
God Stats
17W - 12L
1,418 SR
Queue Stats
343W - 346L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bimjo1080
Ah Muzen Cab
Level 97
God Stats
10W - 10L
1,425 SR
Queue Stats
127W - 117L
1,553 Elo+
Party 2
Khepri
Khepri
kollpy
Khepri
Level 109
God Stats
3W - 2L
1,833 SR
Queue Stats
120W - 106L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
wibblytibbly
Ne Zha
Level 114
God Stats
3W - 8L
1,500 SR
Queue Stats
306W - 266L
1,583 Elo+
Party 2
Arachne
Arachne
zL Dreeqz
Arachne
Level 84
God Stats
22W - 14L
1,599 SR
Queue Stats
175W - 174L
1,422 Elo+
Party 1
Team Averages
Level 102
1,555 SR
1,512 Elo+

VS

Team Averages
Level 99
1,623 SR
1,341 Elo+
Hou Yi
Hou Yi
Airalin1030
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,072 Elo+
Party 3
Tiamat
Tiamat
DRAGONHUNTER103
Tiamat
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
140W - 166L
1,267 Elo+
Party 3
Ganesha
Ganesha
FortniteHype2002
Ganesha
Level 69
God Stats
25W - 17L
1,695 SR
Queue Stats
90W - 72L
1,548 Elo+
Party 4
Hun Batz
Hun Batz
Fradd3rs
Hun Batz
Level 89
God Stats
0W - 3L
1,709 SR
Queue Stats
1W - 8L
1,257 Elo+
Party 3
Amaterasu
Amaterasu
Schtonk
Amaterasu
Level 129
God Stats
5W - 5L
1,712 SR
Queue Stats
297W - 269L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aggfree2
Danzaburou
20
8 / 0 / 6
16,581
663
15,635
14,306
6,992
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Bimjo1080
Ah Muzen Cab
20
13 / 1 / 11
15,601
624
29,023
17,738
9,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
kollpy
Khepri
19
3 / 0 / 23
14,136
565
7,022
16,429
27,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
10 / 3 / 11
15,869
635
16,992
19,859
9,645
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arachne
zL Dreeqz
Arachne
20
5 / 4 / 10
15,069
603
13,738
19,817
16,169
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
2 / 5 / 0
11,418
457
5,826
12,970
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 10 / 0
9,564
383
7,772
19,240
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 4
10,549
422
8,845
27,064
31,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Fradd3rs
Hun Batz
16
0 / 8 / 3
10,236
409
5,590
18,329
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Schtonk
Amaterasu
20
6 / 7 / 0
13,175
527
19,286
29,694
34,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
39
Kills
8
8
Deaths
39
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aggfree2
Danzaburou
8
0
6
11
L
Hou Yi
2
5
0
0.4
W
Ah Muzen Cab
Bimjo1080
Ah Muzen Cab
13
1
11
18.5
L
0
10
0
0
L
0
9
4
0.22
L
Hun Batz
Fradd3rs
Hun Batz
0
8
3
0.19
L
Amaterasu
Schtonk
Amaterasu
6
7
0
0.86
W
Khepri
kollpy
Khepri
3
0
23
14.5
W
Ne Zha
10
3
11
5.17
W
Arachne
zL Dreeqz
Arachne
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,410
Damage
47,319
88,149
Taken
107,297
69,520
Mitigated
82,916
42,973
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aggfree2
Danzaburou
15,635
8,015
0
10,161
14,306
6,992
5,817
1,978
12,328
0
165,973
L
Hou Yi
5,826
1,433
0
2,747
12,970
3,598
0
1,036
11,934
0
63,186
W
Ah Muzen Cab
Bimjo1080
Ah Muzen Cab
29,023
14,436
0
7,212
17,738
9,290
10,533
8,125
9,613
0
144,407
L
7,772
534
0
2,307
19,240
7,820
240
1,504
17,736
67,702
0
L
8,845
914
787
2,819
27,064
31,914
0
2,890
24,014
42,740
0
L
Hun Batz
Fradd3rs
Hun Batz
5,590
1,288
0
3,735
18,329
4,908
0
903
17,334
0
66,724
L
Amaterasu
Schtonk
Amaterasu
19,286
9,713
0
10,122
29,694
34,676
1,745
689
29,005
786
100,217
W
Khepri
kollpy
Khepri
7,022
1,254
475
7,098
16,429
27,424
289
4,673
11,388
32,331
0
W
Ne Zha
16,992
4,962
0
9,581
19,859
9,645
0
3,271
16,588
0
136,100
W
Arachne
zL Dreeqz
Arachne
13,738
10,892
0
8,446
19,817
16,169
1,849
2,687
17,130
0
103,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,256
Gold Earned
54,942
780
Minions Killed
615
0
Camps Cleared
0
2,527,319
Distance Traveled
2,142,302
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,581
663
205
8
0
482,361
2
L
Hou Yi
11,418
457
129
5
0
444,931
4
W
Ah Muzen Cab
15,601
624
185
7
0
512,850
3
L
Tiamat
9,564
383
131
5
0
376,360
2
L
Ganesha
10,549
422
34
1
0
392,899
1
L
Hun Batz
10,236
409
133
5
0
479,940
11
L
Amaterasu
13,175
527
188
8
0
448,172
4
W
Khepri
14,136
565
35
1
0
534,897
10
W
Ne Zha
15,869
635
182
7
0
508,203
2
W
Arachne
15,069
603
173
7
0
489,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role