Player Matchup

Izanami
Izanami
BlueHawk1018
Izanami
Level 128
God Stats
1W - 3L
1,174 SR
Queue Stats
176W - 203L
1,344 Elo+
Party 1
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 109
God Stats
255W - 281L
1,488 SR
Queue Stats
258W - 283L
1,395 Elo+
Solo
Kukulkan
Kukulkan
IlSanTalI
Kukulkan
Level 82
God Stats
94W - 83L
1,490 SR
Queue Stats
121W - 120L
1,374 Elo+
Solo
Loki
Loki
TBZ LiDrwS
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,286 Elo+
Solo
Odin
Odin
Wolfgangus69
Odin
Level 87
God Stats
20W - 29L
1,309 SR
Queue Stats
126W - 147L
1,328 Elo+
Party 1
Team Averages
Level 88
1,392 SR
1,345 Elo+

VS

Team Averages
Level 80
1,835 SR
1,593 Elo+
Ymir
Ymir
ClappyD1
Ymir
Level 18
God Stats
3W - 1L
1,932 SR
Queue Stats
23W - 12L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
Crowfjr
Ah Puch
Level 66
God Stats
2W - 3L
1,772 SR
Queue Stats
106W - 116L
1,347 Elo+
Solo
Apollo
Apollo
Free Red9780
Apollo
Level 19
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 8L
1,753 Elo+
Party 2
Fenrir
Fenrir
RektbyMadara
Fenrir
Level 136
God Stats
3W - 4L
1,714 SR
Queue Stats
197W - 149L
1,572 Elo+
Party 2
Thoth
Thoth
drew hvcks
Thoth
Level 160
God Stats
4W - 0L
1,913 SR
Queue Stats
214W - 170L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueHawk1018
Izanami
8
3 / 6 / 0
5,983
427
3,802
7,497
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
9
0 / 8 / 2
6,245
446
4,221
11,004
2,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
IlSanTalI
Kukulkan
11
0 / 7 / 3
6,794
485
3,325
10,713
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 5 / 0
5,597
400
1,720
10,571
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 3
6,222
444
4,425
7,878
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 10
8,589
614
3,177
11,411
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Crowfjr
Ah Puch
13
0 / 0 / 1
7,776
555
1,504
3,250
2,227
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
14
4 / 1 / 5
8,806
629
4,743
8,760
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
13 / 2 / 1
9,998
714
9,412
10,632
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
15
8 / 1 / 7
9,283
663
15,992
6,975
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
28
29
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlueHawk1018
Izanami
3
6
0
0.5
W
Ymir
3
2
10
4
W
Ah Puch
Crowfjr
Ah Puch
0
0
1
0.5
W
Apollo
4
1
5
6.5
L
Poseidon
0
8
2
0.13
L
Kukulkan
IlSanTalI
Kukulkan
0
7
3
0.21
W
Fenrir
13
2
1
6.75
L
0
5
0
0
L
1
3
3
0.83
W
Thoth
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
34,828
47,663
Taken
41,028
13,136
Mitigated
20,791
7,655
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlueHawk1018
Izanami
3,802
2,310
0
1,625
7,497
1,725
56
3,283
4,214
0
27,968
W
Ymir
3,177
849
0
935
11,411
8,139
458
1,480
9,723
21,710
0
W
Ah Puch
Crowfjr
Ah Puch
1,504
156
0
2,049
3,250
2,227
1,952
784
2,466
30,139
0
W
Apollo
4,743
3,168
0
3,644
8,760
2,956
3,721
843
7,840
0
66,228
L
Poseidon
4,221
622
1
1,982
11,004
2,294
0
4,467
6,537
31,455
0
L
Kukulkan
IlSanTalI
Kukulkan
3,325
382
0
488
10,713
2,938
120
5,764
4,949
33,907
0
W
Fenrir
9,412
1,413
0
3,763
10,632
5,197
0
2,123
8,418
0
59,123
L
1,720
241
0
2,271
10,571
2,541
0
3,818
6,753
0
28,686
L
4,425
355
231
1,057
7,878
3,638
0
3,341
4,537
1,035
12,203
W
Thoth
15,992
1,177
0
2,037
6,975
2,272
973
2,709
4,266
61,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
44,452
280
Minions Killed
413
0
Camps Cleared
0
1,179,519
Distance Traveled
1,316,657
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,983
427
61
4
0
168,409
1
W
Ymir
8,589
614
25
2
0
266,889
1
W
Ah Puch
7,776
555
60
4
0
225,444
3
W
Apollo
8,806
629
111
8
0
253,899
0
L
Poseidon
6,245
446
73
5
0
240,976
1
L
Kukulkan
6,794
485
69
5
0
222,897
1
W
Fenrir
9,998
714
101
7
0
290,125
0
L
Loki
5,597
400
55
4
0
273,016
0
L
Odin
6,222
444
22
2
0
274,221
0
W
Thoth
9,283
663
116
8
0
280,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role