Player Matchup

Charybdis
Charybdis
Lisekkk
Charybdis
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 57L
1,479 Elo+
Party 2
Ymir
Ymir
Ramziam
Ymir
Level 85
God Stats
23W - 23L
1,589 SR
Queue Stats
112W - 122L
1,463 Elo+
Party 2
Discordia
Discordia
imjufus
Discordia
Level 128
God Stats
16W - 12L
1,448 SR
Queue Stats
148W - 163L
1,507 Elo+
Party 2
Team Averages
Level 111
1,512 SR
1,483 Elo+

VS

Team Averages
Level 107
1,322 SR
1,205 Elo+
Ra
Ra
StoYka
Ra
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 42L
1,174 Elo+
Party 1
Cerberus
Cerberus
TraksaSkay
Cerberus
Level 148
God Stats
0W - 3L
1,166 SR
Queue Stats
30W - 78L
1,211 Elo+
Party 1
Izanami
Izanami
dev4gen
Izanami
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lisekkk
Charybdis
14
7 / 1 / 9
9,466
861
12,359
9,212
3,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ramziam
Ymir
11
5 / 0 / 7
8,820
802
3,137
8,554
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
imjufus
Discordia
12
5 / 0 / 9
8,468
770
8,659
5,597
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 8 / 0
6,715
610
4,325
7,863
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TraksaSkay
Cerberus
10
0 / 5 / 1
6,269
570
3,381
11,029
8,539
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
dev4gen
Izanami
9
0 / 4 / 1
6,254
569
6,510
8,584
2,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Lisekkk
Charybdis
7
1
9
11.5
W
Ymir
Ramziam
Ymir
5
0
7
8.5
L
Ra
1
8
0
0.13
L
Cerberus
TraksaSkay
Cerberus
0
5
1
0.1
L
Izanami
dev4gen
Izanami
0
4
1
0.13
W
Discordia
imjufus
Discordia
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
14,216
23,363
Taken
27,476
12,050
Mitigated
13,290
7,057
Healing
1,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Lisekkk
Charybdis
12,359
8,580
0
3,979
9,212
3,078
2,645
2,760
6,452
0
45,789
W
Ymir
Ramziam
Ymir
3,137
394
0
1,474
8,554
7,335
127
1,622
6,932
10,000
0
L
Ra
4,325
492
200
129
7,863
2,413
0
4,296
3,257
16,704
0
L
Cerberus
TraksaSkay
Cerberus
3,381
525
0
1,182
11,029
8,539
0
2,870
7,915
8,627
0
L
Izanami
dev4gen
Izanami
6,510
2,791
0
0
8,584
2,338
0
4,474
3,936
0
19,237
W
Discordia
imjufus
Discordia
8,659
564
0
1,604
5,597
1,637
0
3,689
1,908
24,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
19,238
133
Minions Killed
69
6
Camps Cleared
3
629,936
Distance Traveled
569,857
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,466
861
75
7
1
196,601
2
W
Ymir
8,820
802
5
0
0
213,562
3
L
Ra
6,715
610
35
3
0
187,400
5
L
Cerberus
6,269
570
12
1
0
193,665
1
L
Izanami
6,254
569
22
2
3
188,792
1
W
Discordia
8,468
770
53
5
5
219,773
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role